pub type PhysicalDeviceShaderFloat16Int8FeaturesKHR = PhysicalDeviceShaderFloat16Int8Features;
Aliased Type§
struct PhysicalDeviceShaderFloat16Int8FeaturesKHR {
pub sType: u32,
pub pNext: *mut c_void,
pub shaderFloat16: u32,
pub shaderInt8: u32,
}
Fields§
§sType: u32
§pNext: *mut c_void
§shaderFloat16: u32
§shaderInt8: u32