pub fn advanced_game_logic_mouse_tick<L: ApplicationLogic>(
wgpu_render: Re<'_, Render>,
window_messages: Msg<'_, WindowMessage>,
game_logic: LoReM<'_, GameLogic<L>>,
)
pub fn advanced_game_logic_mouse_tick<L: ApplicationLogic>(
wgpu_render: Re<'_, Render>,
window_messages: Msg<'_, WindowMessage>,
game_logic: LoReM<'_, GameLogic<L>>,
)