Struct vk_sys::MVKDeviceConfiguration
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[src]
#[repr(C)]pub struct MVKDeviceConfiguration { pub supportDisplayContentsScale: Bool32, pub imageFlipY: Bool32, pub shaderConversionFlipFragmentY: Bool32, pub shaderConversionFlipVertexY: Bool32, pub shaderConversionLogging: Bool32, pub performanceTracking: Bool32, pub performanceLoggingFrameCount: u32, }
Fields
supportDisplayContentsScale: Bool32
imageFlipY: Bool32
shaderConversionFlipFragmentY: Bool32
shaderConversionFlipVertexY: Bool32
shaderConversionLogging: Bool32
performanceTracking: Bool32
performanceLoggingFrameCount: u32