Struct vk_sys::PipelineShaderStageCreateInfo
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[src]
#[repr(C)]pub struct PipelineShaderStageCreateInfo { pub sType: StructureType, pub pNext: *const c_void, pub flags: PipelineShaderStageCreateFlags, pub stage: ShaderStageFlagBits, pub module: ShaderModule, pub pName: *const c_char, pub pSpecializationInfo: *const SpecializationInfo, }
Fields
sType: StructureType
pNext: *const c_void
flags: PipelineShaderStageCreateFlags
stage: ShaderStageFlagBits
module: ShaderModule
pName: *const c_char
pSpecializationInfo: *const SpecializationInfo