pub fn advanced_game_logic_keyboard_tick<L: ApplicationLogic>(
input_messages: Msg<'_, InputMessage>,
game_logic: LoReM<'_, GameLogic<L>>,
)
pub fn advanced_game_logic_keyboard_tick<L: ApplicationLogic>(
input_messages: Msg<'_, InputMessage>,
game_logic: LoReM<'_, GameLogic<L>>,
)