tauri_runtime/window.rs
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// Copyright 2019-2024 Tauri Programme within The Commons Conservancy
// SPDX-License-Identifier: Apache-2.0
// SPDX-License-Identifier: MIT
//! A layer between raw [`Runtime`] windows and Tauri.
use crate::{
webview::{DetachedWebview, PendingWebview},
Icon, Runtime, UserEvent, WindowDispatch,
};
use dpi::PixelUnit;
use serde::{Deserialize, Deserializer, Serialize};
use tauri_utils::{
config::{Color, WindowConfig},
Theme,
};
#[cfg(windows)]
use windows::Win32::Foundation::HWND;
use std::{
hash::{Hash, Hasher},
marker::PhantomData,
path::PathBuf,
sync::mpsc::Sender,
};
/// An event from a window.
#[derive(Debug, Clone)]
pub enum WindowEvent {
/// The size of the window has changed. Contains the client area's new dimensions.
Resized(dpi::PhysicalSize<u32>),
/// The position of the window has changed. Contains the window's new position.
Moved(dpi::PhysicalPosition<i32>),
/// The window has been requested to close.
CloseRequested {
/// A signal sender. If a `true` value is emitted, the window won't be closed.
signal_tx: Sender<bool>,
},
/// The window has been destroyed.
Destroyed,
/// The window gained or lost focus.
///
/// The parameter is true if the window has gained focus, and false if it has lost focus.
Focused(bool),
/// The window's scale factor has changed.
///
/// The following user actions can cause DPI changes:
///
/// - Changing the display's resolution.
/// - Changing the display's scale factor (e.g. in Control Panel on Windows).
/// - Moving the window to a display with a different scale factor.
ScaleFactorChanged {
/// The new scale factor.
scale_factor: f64,
/// The window inner size.
new_inner_size: dpi::PhysicalSize<u32>,
},
/// An event associated with the drag and drop action.
DragDrop(DragDropEvent),
/// The system window theme has changed.
///
/// Applications might wish to react to this to change the theme of the content of the window when the system changes the window theme.
ThemeChanged(Theme),
}
/// An event from a window.
#[derive(Debug, Clone)]
pub enum WebviewEvent {
/// An event associated with the drag and drop action.
DragDrop(DragDropEvent),
}
/// The drag drop event payload.
#[derive(Debug, Clone)]
#[non_exhaustive]
pub enum DragDropEvent {
/// A drag operation has entered the webview.
Enter {
/// List of paths that are being dragged onto the webview.
paths: Vec<PathBuf>,
/// The position of the mouse cursor.
position: dpi::PhysicalPosition<f64>,
},
/// A drag operation is moving over the webview.
Over {
/// The position of the mouse cursor.
position: dpi::PhysicalPosition<f64>,
},
/// The file(s) have been dropped onto the webview.
Drop {
/// List of paths that are being dropped onto the window.
paths: Vec<PathBuf>,
/// The position of the mouse cursor.
position: dpi::PhysicalPosition<f64>,
},
/// The drag operation has been cancelled or left the window.
Leave,
}
/// Describes the appearance of the mouse cursor.
#[non_exhaustive]
#[derive(Debug, Default, Copy, Clone, PartialEq, Eq, Hash)]
pub enum CursorIcon {
/// The platform-dependent default cursor.
#[default]
Default,
/// A simple crosshair.
Crosshair,
/// A hand (often used to indicate links in web browsers).
Hand,
/// Self explanatory.
Arrow,
/// Indicates something is to be moved.
Move,
/// Indicates text that may be selected or edited.
Text,
/// Program busy indicator.
Wait,
/// Help indicator (often rendered as a "?")
Help,
/// Progress indicator. Shows that processing is being done. But in contrast
/// with "Wait" the user may still interact with the program. Often rendered
/// as a spinning beach ball, or an arrow with a watch or hourglass.
Progress,
/// Cursor showing that something cannot be done.
NotAllowed,
ContextMenu,
Cell,
VerticalText,
Alias,
Copy,
NoDrop,
/// Indicates something can be grabbed.
Grab,
/// Indicates something is grabbed.
Grabbing,
AllScroll,
ZoomIn,
ZoomOut,
/// Indicate that some edge is to be moved. For example, the 'SeResize' cursor
/// is used when the movement starts from the south-east corner of the box.
