Struct teloxide_core::payloads::SetGameScoreInline
source · pub struct SetGameScoreInline {
pub user_id: UserId,
pub score: u64,
pub inline_message_id: String,
pub force: Option<bool>,
pub disable_edit_message: Option<bool>,
}
Expand description
Use this method to set the score of the specified user in a game. On success, returns True. Returns an error, if the new score is not greater than the user’s current score in the chat and force is False.
See also: SetGameScore
Fields§
§user_id: UserId
User identifier
score: u64
New score
inline_message_id: String
Identifier of the inline message
force: Option<bool>
Pass True, if the high score is allowed to decrease. This can be useful when fixing mistakes or banning cheaters
disable_edit_message: Option<bool>
Pass True, if the game message should not be automatically edited to include the current scoreboard
Implementations§
Trait Implementations§
source§impl Clone for SetGameScoreInline
impl Clone for SetGameScoreInline
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SetGameScoreInline
impl Debug for SetGameScoreInline
source§impl Hash for SetGameScoreInline
impl Hash for SetGameScoreInline
source§impl PartialEq for SetGameScoreInline
impl PartialEq for SetGameScoreInline
source§impl Payload for SetGameScoreInline
impl Payload for SetGameScoreInline
source§fn timeout_hint(&self) -> Option<Duration>
fn timeout_hint(&self) -> Option<Duration>
If this payload may take long time to execute (e.g.
GetUpdates
with
big timeout
), the minimum timeout that should be used.source§impl Serialize for SetGameScoreInline
impl Serialize for SetGameScoreInline
impl Eq for SetGameScoreInline
impl StructuralPartialEq for SetGameScoreInline
Auto Trait Implementations§
impl Freeze for SetGameScoreInline
impl RefUnwindSafe for SetGameScoreInline
impl Send for SetGameScoreInline
impl Sync for SetGameScoreInline
impl Unpin for SetGameScoreInline
impl UnwindSafe for SetGameScoreInline
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> Erasable for T
impl<T> Erasable for T
source§impl<P> HasPayload for Pwhere
P: Payload,
impl<P> HasPayload for Pwhere
P: Payload,
source§fn payload_mut(&mut self) -> &mut <P as HasPayload>::Payload
fn payload_mut(&mut self) -> &mut <P as HasPayload>::Payload
Gain mutable access to the underlying payload.
source§fn payload_ref(&self) -> &<P as HasPayload>::Payload
fn payload_ref(&self) -> &<P as HasPayload>::Payload
Gain immutable access to the underlying payload.
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<P> SetGameScoreInlineSetters for Pwhere
P: HasPayload<Payload = SetGameScoreInline>,
impl<P> SetGameScoreInlineSetters for Pwhere
P: HasPayload<Payload = SetGameScoreInline>,
source§fn inline_message_id<T>(self, value: T) -> Self
fn inline_message_id<T>(self, value: T) -> Self
Setter for
inline_message_id
field.source§fn disable_edit_message(self, value: bool) -> Self
fn disable_edit_message(self, value: bool) -> Self
Setter for
disable_edit_message
field.