tower_retry/policy.rs
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use std::future::Future;
/// A "retry policy" to classify if a request should be retried.
///
/// # Example
///
/// ```
/// use tower_retry::Policy;
/// use futures_util::future;
///
/// type Req = String;
/// type Res = String;
///
/// struct Attempts(usize);
///
/// impl<E> Policy<Req, Res, E> for Attempts {
/// type Future = future::Ready<Self>;
///
/// fn retry(&self, req: &Req, result: Result<&Res, &E>) -> Option<Self::Future> {
/// match result {
/// Ok(_) => {
/// // Treat all `Response`s as success,
/// // so don't retry...
/// None
/// },
/// Err(_) => {
/// // Treat all errors as failures...
/// // But we limit the number of attempts...
/// if self.0 > 0 {
/// // Try again!
/// Some(future::ready(Attempts(self.0 - 1)))
/// } else {
/// // Used all our attempts, no retry...
/// None
/// }
/// }
/// }
/// }
///
/// fn clone_request(&self, req: &Req) -> Option<Req> {
/// Some(req.clone())
/// }
/// }
/// ```
pub trait Policy<Req, Res, E>: Sized {
/// The `Future` type returned by `Policy::retry()`.
type Future: Future<Output = Self>;
/// Check the policy if a certain request should be retried.
///
/// This method is passed a reference to the original request, and either
/// the `Service::Response` or `Service::Error` from the inner service.
///
/// If the request should **not** be retried, return `None`.
///
/// If the request *should* be retried, return `Some` future of a new
/// policy that would apply for the next request attempt.
fn retry(&self, req: &Req, result: Result<&Res, &E>) -> Option<Self::Future>;
/// Tries to clone a request before being passed to the inner service.
///
/// If the request cannot be cloned, return `None`.
fn clone_request(&self, req: &Req) -> Option<Req>;
}