EResize,
NResize,
NeResize,
NwResize,
SResize,
SeResize,
SwResize,
WResize,
EwResize,
NsResize,
NeswResize,
NwseResize,
ColResize,
RowResize,
}
impl<'de> Deserialize<'de> for CursorIcon {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
let s = String::deserialize(deserializer)?;
Ok(match s.to_lowercase().as_str() {
"default" => CursorIcon::Default,
"crosshair" => CursorIcon::Crosshair,
"hand" => CursorIcon::Hand,
"arrow" => CursorIcon::Arrow,
"move" => CursorIcon::Move,
"text" => CursorIcon::Text,
"wait" => CursorIcon::Wait,
"help" => CursorIcon::Help,
"progress" => CursorIcon::Progress,
"notallowed" => CursorIcon::NotAllowed,
"contextmenu" => CursorIcon::ContextMenu,
"cell" => CursorIcon::Cell,
"verticaltext" => CursorIcon::VerticalText,
"alias" => CursorIcon::Alias,
"copy" => CursorIcon::Copy,
"nodrop" => CursorIcon::NoDrop,
"grab" => CursorIcon::Grab,
"grabbing" => CursorIcon::Grabbing,
"allscroll" => CursorIcon::AllScroll,
"zoomin" => CursorIcon::ZoomIn,
"zoomout" => CursorIcon::ZoomOut,
"eresize" => CursorIcon::EResize,
"nresize" => CursorIcon::NResize,
"neresize" => CursorIcon::NeResize,
"nwresize" => CursorIcon::NwResize,
"sresize" => CursorIcon::SResize,
"seresize" => CursorIcon::SeResize,
"swresize" => CursorIcon::SwResize,
"wresize" => CursorIcon::WResize,
"ewresize" => CursorIcon::EwResize,
"nsresize" => CursorIcon::NsResize,
"neswresize" => CursorIcon::NeswResize,
"nwseresize" => CursorIcon::NwseResize,
"colresize" => CursorIcon::ColResize,
"rowresize" => CursorIcon::RowResize,
_ => CursorIcon::Default,
})
}
}
/// Window size constraints
#[derive(Clone, Copy, PartialEq, Debug, Default, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct WindowSizeConstraints {
/// The minimum width a window can be, If this is `None`, the window will have no minimum width.
///
/// The default is `None`.
pub min_width: Option<PixelUnit>,
/// The minimum height a window can be, If this is `None`, the window will have no minimum height.
///
/// The default is `None`.
pub min_height: Option<PixelUnit>,
/// The maximum width a window can be, If this is `None`, the window will have no maximum width.
///
/// The default is `None`.
pub max_width: Option<PixelUnit>,
/// The maximum height a window can be, If this is `None`, the window will have no maximum height.
///
/// The default is `None`.
pub max_height: Option<PixelUnit>,
}
/// Do **NOT** implement this trait except for use in a custom [`Runtime`]
///
/// This trait is separate from [`WindowBuilder`] to prevent "accidental" implementation.
pub trait WindowBuilderBase: std::fmt::Debug + Clone + Sized {}
/// A builder for all attributes related to a single window.
///
/// This trait is only meant to be implemented by a custom [`Runtime`]
/// and not by applications.
pub trait WindowBuilder: WindowBuilderBase {
/// Initializes a new window attributes builder.
fn new() -> Self;
/// Initializes a new window builder from a [`WindowConfig`]
fn with_config(config: &WindowConfig) -> Self;
/// Show window in the center of the screen.
#[must_use]
fn center(self) -> Self;
/// The initial position of the window's.
#[must_use]
fn position(self, x: f64, y: f64) -> Self;
/// Window size.
#[must_use]
fn inner_size(self, width: f64, height: f64) -> Self;
/// Window min inner size.
#[must_use]
fn min_inner_size(self, min_width: f64, min_height: f64) -> Self;
/// Window max inner size.
#[must_use]
fn max_inner_size(self, max_width: f64, max_height: f64) -> Self;
/// Window inner size constraints.
#[must_use]
fn inner_size_constraints(self, constraints: WindowSizeConstraints) -> Self;
/// Whether the window is resizable or not.
/// When resizable is set to false, native window's maximize button is automatically disabled.
#[must_use]
fn resizable(self, resizable: bool) -> Self;
/// Whether the window's native maximize button is enabled or not.
/// If resizable is set to false, this setting is ignored.
///
/// ## Platform-specific
///
/// - **macOS:** Disables the "zoom" button in the window titlebar, which is also used to enter fullscreen mode.
/// - **Linux / iOS / Android:** Unsupported.
#[must_use]
fn maximizable(self, maximizable: bool) -> Self;
/// Whether the window's native minimize button is enabled or not.
///
/// ## Platform-specific
///
/// - **Linux / iOS / Android:** Unsupported.
#[must_use]
fn minimizable(self, minimizable: bool) -> Self;
/// Whether the window's native close button is enabled or not.
///
/// ## Platform-specific
///
/// - **Linux:** "GTK+ will do its best to convince the window manager not to show a close button.
