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use std::cell::Cell;
cfg_rt! {
use std::sync::Mutex;
/// A deterministic generator for seeds (and other generators).
///
/// Given the same initial seed, the generator will output the same sequence of seeds.
///
/// Since the seed generator will be kept in a runtime handle, we need to wrap `FastRand`
/// in a Mutex to make it thread safe. Different to the `FastRand` that we keep in a
/// thread local store, the expectation is that seed generation will not need to happen
/// very frequently, so the cost of the mutex should be minimal.
#[derive(Debug)]
pub(crate) struct RngSeedGenerator {
/// Internal state for the seed generator. We keep it in a Mutex so that we can safely
/// use it across multiple threads.
state: Mutex<FastRand>,
}
impl RngSeedGenerator {
/// Returns a new generator from the provided seed.
pub(crate) fn new(seed: RngSeed) -> Self {
Self {
state: Mutex::new(FastRand::new(seed)),
}
}
/// Returns the next seed in the sequence.
pub(crate) fn next_seed(&self) -> RngSeed {
let rng = self
.state
.lock()
.expect("RNG seed generator is internally corrupt");
let s = rng.fastrand();
let r = rng.fastrand();
RngSeed::from_pair(s, r)
}
/// Directly creates a generator using the next seed.
pub(crate) fn next_generator(&self) -> Self {
RngSeedGenerator::new(self.next_seed())
}
}
}
/// A seed for random number generation.
///
/// In order to make certain functions within a runtime deterministic, a seed
/// can be specified at the time of creation.
#[allow(unreachable_pub)]
#[derive(Clone, Debug)]
pub struct RngSeed {
s: u32,
r: u32,
}
impl RngSeed {
/// Creates a random seed using loom internally.
pub(crate) fn new() -> Self {
Self::from_u64(crate::loom::rand::seed())
}
cfg_unstable! {
/// Generates a seed from the provided byte slice.
///
/// # Example
///
/// ```
/// # use tokio::runtime::RngSeed;
/// let seed = RngSeed::from_bytes(b"make me a seed");
/// ```
#[cfg(feature = "rt")]
pub fn from_bytes(bytes: &[u8]) -> Self {
use std::{collections::hash_map::DefaultHasher, hash::Hasher};
let mut hasher = DefaultHasher::default();
hasher.write(bytes);
Self::from_u64(hasher.finish())
}
}
fn from_u64(seed: u64) -> Self {
let one = (seed >> 32) as u32;
let mut two = seed as u32;
if two == 0 {
// This value cannot be zero
two = 1;
}
Self::from_pair(one, two)
}
fn from_pair(s: u32, r: u32) -> Self {
Self { s, r }
}
}
/// Fast random number generate.
///
/// Implement xorshift64+: 2 32-bit xorshift sequences added together.
/// Shift triplet `[17,7,16]` was calculated as indicated in Marsaglia's
/// Xorshift paper: <https://www.jstatsoft.org/article/view/v008i14/xorshift.pdf>
/// This generator passes the SmallCrush suite, part of TestU01 framework:
/// <http://simul.iro.umontreal.ca/testu01/tu01.html>
#[derive(Debug)]
pub(crate) struct FastRand {
one: Cell<u32>,
two: Cell<u32>,
}
impl FastRand {
/// Initializes a new, thread-local, fast random number generator.
pub(crate) fn new(seed: RngSeed) -> FastRand {
FastRand {
one: Cell::new(seed.s),
two: Cell::new(seed.r),
}
}
/// Replaces the state of the random number generator with the provided seed, returning
/// the seed that represents the previous state of the random number generator.
///
/// The random number generator will become equivalent to one created with
/// the same seed.
#[cfg(feature = "rt")]
pub(crate) fn replace_seed(&self, seed: RngSeed) -> RngSeed {
let old_seed = RngSeed::from_pair(self.one.get(), self.two.get());
self.one.replace(seed.s);
self.two.replace(seed.r);
old_seed
}
#[cfg(any(feature = "macros", feature = "rt-multi-thread"))]
pub(crate) fn fastrand_n(&self, n: u32) -> u32 {
// This is similar to fastrand() % n, but faster.
// See https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
let mul = (self.fastrand() as u64).wrapping_mul(n as u64);
(mul >> 32) as u32
}
fn fastrand(&self) -> u32 {
let mut s1 = self.one.get();
let s0 = self.two.get();
s1 ^= s1 << 17;
s1 = s1 ^ s0 ^ s1 >> 7 ^ s0 >> 16;
self.one.set(s0);
self.two.set(s1);
s0.wrapping_add(s1)
}
}