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use futures_core::future::BoxFuture;
use futures_intrusive::sync::MutexGuard;
use futures_util::future;
use libsqlite3_sys::{sqlite3, sqlite3_progress_handler};
use sqlx_core::common::StatementCache;
use sqlx_core::error::Error;
use sqlx_core::transaction::Transaction;
use std::cmp::Ordering;
use std::fmt::{self, Debug, Formatter};
use std::os::raw::{c_int, c_void};
use std::panic::catch_unwind;
use std::ptr::NonNull;
use crate::connection::establish::EstablishParams;
use crate::connection::worker::ConnectionWorker;
use crate::options::OptimizeOnClose;
use crate::statement::VirtualStatement;
use crate::{Sqlite, SqliteConnectOptions};
use sqlx_core::executor::Executor;
use std::fmt::Write;
pub(crate) use sqlx_core::connection::*;
pub(crate) use handle::{ConnectionHandle, ConnectionHandleRaw};
pub(crate) mod collation;
pub(crate) mod describe;
pub(crate) mod establish;
pub(crate) mod execute;
mod executor;
mod explain;
mod handle;
mod intmap;
mod worker;
/// A connection to an open [Sqlite] database.
///
/// Because SQLite is an in-process database accessed by blocking API calls, SQLx uses a background
/// thread and communicates with it via channels to allow non-blocking access to the database.
///
/// Dropping this struct will signal the worker thread to quit and close the database, though
/// if an error occurs there is no way to pass it back to the user this way.
///
/// You can explicitly call [`.close()`][Self::close] to ensure the database is closed successfully
/// or get an error otherwise.
pub struct SqliteConnection {
optimize_on_close: OptimizeOnClose,
pub(crate) worker: ConnectionWorker,
pub(crate) row_channel_size: usize,
}
pub struct LockedSqliteHandle<'a> {
pub(crate) guard: MutexGuard<'a, ConnectionState>,
}
/// Represents a callback handler that will be shared with the underlying sqlite3 connection.
pub(crate) struct Handler(NonNull<dyn FnMut() -> bool + Send + 'static>);
unsafe impl Send for Handler {}
pub(crate) struct ConnectionState {
pub(crate) handle: ConnectionHandle,
// transaction status
pub(crate) transaction_depth: usize,
pub(crate) statements: Statements,
log_settings: LogSettings,
/// Stores the progress handler set on the current connection. If the handler returns `false`,
/// the query is interrupted.
progress_handler_callback: Option<Handler>,
}
impl ConnectionState {
/// Drops the `progress_handler_callback` if it exists.
pub(crate) fn remove_progress_handler(&mut self) {
if let Some(mut handler) = self.progress_handler_callback.take() {
unsafe {
sqlite3_progress_handler(self.handle.as_ptr(), 0, None, 0 as *mut _);
let _ = { Box::from_raw(handler.0.as_mut()) };
}
}
}
}
pub(crate) struct Statements {
// cache of semi-persistent statements
cached: StatementCache<VirtualStatement>,
// most recent non-persistent statement
temp: Option<VirtualStatement>,
}
impl SqliteConnection {
pub(crate) async fn establish(options: &SqliteConnectOptions) -> Result<Self, Error> {
let params = EstablishParams::from_options(options)?;
let worker = ConnectionWorker::establish(params).await?;
Ok(Self {
optimize_on_close: options.optimize_on_close.clone(),
worker,
row_channel_size: options.row_channel_size,
})
}
/// Lock the SQLite database handle out from the worker thread so direct SQLite API calls can
/// be made safely.
///
/// Returns an error if the worker thread crashed.
pub async fn lock_handle(&mut self) -> Result<LockedSqliteHandle<'_>, Error> {
let guard = self.worker.unlock_db().await?;
Ok(LockedSqliteHandle { guard })
}
}
impl Debug for SqliteConnection {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
f.debug_struct("SqliteConnection")
.field("row_channel_size", &self.row_channel_size)
.field("cached_statements_size", &self.cached_statements_size())
.finish()
}
}
impl Connection for SqliteConnection {
type Database = Sqlite;
type Options = SqliteConnectOptions;
fn close(mut self) -> BoxFuture<'static, Result<(), Error>> {
Box::pin(async move {
if let OptimizeOnClose::Enabled { analysis_limit } = self.optimize_on_close {
let mut pragma_string = String::new();
if let Some(limit) = analysis_limit {
write!(pragma_string, "PRAGMA analysis_limit = {limit}; ").ok();
}
pragma_string.push_str("PRAGMA optimize;");
self.execute(&*pragma_string).await?;
}
let shutdown = self.worker.shutdown();
// Drop the statement worker, which should
// cover all references to the connection handle outside of the worker thread
drop(self);
// Ensure the worker thread has terminated
shutdown.await
})
}
fn close_hard(self) -> BoxFuture<'static, Result<(), Error>> {
Box::pin(async move {
drop(self);
Ok(())
})
}
/// Ensure the background worker thread is alive and accepting commands.
fn ping(&mut self) -> BoxFuture<'_, Result<(), Error>> {
Box::pin(self.worker.ping())
}
fn begin(&mut self) -> BoxFuture<'_, Result<Transaction<'_, Self::Database>, Error>>
where
Self: Sized,
{
Transaction::begin(self)
}
fn cached_statements_size(&self) -> usize {
self.worker
.shared
.cached_statements_size
.load(std::sync::atomic::Ordering::Acquire)
}
fn clear_cached_statements(&mut self) -> BoxFuture<'_, Result<(), Error>> {
Box::pin(async move {
self.worker.clear_cache().await?;
Ok(())
})
}
#[inline]
fn shrink_buffers(&mut self) {
// No-op.
