Expand description
Nested message and enum types in LayerState
.
Modules§
- Nested message and enum types in
BufferData
.
Structs§
Enums§
- Changes are split into ChangesLsb and ChangesMsb. First 32 bits are in ChangesLsb and the next 32 bits are in ChangesMsb. This is needed because enums have to be 32 bits and there’s no nice way to put 64bit constants into .proto files.