1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
//! Async WebSocket usage.
//!
//! This library is an implementation of WebSocket handshakes and streams. It
//! is based on the crate which implements all required WebSocket protocol
//! logic. So this crate basically just brings tokio support / tokio integration
//! to it.
//!
//! Each WebSocket stream implements the required `Stream` and `Sink` traits,
//! so the socket is just a stream of messages coming in and going out.

#![deny(missing_docs, unused_must_use, unused_mut, unused_imports, unused_import_braces)]

pub use tungstenite;

mod compat;
#[cfg(feature = "connect")]
mod connect;
mod handshake;
#[cfg(feature = "stream")]
pub mod stream;

use std::io::{Read, Write};

use compat::{cvt, AllowStd, ContextWaker};
use futures_util::{
    sink::{Sink, SinkExt},
    stream::Stream,
};
use log::*;
use std::{
    pin::Pin,
    task::{Context, Poll},
};
use tokio::io::{AsyncRead, AsyncWrite};

use tungstenite::{
    client::IntoClientRequest,
    error::Error as WsError,
    handshake::{
        client::{ClientHandshake, Request, Response},
        server::{Callback, NoCallback},
        HandshakeError,
    },
    protocol::{Message, Role, WebSocket, WebSocketConfig},
    server,
};

#[cfg(feature = "connect")]
pub use connect::{
    client_async_tls, client_async_tls_with_config, connect_async, connect_async_with_config,
    TlsConnector,
};

#[cfg(all(feature = "connect", feature = "tls"))]
pub use connect::MaybeTlsStream;
use tungstenite::protocol::CloseFrame;

/// Creates a WebSocket handshake from a request and a stream.
/// For convenience, the user may call this with a url string, a URL,
/// or a `Request`. Calling with `Request` allows the user to add
/// a WebSocket protocol or other custom headers.
///
/// Internally, this custom creates a handshake representation and returns
/// a future representing the resolution of the WebSocket handshake. The
/// returned future will resolve to either `WebSocketStream<S>` or `Error`
/// depending on whether the handshake is successful.
///
/// This is typically used for clients who have already established, for
/// example, a TCP connection to the remote server.
pub async fn client_async<'a, R, S>(
    request: R,
    stream: S,
) -> Result<(WebSocketStream<S>, Response), WsError>
where
    R: IntoClientRequest + Unpin,
    S: AsyncRead + AsyncWrite + Unpin,
{
    client_async_with_config(request, stream, None).await
}

/// The same as `client_async()` but the one can specify a websocket configuration.
/// Please refer to `client_async()` for more details.
pub async fn client_async_with_config<'a, R, S>(
    request: R,
    stream: S,
    config: Option<WebSocketConfig>,
) -> Result<(WebSocketStream<S>, Response), WsError>
where
    R: IntoClientRequest + Unpin,
    S: AsyncRead + AsyncWrite + Unpin,
{
    let f = handshake::client_handshake(stream, move |allow_std| {
        let request = request.into_client_request()?;
        let cli_handshake = ClientHandshake::start(allow_std, request, config)?;
        cli_handshake.handshake()
    });
    f.await.map_err(|e| match e {
        HandshakeError::Failure(e) => e,
        e => WsError::Io(std::io::Error::new(std::io::ErrorKind::Other, e.to_string())),
    })
}

/// Accepts a new WebSocket connection with the provided stream.
///
/// This function will internally call `server::accept` to create a
/// handshake representation and returns a future representing the
/// resolution of the WebSocket handshake. The returned future will resolve
/// to either `WebSocketStream<S>` or `Error` depending if it's successful
/// or not.
///
/// This is typically used after a socket has been accepted from a
/// `TcpListener`. That socket is then passed to this function to perform
/// the server half of the accepting a client's websocket connection.
pub async fn accept_async<S>(stream: S) -> Result<WebSocketStream<S>, WsError>
where
    S: AsyncRead + AsyncWrite + Unpin,
{
    accept_hdr_async(stream, NoCallback).await
}

