use tiny_skia::*;
fn main() {
let mut paint = Paint::default();
paint.set_color_rgba8(0, 127, 0, 200);
paint.anti_alias = true;
let path = {
let mut pb = PathBuilder::new();
const RADIUS: f32 = 250.0;
const CENTER: f32 = 250.0;
pb.move_to(CENTER + RADIUS, CENTER);
for i in 1..8 {
let a = 2.6927937 * i as f32;
pb.line_to(CENTER + RADIUS * a.cos(), CENTER + RADIUS * a.sin());
}
pb.finish().unwrap()
};
let mut stroke = Stroke::default();
stroke.width = 6.0;
stroke.line_cap = LineCap::Round;
stroke.dash = StrokeDash::new(vec![20.0, 40.0], 0.0);
let mut pixmap = Pixmap::new(500, 500).unwrap();
pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None);
pixmap.save_png("image.png").unwrap();
}