tokio_util/codec/
decoder.rs

1use crate::codec::Framed;
2
3use tokio::io::{AsyncRead, AsyncWrite};
4
5use bytes::BytesMut;
6use std::io;
7
8/// Decoding of frames via buffers.
9///
10/// This trait is used when constructing an instance of [`Framed`] or
11/// [`FramedRead`]. An implementation of `Decoder` takes a byte stream that has
12/// already been buffered in `src` and decodes the data into a stream of
13/// `Self::Item` frames.
14///
15/// Implementations are able to track state on `self`, which enables
16/// implementing stateful streaming parsers. In many cases, though, this type
17/// will simply be a unit struct (e.g. `struct HttpDecoder`).
18///
19/// For some underlying data-sources, namely files and FIFOs,
20/// it's possible to temporarily read 0 bytes by reaching EOF.
21///
22/// In these cases `decode_eof` will be called until it signals
23/// fulfillment of all closing frames by returning `Ok(None)`.
24/// After that, repeated attempts to read from the [`Framed`] or [`FramedRead`]
25/// will not invoke `decode` or `decode_eof` again, until data can be read
26/// during a retry.
27///
28/// It is up to the Decoder to keep track of a restart after an EOF,
29/// and to decide how to handle such an event by, for example,
30/// allowing frames to cross EOF boundaries, re-emitting opening frames, or
31/// resetting the entire internal state.
32///
33/// [`Framed`]: crate::codec::Framed
34/// [`FramedRead`]: crate::codec::FramedRead
35pub trait Decoder {
36    /// The type of decoded frames.
37    type Item;
38
39    /// The type of unrecoverable frame decoding errors.
40    ///
41    /// If an individual message is ill-formed but can be ignored without
42    /// interfering with the processing of future messages, it may be more
43    /// useful to report the failure as an `Item`.
44    ///
45    /// `From<io::Error>` is required in the interest of making `Error` suitable
46    /// for returning directly from a [`FramedRead`], and to enable the default
47    /// implementation of `decode_eof` to yield an `io::Error` when the decoder
48    /// fails to consume all available data.
49    ///
50    /// Note that implementors of this trait can simply indicate `type Error =
51    /// io::Error` to use I/O errors as this type.
52    ///
53    /// [`FramedRead`]: crate::codec::FramedRead
54    type Error: From<io::Error>;
55
56    /// Attempts to decode a frame from the provided buffer of bytes.
57    ///
58    /// This method is called by [`FramedRead`] whenever bytes are ready to be
59    /// parsed. The provided buffer of bytes is what's been read so far, and
60    /// this instance of `Decode` can determine whether an entire frame is in
61    /// the buffer and is ready to be returned.
62    ///
63    /// If an entire frame is available, then this instance will remove those
64    /// bytes from the buffer provided and return them as a decoded
65    /// frame. Note that removing bytes from the provided buffer doesn't always
66    /// necessarily copy the bytes, so this should be an efficient operation in
67    /// most circumstances.
68    ///
69    /// If the bytes look valid, but a frame isn't fully available yet, then
70    /// `Ok(None)` is returned. This indicates to the [`Framed`] instance that
71    /// it needs to read some more bytes before calling this method again.
72    ///
73    /// Note that the bytes provided may be empty. If a previous call to
74    /// `decode` consumed all the bytes in the buffer then `decode` will be
75    /// called again until it returns `Ok(None)`, indicating that more bytes need to
76    /// be read.
77    ///
78    /// Finally, if the bytes in the buffer are malformed then an error is
79    /// returned indicating why. This informs [`Framed`] that the stream is now
80    /// corrupt and should be terminated.
81    ///
82    /// [`Framed`]: crate::codec::Framed
83    /// [`FramedRead`]: crate::codec::FramedRead
84    ///
85    /// # Buffer management
86    ///
87    /// Before returning from the function, implementations should ensure that
88    /// the buffer has appropriate capacity in anticipation of future calls to
89    /// `decode`. Failing to do so leads to inefficiency.
