tiny_skia/shaders/
gradient.rs

1// Copyright 2006 The Android Open Source Project
2// Copyright 2020 Yevhenii Reizner
3//
4// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6
7use alloc::vec::Vec;
8
9use tiny_skia_path::{NormalizedF32, Scalar};
10
11use crate::{Color, SpreadMode, Transform};
12
13use crate::pipeline::RasterPipelineBuilder;
14use crate::pipeline::{self, EvenlySpaced2StopGradientCtx, GradientColor, GradientCtx};
15
16// The default SCALAR_NEARLY_ZERO threshold of .0024 is too big and causes regressions for svg
17// gradients defined in the wild.
18pub const DEGENERATE_THRESHOLD: f32 = 1.0 / (1 << 15) as f32;
19
20/// A gradient point.
21#[allow(missing_docs)]
22#[derive(Clone, Copy, PartialEq, Debug)]
23pub struct GradientStop {
24    pub(crate) position: NormalizedF32,
25    pub(crate) color: Color,
26}
27
28impl GradientStop {
29    /// Creates a new gradient point.
30    ///
31    /// `position` will be clamped to a 0..=1 range.
32    pub fn new(position: f32, color: Color) -> Self {
33        GradientStop {
34            position: NormalizedF32::new_clamped(position),
35            color,
36        }
37    }
38}
39
40#[derive(Clone, PartialEq, Debug)]
41pub struct Gradient {
42    stops: Vec<GradientStop>,
43    tile_mode: SpreadMode,
44    pub(crate) transform: Transform,
45    points_to_unit: Transform,
46    pub(crate) colors_are_opaque: bool,
47    has_uniform_stops: bool,
48}
49
50impl Gradient {
51    pub fn new(
52        mut stops: Vec<GradientStop>,
53        tile_mode: SpreadMode,
54        transform: Transform,
55        points_to_unit: Transform,
56    ) -> Self {
57        debug_assert!(stops.len() > 1);
58
59        // Note: we let the caller skip the first and/or last position.
60        // i.e. pos[0] = 0.3, pos[1] = 0.7
61        // In these cases, we insert dummy entries to ensure that the final data
62        // will be bracketed by [0, 1].
63        // i.e. our_pos[0] = 0, our_pos[1] = 0.3, our_pos[2] = 0.7, our_pos[3] = 1
64        let dummy_first = stops[0].position.get() != 0.0;
65        let dummy_last = stops[stops.len() - 1].position.get() != 1.0;
66
67        // Now copy over the colors, adding the dummies as needed.
68        if dummy_first {
69            stops.insert(0, GradientStop::new(0.0, stops[0].color));
70        }
71
72        if dummy_last {
73            stops.push(GradientStop::new(1.0, stops[stops.len() - 1].color));
74        }
75
76        let colors_are_opaque = stops.iter().all(|p| p.color.is_opaque());
77
78        // Pin the last value to 1.0, and make sure positions are monotonic.
79        let start_index = if dummy_first { 0 } else { 1 };
80        let mut prev = 0.0;
81        let mut has_uniform_stops = true;
82        let uniform_step = stops[start_index].position.get() - prev;
83        for i in start_index..stops.len() {
84            let curr = if i + 1 == stops.len() {
85                // The last one must be zero.
86                1.0
87            } else {
88                stops[i].position.get().bound(prev, 1.0)
89            };
90
91            has_uniform_stops &= uniform_step.is_nearly_equal(curr - prev);
92            stops[i].position = NormalizedF32::new_clamped(curr);
93            prev = curr;
94        }
95
96        Gradient {
97            stops,
98            tile_mode,
99            transform,
100            points_to_unit,
101            colors_are_opaque,
102            has_uniform_stops,
103        }
104    }
105
106    pub fn push_stages(
107        &self,
108        p: &mut RasterPipelineBuilder,
109        push_stages_pre: &dyn Fn(&mut RasterPipelineBuilder),
110        push_stages_post: &dyn Fn(&mut RasterPipelineBuilder),
111    ) -> bool {
112        p.push(pipeline::Stage::SeedShader);
113
114        let ts = match self.transform.invert() {
115            Some(v) => v,
116            None => {
117                log::warn!("failed to invert a gradient transform. Nothing will be rendered");
118                return false;
119            }
120        };
121        let ts = ts.post_concat(self.points_to_unit);
122        p.push_transform(ts);
123
124        push_stages_pre(p);
125
126        match self.tile_mode {
127            SpreadMode::Reflect => {
128                p.push(pipeline::Stage::ReflectX1);
129            }
130            SpreadMode::Repeat => {
131                p.push(pipeline::Stage::RepeatX1);
132            }
133            SpreadMode::Pad => {
134                if self.has_uniform_stops {
135                    // We clamp only when the stops are evenly spaced.
