swamp_advanced_game::render

Function advanced_game_render_tick

Source
pub fn advanced_game_render_tick<R: ApplicationRender<L>, L: ApplicationLogic>(
    game_render: LoReM<'_, GameRenderer<R, L>>,
    logic: LoRe<'_, GameLogic<L>>,
    materials: Re<'_, Assets<Material>>,
    fonts: Re<'_, Assets<Font>>,
    window: Re<'_, WgpuWindow>,
    wgpu_render: ReM<'_, Render>,
)