surrealdb/api/engine/remote/ws/mod.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143
//! WebSocket engine
#[cfg(not(target_arch = "wasm32"))]
pub(crate) mod native;
#[cfg(target_arch = "wasm32")]
pub(crate) mod wasm;
use crate::api::conn::Command;
use crate::api::conn::DbResponse;
use crate::api::Connect;
use crate::api::Result;
use crate::api::Surreal;
use crate::opt::IntoEndpoint;
use crate::value::Notification;
use channel::Sender;
use indexmap::IndexMap;
use std::collections::HashMap;
use std::marker::PhantomData;
use std::time::Duration;
use surrealdb_core::sql::Value as CoreValue;
use trice::Instant;
use uuid::Uuid;
pub(crate) const PATH: &str = "rpc";
const PING_INTERVAL: Duration = Duration::from_secs(5);
const REVISION_HEADER: &str = "revision";
const BINCODE_HEADER: &str = "bincode";
enum RequestEffect {
/// Completing this request sets a variable to a give value.
Set {
key: String,
value: CoreValue,
},
/// Completing this request sets a variable to a give value.
Clear {
key: String,
},
/// Insert requests repsonses need to be flattened in an array.
Insert,
/// No effect
None,
}
#[derive(Clone, Copy, Eq, PartialEq, Hash)]
enum ReplayMethod {
Use,
Signup,
Signin,
Invalidate,
Authenticate,
}
struct PendingRequest {
// Does resolving this request has some effects.
effect: RequestEffect,
// The channel to send the result of the request into.
response_channel: Sender<Result<DbResponse>>,
}
struct RouterState<Sink, Stream> {
/// Vars currently set by the set method,
vars: IndexMap<String, CoreValue>,
/// Messages which aught to be replayed on a reconnect.
replay: IndexMap<ReplayMethod, Command>,
/// Pending live queries
live_queries: HashMap<Uuid, channel::Sender<Notification<CoreValue>>>,
/// Send requests which are still awaiting an awnser.
pending_requests: HashMap<i64, PendingRequest>,
/// The last time a message was recieved from the server.
last_activity: Instant,
/// The sink into which messages are send to surrealdb
sink: Sink,
/// The stream from which messages are recieved from surrealdb
stream: Stream,
}
impl<Sink, Stream> RouterState<Sink, Stream> {
pub fn new(sink: Sink, stream: Stream) -> Self {
RouterState {
vars: IndexMap::new(),
replay: IndexMap::new(),
live_queries: HashMap::new(),
pending_requests: HashMap::new(),
last_activity: Instant::now(),
sink,
stream,
}
}
}
enum HandleResult {
/// Socket disconnected, should continue to reconnect
Disconnected,
/// Nothing wrong continue as normal.
Ok,
}
/// The WS scheme used to connect to `ws://` endpoints
#[derive(Debug)]
pub struct Ws;
/// The WSS scheme used to connect to `wss://` endpoints
#[derive(Debug)]
pub struct Wss;
/// A WebSocket client for communicating with the server via WebSockets
#[derive(Debug, Clone)]
pub struct Client(());
impl Surreal<Client> {
/// Connects to a specific database endpoint, saving the connection on the static client
///
/// # Examples
///
/// ```no_run
/// use std::sync::LazyLock;
/// use surrealdb::Surreal;
/// use surrealdb::engine::remote::ws::Client;
/// use surrealdb::engine::remote::ws::Ws;
///
/// static DB: LazyLock<Surreal<Client>> = LazyLock::new(Surreal::init);
///
/// # #[tokio::main]
/// # async fn main() -> surrealdb::Result<()> {
/// DB.connect::<Ws>("localhost:8000").await?;
/// # Ok(())
/// # }
/// ```
pub fn connect<P>(
&self,
address: impl IntoEndpoint<P, Client = Client>,
) -> Connect<Client, ()> {
Connect {
router: self.router.clone(),
engine: PhantomData,
address: address.into_endpoint(),
capacity: 0,
waiter: self.waiter.clone(),
response_type: PhantomData,
}
}
}