tokenizers/lib.rs
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#![warn(clippy::all)]
#![allow(clippy::upper_case_acronyms)]
#![doc(html_favicon_url = "https://huggingface.co/favicon.ico")]
#![doc(html_logo_url = "https://huggingface.co/landing/assets/huggingface_logo.svg")]
//! The core of `tokenizers`, written in Rust.
//! Provides an implementation of today's most used tokenizers, with a focus on performance and
//! versatility.
//!
//! # What is a Tokenizer
//!
//! A Tokenizer works as a pipeline, it processes some raw text as input and outputs an `Encoding`.
//! The various steps of the pipeline are:
//!
//! 1. The `Normalizer`: in charge of normalizing the text. Common examples of normalization are
//! the [unicode normalization standards](https://unicode.org/reports/tr15/#Norm_Forms), such as `NFD` or `NFKC`.
//! More details about how to use the `Normalizers` are available on the
//! [Hugging Face blog](https://huggingface.co/docs/tokenizers/components#normalizers)
//! 2. The `PreTokenizer`: in charge of creating initial words splits in the text. The most common way of
//! splitting text is simply on whitespace.
//! 3. The `Model`: in charge of doing the actual tokenization. An example of a `Model` would be
//! `BPE` or `WordPiece`.
//! 4. The `PostProcessor`: in charge of post-processing the `Encoding` to add anything relevant
//! that, for example, a language model would need, such as special tokens.
//!
//! ## Loading a pretrained tokenizer from the Hub
//! ```
//! use tokenizers::tokenizer::{Result, Tokenizer};
//!
//! fn main() -> Result<()> {
//! # #[cfg(feature = "http")]
//! # {
//! let tokenizer = Tokenizer::from_pretrained("bert-base-cased", None)?;
//!
//! let encoding = tokenizer.encode("Hey there!", false)?;
//! println!("{:?}", encoding.get_tokens());
//! # }
//! Ok(())
//! }
//! ```
//!
//! ## Deserialization and tokenization example
//!
//! ```no_run
//! use tokenizers::tokenizer::{Result, Tokenizer, EncodeInput};
//! use tokenizers::models::bpe::BPE;
//!
//! fn main() -> Result<()> {
//! let bpe_builder = BPE::from_file("./path/to/vocab.json", "./path/to/merges.txt");
//! let bpe = bpe_builder
//! .dropout(0.1)
//! .unk_token("[UNK]".into())
//! .build()?;
//!
//! let mut tokenizer = Tokenizer::new(bpe);
//!
//! let encoding = tokenizer.encode("Hey there!", false)?;
//! println!("{:?}", encoding.get_tokens());
//!
//! Ok(())
//! }
//! ```
//!
//! ## Training and serialization example
//!
//! ```no_run
//! use tokenizers::decoders::DecoderWrapper;
//! use tokenizers::models::bpe::{BpeTrainerBuilder, BPE};
//! use tokenizers::normalizers::{strip::Strip, unicode::NFC, utils::Sequence, NormalizerWrapper};
//! use tokenizers::pre_tokenizers::byte_level::ByteLevel;
//! use tokenizers::pre_tokenizers::PreTokenizerWrapper;
//! use tokenizers::processors::PostProcessorWrapper;
//! use tokenizers::{AddedToken, Model, Result, TokenizerBuilder};
//!
//! use std::path::Path;
//!
//! fn main() -> Result<()> {
//! let vocab_size: usize = 100;
//!
//! let mut trainer = BpeTrainerBuilder::new()
//! .show_progress(true)
//! .vocab_size(vocab_size)
//! .min_frequency(0)
//! .special_tokens(vec![
//! AddedToken::from(String::from("<s>"), true),
//! AddedToken::from(String::from("<pad>"), true),
//! AddedToken::from(String::from("</s>"), true),
//! AddedToken::from(String::from("<unk>"), true),
//! AddedToken::from(String::from("<mask>"), true),
//! ])
//! .build();
//!
//! let mut tokenizer = TokenizerBuilder::new()
//! .with_model(BPE::default())
//! .with_normalizer(Some(Sequence::new(vec![
//! Strip::new(true, true).into(),
//! NFC.into(),
//! ])))
//! .with_pre_tokenizer(Some(ByteLevel::default()))
//! .with_post_processor(Some(ByteLevel::default()))
//! .with_decoder(Some(ByteLevel::default()))
//! .build()?;
//!
//! let pretty = false;
//! tokenizer
//! .train_from_files(
//! &mut trainer,
//! vec!["path/to/vocab.txt".to_string()],
//! )?
//! .save("tokenizer.json", pretty)?;
//!
//! Ok(())
//! }
//! ```
//!
//! # Additional information
//!
//! - tokenizers is designed to leverage CPU parallelism when possible. The level of parallelism is determined
//! by the total number of core/threads your CPU provides but this can be tuned by setting the `RAYON_RS_NUM_THREADS`
//! environment variable. As an example setting `RAYON_RS_NUM_THREADS=4` will allocate a maximum of 4 threads.
//! **_Please note this behavior may evolve in the future_**
//!
//! # Features
//! **progressbar**: The progress bar visualization is enabled by default. It might be disabled if
//! compilation for certain targets is not supported by the [termios](https://crates.io/crates/termios)
//! dependency of the [indicatif](https://crates.io/crates/indicatif) progress bar.
#[macro_use]
extern crate log;
#[macro_use]
extern crate lazy_static;
#[macro_use]
extern crate derive_builder;
#[macro_use]
pub mod utils;
pub mod decoders;
pub mod models;
pub mod normalizers;
pub mod pre_tokenizers;
pub mod processors;
pub mod tokenizer;
// Re-export from tokenizer
pub use tokenizer::*;
// Re-export also parallelism utils
pub use utils::parallelism;
// Re-export for from_pretrained
#[cfg(feature = "http")]
pub use utils::from_pretrained::FromPretrainedParameters;