Function tantivy_bitpacker::compute_num_bits
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Computes the number of bits that will be used for bitpacking.
In general the target is the minimum number of bits required to express the amplitude given in argument.
e.g. If the amplitude is 10, we can store all ints on simply 4bits.
The logic is slightly more convoluted here as for optimization reasons, we want to ensure that a value spawns over at most 8 bytes of aligned bytes.
Spanning over 9 bytes is possible for instance, if we do bitpacking with an amplitude of 63 bits. In this case, the second int will start on bit 63 (which belongs to byte 7) and ends at byte 15; Hence 9 bytes (from byte 7 to byte 15 included).
To avoid this, we force the number of bits to 64bits
when the result is greater than 64-8 = 56 bits
.
Note that this only affects rare use cases spawning over a very large range of values. Even in this case, it results in an extra cost of at most 12% compared to the optimal number of bits.