#[repr(C)]pub struct PhysicalDeviceUniformBufferStandardLayoutFeatures {
pub sType: StructureType,
pub pNext: *mut c_void,
pub uniformBufferStandardLayout: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§uniformBufferStandardLayout: Bool32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl RefUnwindSafe for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl !Send for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl !Sync for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl Unpin for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl UnwindSafe for PhysicalDeviceUniformBufferStandardLayoutFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more