Trait virtual_net::VirtualConnectedSocket
source · pub trait VirtualConnectedSocket: VirtualSocket + Debug + Send + Sync + 'static {
// Required methods
fn set_linger(&mut self, linger: Option<Duration>) -> Result<()>;
fn linger(&self) -> Result<Option<Duration>>;
fn try_send(&mut self, data: &[u8]) -> Result<usize>;
fn poll_send(
&mut self,
cx: &mut Context<'_>,
data: &[u8]
) -> Poll<Result<usize>>;
fn poll_flush(&mut self, cx: &mut Context<'_>) -> Poll<Result<()>>;
fn close(&mut self) -> Result<()>;
fn poll_recv<'a>(
&mut self,
cx: &mut Context<'_>,
buf: &'a mut [MaybeUninit<u8>]
) -> Poll<Result<usize>>;
fn try_recv(&mut self, buf: &mut [MaybeUninit<u8>]) -> Result<usize>;
}
Expand description
Connected sockets have a persistent connection to a remote peer
Required Methods§
sourcefn set_linger(&mut self, linger: Option<Duration>) -> Result<()>
fn set_linger(&mut self, linger: Option<Duration>) -> Result<()>
Determines how long the socket will remain in a TIME_WAIT after it disconnects (only the one that initiates the close will be in a TIME_WAIT state thus the clients should always do this rather than the server)
sourcefn linger(&self) -> Result<Option<Duration>>
fn linger(&self) -> Result<Option<Duration>>
Returns how long the socket will remain in a TIME_WAIT after it disconnects
sourcefn try_send(&mut self, data: &[u8]) -> Result<usize>
fn try_send(&mut self, data: &[u8]) -> Result<usize>
Tries to send out a datagram or stream of bytes on this socket
sourcefn poll_send(
&mut self,
cx: &mut Context<'_>,
data: &[u8]
) -> Poll<Result<usize>>
fn poll_send( &mut self, cx: &mut Context<'_>, data: &[u8] ) -> Poll<Result<usize>>
Sends out a datagram or stream of bytes on this socket
sourcefn poll_flush(&mut self, cx: &mut Context<'_>) -> Poll<Result<()>>
fn poll_flush(&mut self, cx: &mut Context<'_>) -> Poll<Result<()>>
Attempts to flush the object, ensuring that any buffered data reach their destination.