tokio_timer/lib.rs
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#![doc(html_root_url = "https://docs.rs/tokio-timer/0.2.13")]
#![deny(missing_docs, missing_debug_implementations)]
//! Utilities for tracking time.
//!
//! > **Note:** This crate is **deprecated in tokio 0.2.x** and has been moved
//! > into [`tokio::time`] behind the `time` [feature flag].
//!
//! [`tokio::time`]: https://docs.rs/tokio/latest/tokio/time/index.html
//! [feature flag]: https://docs.rs/tokio/latest/tokio/index.html#feature-flags
//!
//! This crate provides a number of utilities for working with periods of time:
//!
//! * [`Delay`]: A future that completes at a specified instant in time.
//!
//! * [`Interval`] A stream that yields at fixed time intervals.
//!
//! * [`Throttle`]: Throttle down a stream by enforcing a fixed delay between items.
//!
//! * [`Timeout`]: Wraps a future or stream, setting an upper bound to the
//! amount of time it is allowed to execute. If the future or stream does not
//! complete in time, then it is canceled and an error is returned.
//!
//! * [`DelayQueue`]: A queue where items are returned once the requested delay
//! has expired.
//!
//! These three types are backed by a [`Timer`] instance. In order for
//! [`Delay`], [`Interval`], and [`Timeout`] to function, the associated
//! [`Timer`] instance must be running on some thread.
//!
//! [`Delay`]: struct.Delay.html
//! [`DelayQueue`]: struct.DelayQueue.html
//! [`Throttle`]: throttle/struct.Throttle.html
//! [`Timeout`]: struct.Timeout.html
//! [`Interval`]: struct.Interval.html
//! [`Timer`]: timer/struct.Timer.html
extern crate tokio_executor;
extern crate crossbeam_utils;
#[macro_use]
extern crate futures;
extern crate slab;
pub mod clock;
pub mod delay_queue;
pub mod throttle;
pub mod timeout;
pub mod timer;
mod atomic;
mod deadline;
mod delay;
mod error;
mod interval;
mod wheel;
#[deprecated(since = "0.2.6", note = "use Timeout instead")]
#[doc(hidden)]
#[allow(deprecated)]
pub use self::deadline::{Deadline, DeadlineError};
pub use self::delay::Delay;
#[doc(inline)]
pub use self::delay_queue::DelayQueue;
pub use self::error::Error;
pub use self::interval::Interval;
#[doc(inline)]
pub use self::timeout::Timeout;
pub use self::timer::{with_default, Timer};
use std::time::{Duration, Instant};
/// Create a Future that completes in `duration` from now.
pub fn sleep(duration: Duration) -> Delay {
Delay::new(Instant::now() + duration)
}
// ===== Internal utils =====
enum Round {
Up,
Down,
}
/// Convert a `Duration` to milliseconds, rounding up and saturating at
/// `u64::MAX`.
///
/// The saturating is fine because `u64::MAX` milliseconds are still many
/// million years.
#[inline]
fn ms(duration: Duration, round: Round) -> u64 {
const NANOS_PER_MILLI: u32 = 1_000_000;
const MILLIS_PER_SEC: u64 = 1_000;
// Round up.
let millis = match round {
Round::Up => (duration.subsec_nanos() + NANOS_PER_MILLI - 1) / NANOS_PER_MILLI,
Round::Down => duration.subsec_nanos() / NANOS_PER_MILLI,
};
duration
.as_secs()
.saturating_mul(MILLIS_PER_SEC)
.saturating_add(millis as u64)
}