/// Depending on the system, this function may not have any effect when called on a window that is already visible"
/// - **iOS / Android:** Unsupported.
#[must_use]
fn closable(self, closable: bool) -> Self;
/// The title of the window in the title bar.
#[must_use]
fn title<S: Into<String>>(self, title: S) -> Self;
/// Whether to start the window in fullscreen or not.
#[must_use]
fn fullscreen(self, fullscreen: bool) -> Self;
/// Whether the window will be initially focused or not.
#[must_use]
fn focused(self, focused: bool) -> Self;
/// Whether the window should be maximized upon creation.
#[must_use]
fn maximized(self, maximized: bool) -> Self;
/// Whether the window should be immediately visible upon creation.
#[must_use]
fn visible(self, visible: bool) -> Self;
/// Whether the window should be transparent. If this is true, writing colors
/// with alpha values different than `1.0` will produce a transparent window.
#[cfg(any(not(target_os = "macos"), feature = "macos-private-api"))]
#[cfg_attr(
docsrs,
doc(cfg(any(not(target_os = "macos"), feature = "macos-private-api")))
)]
#[must_use]
fn transparent(self, transparent: bool) -> Self;
/// Whether the window should have borders and bars.
#[must_use]
fn decorations(self, decorations: bool) -> Self;
/// Whether the window should always be below other windows.
#[must_use]
fn always_on_bottom(self, always_on_bottom: bool) -> Self;
/// Whether the window should always be on top of other windows.
#[must_use]
fn always_on_top(self, always_on_top: bool) -> Self;
/// Whether the window should be visible on all workspaces or virtual desktops.
#[must_use]
fn visible_on_all_workspaces(self, visible_on_all_workspaces: bool) -> Self;
/// Prevents the window contents from being captured by other apps.
#[must_use]
fn content_protected(self, protected: bool) -> Self;
/// Sets the window icon.
fn icon(self, icon: Icon) -> crate::Result<Self>;
/// Sets whether or not the window icon should be added to the taskbar.
#[must_use]
fn skip_taskbar(self, skip: bool) -> Self;
/// Set the window background color.
#[must_use]
fn background_color(self, color: Color) -> Self;
/// Sets whether or not the window has shadow.
///
/// ## Platform-specific
///
/// - **Windows:**
/// - `false` has no effect on decorated window, shadows are always ON.
/// - `true` will make undecorated window have a 1px white border,
/// and on Windows 11, it will have a rounded corners.
/// - **Linux:** Unsupported.
#[must_use]
fn shadow(self, enable: bool) -> Self;
/// Set an owner to the window to be created.
///
/// From MSDN:
/// - An owned window is always above its owner in the z-order.
/// - The system automatically destroys an owned window when its owner is destroyed.
/// - An owned window is hidden when its owner is minimized.
///
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#owned-windows>
#[cfg(windows)]
#[must_use]
fn owner(self, owner: HWND) -> Self;
/// Sets a parent to the window to be created.
///
/// A child window has the WS_CHILD style and is confined to the client area of its parent window.
///
/// For more information, see <https://docs.microsoft.com/en-us/windows/win32/winmsg/window-features#child-windows>
#[cfg(windows)]
#[must_use]
fn parent(self, parent: HWND) -> Self;
/// Sets a parent to the window to be created.
///
/// See <https://developer.apple.com/documentation/appkit/nswindow/1419152-addchildwindow?language=objc>
#[cfg(target_os = "macos")]
#[must_use]
fn parent(self, parent: *mut std::ffi::c_void) -> Self;
/// Sets the window to be created transient for parent.
///
/// See <https://docs.gtk.org/gtk3/method.Window.set_transient_for.html>
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
fn transient_for(self, parent: &impl gtk::glib::IsA<gtk::Window>) -> Self;
/// Enables or disables drag and drop support.
#[cfg(windows)]
#[must_use]
fn drag_and_drop(self, enabled: bool) -> Self;
/// Hide the titlebar. Titlebar buttons will still be visible.
#[cfg(target_os = "macos")]
#[must_use]
fn title_bar_style(self, style: tauri_utils::TitleBarStyle) -> Self;
/// Hide the window title.
#[cfg(target_os = "macos")]
#[must_use]
fn hidden_title(self, hidden: bool) -> Self;
/// Defines the window [tabbing identifier] for macOS.
///
/// Windows with matching tabbing identifiers will be grouped together.
/// If the tabbing identifier is not set, automatic tabbing will be disabled.