}
#[doc(hidden)]
fn flush(&mut self) -> BoxFuture<'_, Result<(), Error>> {
// For SQLite, FLUSH does effectively nothing...
// Well, we could use this to ensure that the command channel has been cleared,
// but it would only develop a backlog if a lot of queries are executed and then cancelled
// partway through, and then this would only make that situation worse.
Box::pin(future::ok(()))
}
#[doc(hidden)]
fn should_flush(&self) -> bool {
false
}
}
/// Implements a C binding to a progress callback. The function returns `0` if the
/// user-provided callback returns `true`, and `1` otherwise to signal an interrupt.
extern "C" fn progress_callback<F>(callback: *mut c_void) -> c_int
where
F: FnMut() -> bool,
{
unsafe {
let r = catch_unwind(|| {
let callback: *mut F = callback.cast::<F>();
(*callback)()
});
c_int::from(!r.unwrap_or_default())
}
}
impl LockedSqliteHandle<'_> {
/// Returns the underlying sqlite3* connection handle.
///
/// As long as this `LockedSqliteHandle` exists, it is guaranteed that the background thread
/// is not making FFI calls on this database handle or any of its statements.
///
/// ### Note: The `sqlite3` type is semver-exempt.
/// This API exposes the `sqlite3` type from `libsqlite3-sys` crate for type safety.
/// However, we reserve the right to upgrade `libsqlite3-sys` as necessary.
///
/// Thus, if you are making direct calls via `libsqlite3-sys` you should pin the version
/// of SQLx that you're using, and upgrade it and `libsqlite3-sys` manually as new
/// versions are released.
///
/// See [the driver root docs][crate] for details.
pub fn as_raw_handle(&mut self) -> NonNull<sqlite3> {
self.guard.handle.as_non_null_ptr()
}
/// Apply a collation to the open database.
///
/// See [`SqliteConnectOptions::collation()`] for details.
pub fn create_collation(
&mut self,
name: &str,
compare: impl Fn(&str, &str) -> Ordering + Send + Sync + 'static,
) -> Result<(), Error> {
collation::create_collation(&mut self.guard.handle, name, compare)
}
/// Sets a progress handler that is invoked periodically during long running calls. If the progress callback
/// returns `false`, then the operation is interrupted.
///
/// `num_ops` is the approximate number of [virtual machine instructions](https://www.sqlite.org/opcode.html)
/// that are evaluated between successive invocations of the callback. If `num_ops` is less than one then the
/// progress handler is disabled.
///
/// Only a single progress handler may be defined at one time per database connection; setting a new progress
/// handler cancels the old one.
///
/// The progress handler callback must not do anything that will modify the database connection that invoked
/// the progress handler. Note that sqlite3_prepare_v2() and sqlite3_step() both modify their database connections
/// in this context.
pub fn set_progress_handler<F>(&mut self, num_ops: i32, callback: F)
where
F: FnMut() -> bool + Send + 'static,
{
unsafe {
let callback_boxed = Box::new(callback);
// SAFETY: `Box::into_raw()` always returns a non-null pointer.
let callback = NonNull::new_unchecked(Box::into_raw(callback_boxed));
let handler = callback.as_ptr() as *mut _;
self.guard.remove_progress_handler();
self.guard.progress_handler_callback = Some(Handler(callback));
sqlite3_progress_handler(
self.as_raw_handle().as_mut(),
num_ops,
Some(progress_callback::<F>),
handler,
);
}
}
/// Removes the progress handler on a database connection. The method does nothing if no handler was set.
pub fn remove_progress_handler(&mut self) {
self.guard.remove_progress_handler();
}
}
impl Drop for ConnectionState {
fn drop(&mut self) {
// explicitly drop statements before the connection handle is dropped
self.statements.clear();
self.remove_progress_handler();
}
}
impl Statements {
fn new(capacity: usize) -> Self {
Statements {
cached: StatementCache::new(capacity),
temp: None,
}
}
fn get(&mut self, query: &str, persistent: bool) -> Result<&mut VirtualStatement, Error> {
if !persistent || !self.cached.is_enabled() {
return Ok(self.temp.insert(VirtualStatement::new(query, false)?));
}
let exists = self.cached.contains_key(query);
if !exists {
let statement = VirtualStatement::new(query, true)?;
self.cached.insert(query, statement);
}
let statement = self.cached.get_mut(query).unwrap();
if exists {
// as this statement has been executed before, we reset before continuing
statement.reset()?;
}
Ok(statement)
}
fn len(&self) -> usize {
self.cached.len()
}
fn clear(&mut self) {
self.cached.clear();
self.temp = None;
}
}