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//! Generated by `codegen_payloads`, do not edit by hand.
use serde::Serialize;
use crate::types::{DiceEmoji, Message, Recipient, ReplyMarkup, ReplyParameters, ThreadId};
impl_payload! {
/// Use this method to send an animated emoji that will display a random value. On success, the sent [`Message`] is returned.
///
/// [`Message`]: crate::types::Message
#[derive(Debug, PartialEq, Eq, Hash, Clone, Serialize)]
pub SendDice (SendDiceSetters) => Message {
required {
/// Unique identifier for the target chat or username of the target channel (in the format `@channelusername`)
pub chat_id: Recipient [into],
}
optional {
/// Unique identifier for the target message thread (topic) of the forum; for forum supergroups only
pub message_thread_id: ThreadId,
/// Emoji on which the dice throw animation is based. Currently, must be one of “🎲”, “🎯”, “🏀”, “⚽”, “🎳”, or “🎰”. Dice can have values 1-6 for “🎲”, “🎯” and “🎳”, values 1-5 for “🏀” and “⚽”, and values 1-64 for “🎰”. Defaults to “🎲”
pub emoji: DiceEmoji,
/// Sends the message [silently]. Users will receive a notification with no sound.
///
/// [silently]: https://telegram.org/blog/channels-2-0#silent-messages
pub disable_notification: bool,
/// Protects the contents of sent messages from forwarding and saving
pub protect_content: bool,
/// Description of the message to reply to
pub reply_parameters: ReplyParameters,
/// Additional interface options. A JSON-serialized object for an [inline keyboard], [custom reply keyboard], instructions to remove reply keyboard or to force a reply from the user.
///
/// [inline keyboard]: https://core.telegram.org/bots#inline-keyboards-and-on-the-fly-updating
/// [custom reply keyboard]: https://core.telegram.org/bots#keyboards
pub reply_markup: ReplyMarkup [into],
}
}
}