pub fn advanced_gamepad_input_tick<L: ApplicationLogic>(
internal_game: LoReM<'_, GameLogic<L>>,
gamepads: Re<'_, Gamepads>,
gamepad_messages: Msg<'_, GamepadMessage>,
)
pub fn advanced_gamepad_input_tick<L: ApplicationLogic>(
internal_game: LoReM<'_, GameLogic<L>>,
gamepads: Re<'_, Gamepads>,
gamepad_messages: Msg<'_, GamepadMessage>,
)