1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
use crate::{context::Context, irtype::Type, pretty::DebugWithContext, value::Value};
#[derive(Debug, Clone, DebugWithContext)]
pub struct Constant {
pub ty: Type,
pub value: ConstantValue,
}
#[derive(Debug, Clone, DebugWithContext)]
pub enum ConstantValue {
Undef,
Unit,
Bool(bool),
Uint(u64),
B256([u8; 32]),
String(Vec<u8>),
Array(Vec<Constant>),
Struct(Vec<Constant>),
}
impl Constant {
pub fn new_unit(context: &Context) -> Self {
Constant {
ty: Type::get_unit(context),
value: ConstantValue::Unit,
}
}
pub fn new_bool(context: &Context, b: bool) -> Self {
Constant {
ty: Type::get_bool(context),
value: ConstantValue::Bool(b),
}
}
pub fn new_uint(context: &mut Context, nbits: u8, n: u64) -> Self {
Constant {
ty: Type::new_uint(context, nbits),
value: ConstantValue::Uint(n),
}
}
pub fn new_b256(context: &Context, bytes: [u8; 32]) -> Self {
Constant {
ty: Type::get_b256(context),
value: ConstantValue::B256(bytes),
}
}
pub fn new_string(context: &mut Context, string: Vec<u8>) -> Self {
Constant {
ty: Type::new_string(context, string.len() as u64),
value: ConstantValue::String(string),
}
}
pub fn new_array(context: &mut Context, elm_ty: Type, elems: Vec<Constant>) -> Self {
Constant {
ty: Type::new_array(context, elm_ty, elems.len() as u64),
value: ConstantValue::Array(elems),
}
}
pub fn new_struct(context: &mut Context, field_tys: Vec<Type>, fields: Vec<Constant>) -> Self {
Constant {
ty: Type::new_struct(context, field_tys),
value: ConstantValue::Struct(fields),
}
}
pub fn get_undef(ty: Type) -> Self {
Constant {
ty,
value: ConstantValue::Undef,
}
}
pub fn get_unit(context: &mut Context) -> Value {
let new_const = Constant::new_unit(context);
Value::new_constant(context, new_const)
}
pub fn get_bool(context: &mut Context, value: bool) -> Value {
let new_const = Constant::new_bool(context, value);
Value::new_constant(context, new_const)
}
pub fn get_uint(context: &mut Context, nbits: u8, value: u64) -> Value {
let new_const = Constant::new_uint(context, nbits, value);
Value::new_constant(context, new_const)
}
pub fn get_b256(context: &mut Context, value: [u8; 32]) -> Value {
let new_const = Constant::new_b256(context, value);
Value::new_constant(context, new_const)
}
pub fn get_string(context: &mut Context, value: Vec<u8>) -> Value {
let new_const = Constant::new_string(context, value);
Value::new_constant(context, new_const)
}
pub fn get_array(context: &mut Context, value: Constant) -> Value {
assert!(value.ty.is_array(context));
Value::new_constant(context, value)
}
pub fn get_struct(context: &mut Context, value: Constant) -> Value {
assert!(value.ty.is_struct(context));
Value::new_constant(context, value)
}
pub fn eq(&self, context: &Context, other: &Self) -> bool {
self.ty.eq(context, &other.ty)
&& match (&self.value, &other.value) {
(ConstantValue::Undef, _) | (_, ConstantValue::Undef) => false,
(ConstantValue::Unit, ConstantValue::Unit) => true,
(ConstantValue::Bool(l0), ConstantValue::Bool(r0)) => l0 == r0,
(ConstantValue::Uint(l0), ConstantValue::Uint(r0)) => l0 == r0,
(ConstantValue::B256(l0), ConstantValue::B256(r0)) => l0 == r0,
(ConstantValue::String(l0), ConstantValue::String(r0)) => l0 == r0,
(ConstantValue::Array(l0), ConstantValue::Array(r0))
| (ConstantValue::Struct(l0), ConstantValue::Struct(r0)) => {
l0.iter().zip(r0.iter()).all(|(l0, r0)| l0.eq(context, r0))
}
_ => false,
}
}
}