///
/// [tabbing identifier]: <https://developer.apple.com/documentation/appkit/nswindow/1644704-tabbingidentifier>
#[cfg(target_os = "macos")]
#[must_use]
fn tabbing_identifier(self, identifier: &str) -> Self;
/// Forces a theme or uses the system settings if None was provided.
fn theme(self, theme: Option<Theme>) -> Self;
/// Whether the icon was set or not.
fn has_icon(&self) -> bool;
fn get_theme(&self) -> Option<Theme>;
/// Sets custom name for Windows' window class. **Windows only**.
#[must_use]
fn window_classname<S: Into<String>>(self, window_classname: S) -> Self;
}
/// A window that has yet to be built.
pub struct PendingWindow<T: UserEvent, R: Runtime<T>> {
/// The label that the window will be named.
pub label: String,
/// The [`WindowBuilder`] that the window will be created with.
pub window_builder: <R::WindowDispatcher as WindowDispatch<T>>::WindowBuilder,
/// The webview that gets added to the window. Optional in case you want to use child webviews or other window content instead.
pub webview: Option<PendingWebview<T, R>>,
}
pub fn is_label_valid(label: &str) -> bool {
label
.chars()
.all(|c| char::is_alphanumeric(c) || c == '-' || c == '/' || c == ':' || c == '_')
}
pub fn assert_label_is_valid(label: &str) {
assert!(
is_label_valid(label),
"Window label must include only alphanumeric characters, `-`, `/`, `:` and `_`."
);
}
impl<T: UserEvent, R: Runtime<T>> PendingWindow<T, R> {
/// Create a new [`PendingWindow`] with a label from the given [`WindowBuilder`].
pub fn new(
window_builder: <R::WindowDispatcher as WindowDispatch<T>>::WindowBuilder,
label: impl Into<String>,
) -> crate::Result<Self> {
let label = label.into();
if !is_label_valid(&label) {
Err(crate::Error::InvalidWindowLabel)
} else {
Ok(Self {
window_builder,
label,
webview: None,
})
}
}
/// Sets a webview to be created on the window.
pub fn set_webview(&mut self, webview: PendingWebview<T, R>) -> &mut Self {
self.webview.replace(webview);
self
}
}
/// Identifier of a window.
#[derive(Debug, Clone, Copy, Hash, Eq, PartialEq, Ord, PartialOrd)]
pub struct WindowId(u32);
impl From<u32> for WindowId {
fn from(value: u32) -> Self {
Self(value)
}
}
/// A window that is not yet managed by Tauri.
#[derive(Debug)]
pub struct DetachedWindow<T: UserEvent, R: Runtime<T>> {
/// The identifier of the window.
pub id: WindowId,
/// Name of the window
pub label: String,
/// The [`WindowDispatch`] associated with the window.
pub dispatcher: R::WindowDispatcher,
/// The webview dispatcher in case this window has an attached webview.
pub webview: Option<DetachedWindowWebview<T, R>>,
}
/// A detached webview associated with a window.
#[derive(Debug)]
pub struct DetachedWindowWebview<T: UserEvent, R: Runtime<T>> {
pub webview: DetachedWebview<T, R>,
pub use_https_scheme: bool,
}
impl<T: UserEvent, R: Runtime<T>> Clone for DetachedWindowWebview<T, R> {
fn clone(&self) -> Self {
Self {
webview: self.webview.clone(),
use_https_scheme: self.use_https_scheme,
}
}
}
impl<T: UserEvent, R: Runtime<T>> Clone for DetachedWindow<T, R> {
fn clone(&self) -> Self {
Self {
id: self.id,
label: self.label.clone(),
dispatcher: self.dispatcher.clone(),
webview: self.webview.clone(),
}
}
}
impl<T: UserEvent, R: Runtime<T>> Hash for DetachedWindow<T, R> {
/// Only use the [`DetachedWindow`]'s label to represent its hash.
fn hash<H: Hasher>(&self, state: &mut H) {
self.label.hash(state)
}
}
impl<T: UserEvent, R: Runtime<T>> Eq for DetachedWindow<T, R> {}
impl<T: UserEvent, R: Runtime<T>> PartialEq for DetachedWindow<T, R> {
/// Only use the [`DetachedWindow`]'s label to compare equality.
fn eq(&self, other: &Self) -> bool {
self.label.eq(&other.label)
}
}
/// A raw window type that contains fields to access
/// the HWND on Windows, gtk::ApplicationWindow on Linux and
/// NSView on macOS.
pub struct RawWindow<'a> {
#[cfg(windows)]
pub hwnd: isize,
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
pub gtk_window: &'a gtk::ApplicationWindow,
#[cfg(any(
target_os = "linux",
target_os = "dragonfly",
target_os = "freebsd",
target_os = "netbsd",
target_os = "openbsd"
))]
pub default_vbox: Option<&'a gtk::Box>,
pub _marker: &'a PhantomData<()>,
}