/// The same as `accept_async()` but the one can specify a websocket configuration.
/// Please refer to `accept_async()` for more details.
pub async fn accept_async_with_config<S>(
    stream: S,
    config: Option<WebSocketConfig>,
) -> Result<WebSocketStream<S>, WsError>
where
    S: AsyncRead + AsyncWrite + Unpin,
{
    accept_hdr_async_with_config(stream, NoCallback, config).await
}

/// Accepts a new WebSocket connection with the provided stream.
///
/// This function does the same as `accept_async()` but accepts an extra callback
/// for header processing. The callback receives headers of the incoming
/// requests and is able to add extra headers to the reply.
pub async fn accept_hdr_async<S, C>(stream: S, callback: C) -> Result<WebSocketStream<S>, WsError>
where
    S: AsyncRead + AsyncWrite + Unpin,
    C: Callback + Unpin,
{
    accept_hdr_async_with_config(stream, callback, None).await
}

/// The same as `accept_hdr_async()` but the one can specify a websocket configuration.
/// Please refer to `accept_hdr_async()` for more details.
pub async fn accept_hdr_async_with_config<S, C>(
    stream: S,
    callback: C,
    config: Option<WebSocketConfig>,
) -> Result<WebSocketStream<S>, WsError>
where
    S: AsyncRead + AsyncWrite + Unpin,
    C: Callback + Unpin,
{
    let f = handshake::server_handshake(stream, move |allow_std| {
        server::accept_hdr_with_config(allow_std, callback, config)
    });
    f.await.map_err(|e| match e {
        HandshakeError::Failure(e) => e,
        e => WsError::Io(std::io::Error::new(std::io::ErrorKind::Other, e.to_string())),
    })
}

/// A wrapper around an underlying raw stream which implements the WebSocket
/// protocol.
///
/// A `WebSocketStream<S>` represents a handshake that has been completed
/// successfully and both the server and the client are ready for receiving
/// and sending data. Message from a `WebSocketStream<S>` are accessible
/// through the respective `Stream` and `Sink`. Check more information about
/// them in `futures-rs` crate documentation or have a look on the examples
/// and unit tests for this crate.
#[derive(Debug)]
pub struct WebSocketStream<S> {
    inner: WebSocket<AllowStd<S>>,
}

impl<S> WebSocketStream<S> {
    /// Convert a raw socket into a WebSocketStream without performing a
    /// handshake.
    pub async fn from_raw_socket(stream: S, role: Role, config: Option<WebSocketConfig>) -> Self
    where
        S: AsyncRead + AsyncWrite + Unpin,
    {
        handshake::without_handshake(stream, move |allow_std| {
            WebSocket::from_raw_socket(allow_std, role, config)
        })
        .await
    }

    /// Convert a raw socket into a WebSocketStream without performing a
    /// handshake.
    pub async fn from_partially_read(
        stream: S,
        part: Vec<u8>,
        role: Role,
        config: Option<WebSocketConfig>,
    ) -> Self
    where
        S: AsyncRead + AsyncWrite + Unpin,
    {
        handshake::without_handshake(stream, move |allow_std| {
            WebSocket::from_partially_read(allow_std, part, role, config)
        })
        .await
    }

    pub(crate) fn new(ws: WebSocket<AllowStd<S>>) -> Self {
        WebSocketStream { inner: ws }
    }

    fn with_context<F, R>(&mut self, ctx: Option<(ContextWaker, &mut Context<'_>)>, f: F) -> R
    where
        S: Unpin,
        F: FnOnce(&mut WebSocket<AllowStd<S>>) -> R,
        AllowStd<S>: Read + Write,
    {
        trace!("{}:{} WebSocketStream.with_context", file!(), line!());
        if let Some((kind, ctx)) = ctx {
            self.inner.get_mut().set_waker(kind, &ctx.waker());
        }
        f(&mut self.inner)
    }

    /// Returns a shared reference to the inner stream.
    pub fn get_ref(&self) -> &S
    where
        S: AsyncRead + AsyncWrite + Unpin,
    {
        &self.inner.get_ref().get_ref()
    }

