sway_core/semantic_analysis/symbol_resolve_context.rs
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use crate::{
engine_threading::*,
language::{CallPath, Visibility},
namespace::ResolvedDeclaration,
semantic_analysis::{ast_node::ConstShadowingMode, Namespace},
type_system::TypeId,
};
use sway_error::handler::{ErrorEmitted, Handler};
use sway_types::{span::Span, Ident};
use super::{
symbol_collection_context::SymbolCollectionContext,
type_resolve::{resolve_call_path, VisibilityCheck},
GenericShadowingMode,
};
/// Contextual state tracked and accumulated throughout symbol resolving.
pub struct SymbolResolveContext<'a> {
/// The namespace context accumulated throughout symbol resolving.
///
/// Internally, this includes:
///
/// - The `root` module from which all other modules maybe be accessed using absolute paths.
/// - The `init` module used to initialize submodule namespaces.
/// - A `mod_path` that represents the current module being type-checked. This is automatically
/// updated upon entering/exiting submodules via the `enter_submodule` method.
pub(crate) engines: &'a Engines,
pub(crate) symbol_collection_ctx: &'a mut SymbolCollectionContext,
// The following set of fields are intentionally private. When a `SymbolResolveContext` is passed
// into a new node during symbol resolving, these fields should be updated using the `with_*`
// methods which provides a new `SymbolResolveContext`, ensuring we don't leak our changes into
// the parent nodes.
/// While symbol resolving an `impl` (whether inherent or for a `trait`/`abi`) this represents the
/// type for which we are implementing. For example in `impl Foo {}` or `impl Trait for Foo
/// {}`, this represents the type ID of `Foo`.
self_type: Option<TypeId>,
/// Whether or not a const declaration shadows previous const declarations sequentially.
///
/// This is `Sequential` while checking const declarations in functions, otherwise `ItemStyle`.
const_shadowing_mode: ConstShadowingMode,
/// Whether or not a generic type parameters shadows previous generic type parameters.
///
/// This is `Disallow` everywhere except while checking type parameters bounds in struct instantiation.
generic_shadowing_mode: GenericShadowingMode,
}
impl<'a> SymbolResolveContext<'a> {
/// Initialize a symbol resolving context with a namespace.
pub fn new(
engines: &'a Engines,
symbol_collection_ctx: &'a mut SymbolCollectionContext,
) -> Self {
Self {
engines,
symbol_collection_ctx,
self_type: None,
const_shadowing_mode: ConstShadowingMode::ItemStyle,
generic_shadowing_mode: GenericShadowingMode::Disallow,
}
}
/// Create a new context that mutably borrows the inner `namespace` with a lifetime bound by
/// `self`.
///
/// This is particularly useful when symbol resolving a node that has more than one child node
/// (very often the case). By taking the context with the namespace lifetime bound to `self`
/// rather than the original namespace reference, we instead restrict the returned context to
/// the local scope and avoid consuming the original context when providing context to the
/// first visited child node.
pub fn by_ref(&mut self) -> SymbolResolveContext<'_> {
SymbolResolveContext {
engines: self.engines,
symbol_collection_ctx: self.symbol_collection_ctx,
self_type: self.self_type,
const_shadowing_mode: self.const_shadowing_mode,
generic_shadowing_mode: self.generic_shadowing_mode,
}
}
/// Scope the `SymbolResolveContext` with a new namespace lexical scope.
pub fn enter_lexical_scope<T>(
self,
handler: &Handler,
span: Span,
with_scoped_ctx: impl FnOnce(SymbolResolveContext) -> Result<T, ErrorEmitted>,
) -> Result<T, ErrorEmitted> {
let engines = self.engines;
self.symbol_collection_ctx.enter_lexical_scope(
handler,
engines,
span,
|sub_scope_collect_ctx| {
let sub_scope_resolve_ctx =
SymbolResolveContext::new(engines, sub_scope_collect_ctx);
with_scoped_ctx(sub_scope_resolve_ctx)
},
)
}
/// Enter the submodule with the given name and a symbol resolve context ready for
/// symbol resolving its content.
///
/// Returns the result of the given `with_submod_ctx` function.
pub fn enter_submodule<T>(
self,
handler: &Handler,
mod_name: Ident,
visibility: Visibility,
module_span: Span,
with_submod_ctx: impl FnOnce(SymbolResolveContext) -> T,
) -> Result<T, ErrorEmitted> {
let engines = self.engines;
self.symbol_collection_ctx.enter_submodule(
handler,
engines,
mod_name,
visibility,
module_span,
|submod_collect_ctx| {
let submod_ctx = SymbolResolveContext::new(engines, submod_collect_ctx);
with_submod_ctx(submod_ctx)
},
)
}
/// Returns a mutable reference to the current namespace.
pub fn namespace_mut(&mut self) -> &mut Namespace {
&mut self.symbol_collection_ctx.namespace
}
/// Returns a reference to the current namespace.
pub fn namespace(&self) -> &Namespace {
&self.symbol_collection_ctx.namespace
}
/// Map this `SymbolResolveContext` instance to a new one with the given const shadowing `mode`.
#[allow(unused)]
pub(crate) fn with_const_shadowing_mode(
self,
const_shadowing_mode: ConstShadowingMode,
) -> Self {
Self {
const_shadowing_mode,
..self
}
}
/// Map this `SymbolResolveContext` instance to a new one with the given generic shadowing `mode`.
#[allow(unused)]
pub(crate) fn with_generic_shadowing_mode(
self,
generic_shadowing_mode: GenericShadowingMode,
) -> Self {
Self {
generic_shadowing_mode,
..self
}
}
// A set of accessor methods. We do this rather than making the fields `pub` in order to ensure
// that these are only updated via the `with_*` methods that produce a new `SymbolResolveContext`.
#[allow(unused)]
pub(crate) fn self_type(&self) -> Option<TypeId> {
self.self_type
}
#[allow(unused)]
pub(crate) fn const_shadowing_mode(&self) -> ConstShadowingMode {
self.const_shadowing_mode
}
#[allow(unused)]
pub(crate) fn generic_shadowing_mode(&self) -> GenericShadowingMode {
self.generic_shadowing_mode
}
/// Get the engines needed for engine threading.
pub(crate) fn engines(&self) -> &'a Engines {
self.engines
}
/// Short-hand for calling [Root::resolve_call_path_with_visibility_check] on `root` with the `mod_path`.
pub(crate) fn resolve_call_path_with_visibility_check(
&self,
handler: &Handler,
call_path: &CallPath,
) -> Result<ResolvedDeclaration, ErrorEmitted> {
resolve_call_path(
handler,
self.engines(),
self.namespace(),
&self.namespace().current_mod_path,
call_path,
self.self_type(),
VisibilityCheck::Yes,
)
}
}