Struct vk_sys::MVKPhysicalDeviceMetalFeatures
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[src]
#[repr(C)]pub struct MVKPhysicalDeviceMetalFeatures { pub depthClipMode: Bool32, pub indirectDrawing: Bool32, pub baseVertexInstanceDrawing: Bool32, pub maxVertexBufferCount: u32, pub maxFragmentBufferCount: u32, pub bufferAlignment: DeviceSize, pub pushConstantsAlignment: DeviceSize, }
Fields
depthClipMode: Bool32
indirectDrawing: Bool32
baseVertexInstanceDrawing: Bool32
maxVertexBufferCount: u32
maxFragmentBufferCount: u32
bufferAlignment: DeviceSize
pushConstantsAlignment: DeviceSize