1use tiny_skia::*;
2
3fn main() {
4 let triangle = crate_triangle();
5
6 let mut paint = Paint::default();
7 paint.anti_alias = true;
8 paint.shader = Pattern::new(
9 triangle.as_ref(),
10 SpreadMode::Repeat,
11 FilterQuality::Bicubic,
12 1.0,
13 Transform::from_row(1.5, -0.4, 0.0, -0.8, 5.0, 1.0),
14 );
15
16 let path = PathBuilder::from_circle(200.0, 200.0, 180.0).unwrap();
17
18 let mut pixmap = Pixmap::new(400, 400).unwrap();
19 pixmap.fill_path(
20 &path,
21 &paint,
22 FillRule::Winding,
23 Transform::identity(),
24 None,
25 );
26 pixmap.save_png("image.png").unwrap();
27}
28
29fn crate_triangle() -> Pixmap {
30 let mut paint = Paint::default();
31 paint.set_color_rgba8(50, 127, 150, 200);
32 paint.anti_alias = true;
33
34 let mut pb = PathBuilder::new();
35 pb.move_to(0.0, 20.0);
36 pb.line_to(20.0, 20.0);
37 pb.line_to(10.0, 0.0);
38 pb.close();
39 let path = pb.finish().unwrap();
40
41 let mut pixmap = Pixmap::new(20, 20).unwrap();
42 pixmap.fill_path(
43 &path,
44 &paint,
45 FillRule::Winding,
46 Transform::identity(),
47 None,
48 );
49 pixmap
50}