90    ///
91    /// For example, if frames have a fixed length, or if the length of the
92    /// current frame is known from a header, a possible buffer management
93    /// strategy is:
94    ///
95    /// ```no_run
96    /// # use std::io;
97    /// #
98    /// # use bytes::BytesMut;
99    /// # use tokio_util::codec::Decoder;
100    /// #
101    /// # struct MyCodec;
102    /// #
103    /// impl Decoder for MyCodec {
104    ///     // ...
105    ///     # type Item = BytesMut;
106    ///     # type Error = io::Error;
107    ///
108    ///     fn decode(&mut self, src: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> {
109    ///         // ...
110    ///
111    ///         // Reserve enough to complete decoding of the current frame.
112    ///         let current_frame_len: usize = 1000; // Example.
113    ///         // And to start decoding the next frame.
114    ///         let next_frame_header_len: usize = 10; // Example.
115    ///         src.reserve(current_frame_len + next_frame_header_len);
116    ///
117    ///         return Ok(None);
118    ///     }
119    /// }
120    /// ```
121    ///
122    /// An optimal buffer management strategy minimizes reallocations and
123    /// over-allocations.
124    fn decode(&mut self, src: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error>;
125
126    /// A default method available to be called when there are no more bytes
127    /// available to be read from the underlying I/O.
128    ///
129    /// This method defaults to calling `decode` and returns an error if
130    /// `Ok(None)` is returned while there is unconsumed data in `buf`.
131    /// Typically this doesn't need to be implemented unless the framing
132    /// protocol differs near the end of the stream, or if you need to construct
133    /// frames _across_ eof boundaries on sources that can be resumed.
134    ///
135    /// Note that the `buf` argument may be empty. If a previous call to
136    /// `decode_eof` consumed all the bytes in the buffer, `decode_eof` will be
137    /// called again until it returns `None`, indicating that there are no more
138    /// frames to yield. This behavior enables returning finalization frames
139    /// that may not be based on inbound data.
140    ///
141    /// Once `None` has been returned, `decode_eof` won't be called again until
142    /// an attempt to resume the stream has been made, where the underlying stream
143    /// actually returned more data.
144    fn decode_eof(&mut self, buf: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> {
145        match self.decode(buf)? {
146            Some(frame) => Ok(Some(frame)),
147            None => {
148                if buf.is_empty() {
149                    Ok(None)
150                } else {
151                    Err(io::Error::new(io::ErrorKind::Other, "bytes remaining on stream").into())
152                }
153            }
154        }
155    }
156
157    /// Provides a [`Stream`] and [`Sink`] interface for reading and writing to this
158    /// `Io` object, using `Decode` and `Encode` to read and write the raw data.
159    ///
160    /// Raw I/O objects work with byte sequences, but higher-level code usually
161    /// wants to batch these into meaningful chunks, called "frames". This
162    /// method layers framing on top of an I/O object, by using the `Codec`
163    /// traits to handle encoding and decoding of messages frames. Note that
164    /// the incoming and outgoing frame types may be distinct.
165    ///
166    /// This function returns a *single* object that is both `Stream` and
167    /// `Sink`; grouping this into a single object is often useful for layering
168    /// things like gzip or TLS, which require both read and write access to the
169    /// underlying object.
170    ///
171    /// If you want to work more directly with the streams and sink, consider
172    /// calling `split` on the [`Framed`] returned by this method, which will
173    /// break them into separate objects, allowing them to interact more easily.
174    ///
175    /// [`Stream`]: futures_core::Stream
176    /// [`Sink`]: futures_sink::Sink
177    /// [`Framed`]: crate::codec::Framed
178    fn framed<T: AsyncRead + AsyncWrite + Sized>(self, io: T) -> Framed<T, Self>
179    where
180        Self: Sized,
181    {
182        Framed::new(io, self)
183    }
184}