pub struct PhysicalDeviceVulkan12Features {Show 49 fields
pub sType: StructureType,
pub pNext: *mut c_void,
pub samplerMirrorClampToEdge: Bool32,
pub drawIndirectCount: Bool32,
pub storageBuffer8BitAccess: Bool32,
pub uniformAndStorageBuffer8BitAccess: Bool32,
pub storagePushConstant8: Bool32,
pub shaderBufferInt64Atomics: Bool32,
pub shaderSharedInt64Atomics: Bool32,
pub shaderFloat16: Bool32,
pub shaderInt8: Bool32,
pub descriptorIndexing: Bool32,
pub shaderInputAttachmentArrayDynamicIndexing: Bool32,
pub shaderUniformTexelBufferArrayDynamicIndexing: Bool32,
pub shaderStorageTexelBufferArrayDynamicIndexing: Bool32,
pub shaderUniformBufferArrayNonUniformIndexing: Bool32,
pub shaderSampledImageArrayNonUniformIndexing: Bool32,
pub shaderStorageBufferArrayNonUniformIndexing: Bool32,
pub shaderStorageImageArrayNonUniformIndexing: Bool32,
pub shaderInputAttachmentArrayNonUniformIndexing: Bool32,
pub shaderUniformTexelBufferArrayNonUniformIndexing: Bool32,
pub shaderStorageTexelBufferArrayNonUniformIndexing: Bool32,
pub descriptorBindingUniformBufferUpdateAfterBind: Bool32,
pub descriptorBindingSampledImageUpdateAfterBind: Bool32,
pub descriptorBindingStorageImageUpdateAfterBind: Bool32,
pub descriptorBindingStorageBufferUpdateAfterBind: Bool32,
pub descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32,
pub descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32,
pub descriptorBindingUpdateUnusedWhilePending: Bool32,
pub descriptorBindingPartiallyBound: Bool32,
pub descriptorBindingVariableDescriptorCount: Bool32,
pub runtimeDescriptorArray: Bool32,
pub samplerFilterMinmax: Bool32,
pub scalarBlockLayout: Bool32,
pub imagelessFramebuffer: Bool32,
pub uniformBufferStandardLayout: Bool32,
pub shaderSubgroupExtendedTypes: Bool32,
pub separateDepthStencilLayouts: Bool32,
pub hostQueryReset: Bool32,
pub timelineSemaphore: Bool32,
pub bufferDeviceAddress: Bool32,
pub bufferDeviceAddressCaptureReplay: Bool32,
pub bufferDeviceAddressMultiDevice: Bool32,
pub vulkanMemoryModel: Bool32,
pub vulkanMemoryModelDeviceScope: Bool32,
pub vulkanMemoryModelAvailabilityVisibilityChains: Bool32,
pub shaderOutputViewportIndex: Bool32,
pub shaderOutputLayer: Bool32,
pub subgroupBroadcastDynamicId: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§samplerMirrorClampToEdge: Bool32
§drawIndirectCount: Bool32
§storageBuffer8BitAccess: Bool32
§uniformAndStorageBuffer8BitAccess: Bool32
§storagePushConstant8: Bool32
§shaderBufferInt64Atomics: Bool32
§shaderFloat16: Bool32
§shaderInt8: Bool32
§descriptorIndexing: Bool32
§shaderInputAttachmentArrayDynamicIndexing: Bool32
§shaderUniformTexelBufferArrayDynamicIndexing: Bool32
§shaderStorageTexelBufferArrayDynamicIndexing: Bool32
§shaderUniformBufferArrayNonUniformIndexing: Bool32
§shaderSampledImageArrayNonUniformIndexing: Bool32
§shaderStorageBufferArrayNonUniformIndexing: Bool32
§shaderStorageImageArrayNonUniformIndexing: Bool32
§shaderInputAttachmentArrayNonUniformIndexing: Bool32
§shaderUniformTexelBufferArrayNonUniformIndexing: Bool32
§shaderStorageTexelBufferArrayNonUniformIndexing: Bool32
§descriptorBindingUniformBufferUpdateAfterBind: Bool32
§descriptorBindingSampledImageUpdateAfterBind: Bool32
§descriptorBindingStorageImageUpdateAfterBind: Bool32
§descriptorBindingStorageBufferUpdateAfterBind: Bool32
§descriptorBindingUniformTexelBufferUpdateAfterBind: Bool32
§descriptorBindingStorageTexelBufferUpdateAfterBind: Bool32
§descriptorBindingUpdateUnusedWhilePending: Bool32
§descriptorBindingPartiallyBound: Bool32
§descriptorBindingVariableDescriptorCount: Bool32
§runtimeDescriptorArray: Bool32
§samplerFilterMinmax: Bool32
§scalarBlockLayout: Bool32
§imagelessFramebuffer: Bool32
§uniformBufferStandardLayout: Bool32
§shaderSubgroupExtendedTypes: Bool32
§separateDepthStencilLayouts: Bool32
§hostQueryReset: Bool32
§timelineSemaphore: Bool32
§bufferDeviceAddress: Bool32
§bufferDeviceAddressCaptureReplay: Bool32
§bufferDeviceAddressMultiDevice: Bool32
§vulkanMemoryModel: Bool32
§vulkanMemoryModelDeviceScope: Bool32
§vulkanMemoryModelAvailabilityVisibilityChains: Bool32
§shaderOutputViewportIndex: Bool32
§shaderOutputLayer: Bool32
§subgroupBroadcastDynamicId: Bool32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PhysicalDeviceVulkan12Features
impl RefUnwindSafe for PhysicalDeviceVulkan12Features
impl !Send for PhysicalDeviceVulkan12Features
impl !Sync for PhysicalDeviceVulkan12Features
impl Unpin for PhysicalDeviceVulkan12Features
impl UnwindSafe for PhysicalDeviceVulkan12Features
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more