    /// Returns a mutable reference to the inner stream.
    pub fn get_mut(&mut self) -> &mut S
    where
        S: AsyncRead + AsyncWrite + Unpin,
    {
        self.inner.get_mut().get_mut()
    }

    /// Returns a reference to the configuration of the tungstenite stream.
    pub fn get_config(&self) -> &WebSocketConfig {
        self.inner.get_config()
    }

    /// Close the underlying web socket
    pub async fn close(&mut self, msg: Option<CloseFrame<'_>>) -> Result<(), WsError>
    where
        S: AsyncRead + AsyncWrite + Unpin,
    {
        let msg = msg.map(|msg| msg.into_owned());
        self.send(Message::Close(msg)).await
    }
}

impl<T> Stream for WebSocketStream<T>
where
    T: AsyncRead + AsyncWrite + Unpin,
{
    type Item = Result<Message, WsError>;

    fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
        trace!("{}:{} Stream.poll_next", file!(), line!());
        match futures_util::ready!(self.with_context(Some((ContextWaker::Read, cx)), |s| {
            trace!("{}:{} Stream.with_context poll_next -> read_message()", file!(), line!());
            cvt(s.read_message())
        })) {
            Ok(v) => Poll::Ready(Some(Ok(v))),
            Err(WsError::AlreadyClosed) | Err(WsError::ConnectionClosed) => Poll::Ready(None),
            Err(e) => Poll::Ready(Some(Err(e))),
        }
    }
}

impl<T> Sink<Message> for WebSocketStream<T>
where
    T: AsyncRead + AsyncWrite + Unpin,
{
    type Error = WsError;

    fn poll_ready(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
        (*self).with_context(Some((ContextWaker::Write, cx)), |s| cvt(s.write_pending()))
    }

    fn start_send(mut self: Pin<&mut Self>, item: Message) -> Result<(), Self::Error> {
        match (*self).with_context(None, |s| s.write_message(item)) {
            Ok(()) => Ok(()),
            Err(::tungstenite::Error::Io(ref err))
                if err.kind() == std::io::ErrorKind::WouldBlock =>
            {
                // the message was accepted and queued
                // isn't an error.
                Ok(())
            }
            Err(e) => {
                debug!("websocket start_send error: {}", e);
                Err(e)
            }
        }
    }

    fn poll_flush(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
        (*self).with_context(Some((ContextWaker::Write, cx)), |s| cvt(s.write_pending()))
    }

    fn poll_close(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
        match (*self).with_context(Some((ContextWaker::Write, cx)), |s| s.close(None)) {
            Ok(()) => Poll::Ready(Ok(())),
            Err(::tungstenite::Error::ConnectionClosed) => Poll::Ready(Ok(())),
            Err(err) => {
                debug!("websocket close error: {}", err);
                Poll::Ready(Err(err))
            }
        }
    }
}

#[cfg(test)]
mod tests {
    #[cfg(feature = "connect")]
    use crate::connect::encryption::AutoStream;
    use crate::{compat::AllowStd, WebSocketStream};
    use std::io::{Read, Write};
    use tokio::io::{AsyncReadExt, AsyncWriteExt};

    fn is_read<T: Read>() {}
    fn is_write<T: Write>() {}
    fn is_async_read<T: AsyncReadExt>() {}
    fn is_async_write<T: AsyncWriteExt>() {}
    fn is_unpin<T: Unpin>() {}

    #[test]
    fn web_socket_stream_has_traits() {
        is_read::<AllowStd<tokio::net::TcpStream>>();
        is_write::<AllowStd<tokio::net::TcpStream>>();

        #[cfg(feature = "connect")]
        is_async_read::<AutoStream<tokio::net::TcpStream>>();
        #[cfg(feature = "connect")]
        is_async_write::<AutoStream<tokio::net::TcpStream>>();

        is_unpin::<WebSocketStream<tokio::net::TcpStream>>();
        #[cfg(feature = "connect")]
        is_unpin::<WebSocketStream<AutoStream<tokio::net::TcpStream>>>();
    }
}