#[repr(C)]pub struct ShaderModuleCreateInfo {
pub sType: StructureType,
pub pNext: *const c_void,
pub flags: ShaderModuleCreateFlags,
pub codeSize: usize,
pub pCode: *const u32,
}
Fields§
§sType: StructureType
§pNext: *const c_void
§flags: ShaderModuleCreateFlags
§codeSize: usize
§pCode: *const u32
Auto Trait Implementations§
impl Freeze for ShaderModuleCreateInfo
impl RefUnwindSafe for ShaderModuleCreateInfo
impl !Send for ShaderModuleCreateInfo
impl !Sync for ShaderModuleCreateInfo
impl Unpin for ShaderModuleCreateInfo
impl UnwindSafe for ShaderModuleCreateInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more