136                    // If not, there may be hard stops, and clamping ruins hard stops at 0 and/or 1.
137                    // In that case, we must make sure we're using the general "gradient" stage,
138                    // which is the only stage that will correctly handle unclamped t.
139                    p.push(pipeline::Stage::PadX1);
140                }
141            }
142        }
143
144        // The two-stop case with stops at 0 and 1.
145        if self.stops.len() == 2 {
146            debug_assert!(self.has_uniform_stops);
147
148            let c0 = self.stops[0].color;
149            let c1 = self.stops[1].color;
150
151            p.ctx.evenly_spaced_2_stop_gradient = EvenlySpaced2StopGradientCtx {
152                factor: GradientColor::new(
153                    c1.red() - c0.red(),
154                    c1.green() - c0.green(),
155                    c1.blue() - c0.blue(),
156                    c1.alpha() - c0.alpha(),
157                ),
158                bias: GradientColor::from(c0),
159            };
160
161            p.push(pipeline::Stage::EvenlySpaced2StopGradient);
162        } else {
163            // Unlike Skia, we do not support the `evenly_spaced_gradient` stage.
164            // In our case, there is no performance difference.
165
166            let mut ctx = GradientCtx::default();
167
168            // Note: In order to handle clamps in search, the search assumes
169            // a stop conceptually placed at -inf.
170            // Therefore, the max number of stops is `self.points.len()+1`.
171            //
172            // We also need at least 16 values for lowp pipeline.
173            ctx.factors.reserve((self.stops.len() + 1).max(16));
174            ctx.biases.reserve((self.stops.len() + 1).max(16));
175
176            ctx.t_values.reserve(self.stops.len() + 1);
177
178            // Remove the dummy stops inserted by Gradient::new
179            // because they are naturally handled by the search method.
180            let (first_stop, last_stop) = if self.stops.len() > 2 {
181                let first = if self.stops[0].color != self.stops[1].color {
182                    0
183                } else {
184                    1
185                };
186
187                let len = self.stops.len();
188                let last = if self.stops[len - 2].color != self.stops[len - 1].color {
189                    len - 1
190                } else {
191                    len - 2
192                };
193                (first, last)
194            } else {
195                (0, 1)
196            };
197
198            let mut t_l = self.stops[first_stop].position.get();
199            let mut c_l = GradientColor::from(self.stops[first_stop].color);
200            ctx.push_const_color(c_l);
201            ctx.t_values.push(NormalizedF32::ZERO);
202            // N.B. lastStop is the index of the last stop, not one after.
203            for i in first_stop..last_stop {
204                let t_r = self.stops[i + 1].position.get();
205                let c_r = GradientColor::from(self.stops[i + 1].color);
206                debug_assert!(t_l <= t_r);
207                if t_l < t_r {
208                    // For each stop we calculate a bias B and a scale factor F, such that
209                    // for any t between stops n and n+1, the color we want is B[n] + F[n]*t.
210                    let f = GradientColor::new(
211                        (c_r.r - c_l.r) / (t_r - t_l),
212                        (c_r.g - c_l.g) / (t_r - t_l),
213                        (c_r.b - c_l.b) / (t_r - t_l),
214                        (c_r.a - c_l.a) / (t_r - t_l),
215                    );
216                    ctx.factors.push(f);
217
218                    ctx.biases.push(GradientColor::new(
219                        c_l.r - f.r * t_l,
220                        c_l.g - f.g * t_l,
221                        c_l.b - f.b * t_l,
222                        c_l.a - f.a * t_l,
223                    ));
224
225                    ctx.t_values.push(NormalizedF32::new_clamped(t_l));
226                }
227
228                t_l = t_r;
229                c_l = c_r;
230            }
231
232            ctx.push_const_color(c_l);
233            ctx.t_values.push(NormalizedF32::new_clamped(t_l));
234
235            ctx.len = ctx.factors.len();
236
237            // All lists must have the same length.
238            debug_assert_eq!(ctx.factors.len(), ctx.t_values.len());
239            debug_assert_eq!(ctx.biases.len(), ctx.t_values.len());
240
241            // Will with zeros until we have enough data to fit into F32x16.
242            while ctx.factors.len() < 16 {
243                ctx.factors.push(GradientColor::default());
244                ctx.biases.push(GradientColor::default());
245            }
246
247            p.push(pipeline::Stage::Gradient);
248            p.ctx.gradient = ctx;
249        }
250
251        if !self.colors_are_opaque {
252            p.push(pipeline::Stage::Premultiply);
253        }
254
255        push_stages_post(p);
256
257        true
258    }
259
260    pub fn apply_opacity(&mut self, opacity: f32) {
261        for stop in &mut self.stops {
262            stop.color.apply_opacity(opacity);
263        }
264
265        self.colors_are_opaque = self.stops.iter().all(|p| p.color.is_opaque());
266    }
267}