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//! Generated by `codegen_payloads`, do not edit by hand.
use serde::Serialize;
use url::Url;
use crate::types::True;
impl_payload! {
/// Use this method to send answers to callback queries sent from [inline keyboards]. The answer will be displayed to the user as a notification at the top of the chat screen or as an alert. On success, True is returned.
///
/// >Alternatively, the user can be redirected to the specified Game URL. For this option to work, you must first create a game for your bot via [@Botfather] and accept the terms. Otherwise, you may use links like `t.me/your_bot?start=XXXX` that open your bot with a parameter.
///
/// [inline keyboards]: https://core.telegram.org/bots#inline-keyboards-and-on-the-fly-updating
/// [@Botfather]: https://t.me/botfather
#[derive(Debug, PartialEq, Eq, Hash, Clone, Serialize)]
pub AnswerCallbackQuery (AnswerCallbackQuerySetters) => True {
required {
/// Unique identifier for the query to be answered
pub callback_query_id: String [into],
}
optional {
/// Text of the notification. If not specified, nothing will be shown to the user, 0-200 characters
pub text: String [into],
/// If true, an alert will be shown by the client instead of a notification at the top of the chat screen. Defaults to false.
pub show_alert: bool,
/// URL that will be opened by the user's client. If you have created a [`Game`] and accepted the conditions via [@Botfather], specify the URL that opens your game — note that this will only work if the query comes from a _[callback\_game]_ button.
///
/// Otherwise, you may use links like `t.me/your\_bot?start=XXXX` that open your bot with a parameter.
///
/// [callback_game]: https://core.telegram.org/bots/api#inlinekeyboardbutton
/// [@Botfather]: https://t.me/botfather
/// [`Game`]: crate::types::Game
pub url: Url,
/// The maximum amount of time in seconds that the result of the callback query may be cached client-side. Telegram apps will support caching starting in version 3.14. Defaults to 0.
pub cache_time: u32,
}
}
}