tasm_lib/list/sum_bfes.rs
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use triton_vm::prelude::*;
use crate::data_type::DataType;
use crate::library::Library;
use crate::traits::basic_snippet::BasicSnippet;
/// Calculate the sum of the `BFieldElement`s in a list
#[allow(dead_code)]
#[derive(Debug, Default, Copy, Clone, Eq, PartialEq, Hash)]
struct SumOfBfes;
impl BasicSnippet for SumOfBfes {
fn inputs(&self) -> Vec<(DataType, String)> {
vec![(
// For naming the input argument, I just follow what `Rust` calls this argument
DataType::List(Box::new(DataType::Bfe)),
"self".to_owned(),
)]
}
fn outputs(&self) -> Vec<(DataType, String)> {
vec![(DataType::Bfe, "sum".to_owned())]
}
fn entrypoint(&self) -> String {
format!("tasmlib_list_sum_{}", DataType::Bfe.label_friendly_name())
}
fn code(&self, _library: &mut Library) -> Vec<LabelledInstruction> {
let entrypoint = self.entrypoint();
let accumulate_five_elements_loop_label = format!("{entrypoint}_acc_5_elements");
let accumulate_five_elements_loop = triton_asm!(
// Invariant: _ *end_loop *element acc
{accumulate_five_elements_loop_label}:
dup 2
dup 2
eq
skiz
return
// _ *end_loop *element acc
dup 1
read_mem 5
// _ *end_loop *element acc [elements] (*element - 5)
swap 7
pop 1
// _ *end_loop (*element - 5) acc [elements]
// _ *end_loop *element' acc [elements]
add
add
add
add
add
// _ *end_loop *element' acc'
recurse
);
let accumulate_one_element_loop_label = format!("{entrypoint}_acc_1_element");
let accumulate_one_element_loop = triton_asm!(
// Invariant: _ *end_loop *element acc
{accumulate_one_element_loop_label}:
dup 2
dup 2
eq
skiz
return
// _ *end_loop *element acc
dup 1
read_mem 1
swap 3
pop 1
// _ *end_loop (*element - 1) acc element
add
// _ *end_loop *element' acc'
recurse
);
triton_asm!(
{entrypoint}:
// _ *list
// Get pointer to last element
dup 0
read_mem 1
// _ *list length (*list - 1)
pop 1
// _ *list length
dup 1
dup 1
add
// _ *list length *last_element
// Get pointer to *end_loop that is the loop termination condition
push 5
dup 2
// _ *list length *last_element 5 length
div_mod
// _ *list length *last_element (length / 5) (length % 5)
swap 1
pop 1
// _ *list length *last_element (length % 5)
dup 3
add
// _ *list length *last_element *element[length % 5]
// _ *list length *last_element *end_loop
swap 1
push 0
// _ *list length *end_loop *last_element 0
call {accumulate_five_elements_loop_label}
// _ *list length *end_loop *next_element sum
swap 1
// _ *list length *end_loop sum *next_element
swap 3
// _ *list *next_element *end_loop sum length
pop 1
// _ *list *next_element *end_loop sum
swap 1
pop 1
// _ *list *next_element sum
call {accumulate_one_element_loop_label}
// _ *list *list sum
swap 2
pop 2
// _ sum
return
{&accumulate_five_elements_loop}
{&accumulate_one_element_loop}
)
}
}
#[cfg(test)]
mod tests {
use std::collections::HashMap;
use itertools::Itertools;
use num_traits::Zero;
use rand::prelude::*;
use super::*;
use crate::rust_shadowing_helper_functions::list::insert_random_list;
use crate::rust_shadowing_helper_functions::list::load_list_with_copy_elements;
use crate::snippet_bencher::BenchmarkCase;
use crate::traits::function::Function;
use crate::traits::function::FunctionInitialState;
use crate::traits::function::ShadowedFunction;
use crate::traits::rust_shadow::RustShadow;
impl Function for SumOfBfes {
fn rust_shadow(
&self,
stack: &mut Vec<BFieldElement>,
memory: &mut std::collections::HashMap<BFieldElement, BFieldElement>,
) {
const BFIELDELEMENT_SIZE: usize = 1;
let list_pointer = stack.pop().unwrap();
let list = load_list_with_copy_elements::<BFIELDELEMENT_SIZE>(list_pointer, memory);
let sum: BFieldElement = list.into_iter().map(|x| x[0]).sum();
stack.push(sum);
}
fn pseudorandom_initial_state(
&self,
seed: [u8; 32],
bench_case: Option<crate::snippet_bencher::BenchmarkCase>,
) -> FunctionInitialState {
let mut rng: StdRng = SeedableRng::from_seed(seed);
let list_pointer = BFieldElement::new(rng.gen());
let list_length = match bench_case {
Some(BenchmarkCase::CommonCase) => 104,
Some(BenchmarkCase::WorstCase) => 1004,
None => rng.gen_range(0..200),
};
self.prepare_state(list_pointer, list_length)
}
fn corner_case_initial_states(&self) -> Vec<FunctionInitialState> {
(0..13)
.map(|len| self.prepare_state(BFieldElement::zero(), len))
.collect_vec()
}
}
impl SumOfBfes {
fn prepare_state(
&self,
list_pointer: BFieldElement,
list_length: usize,
) -> FunctionInitialState {
let mut memory = HashMap::default();
insert_random_list(&DataType::Bfe, list_pointer, list_length, &mut memory);
let mut init_stack = self.init_stack_for_isolated_run();
init_stack.push(list_pointer);
FunctionInitialState {
stack: init_stack,
memory,
}
}
}
#[test]
fn sum_bfes_pbt() {
ShadowedFunction::new(SumOfBfes).test()
}
}
#[cfg(test)]
mod benches {
use super::*;
use crate::traits::function::ShadowedFunction;
use crate::traits::rust_shadow::RustShadow;
#[test]
fn sum_bfes_bench() {
ShadowedFunction::new(SumOfBfes).bench();
}
}