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use crate::{encode_section, Encode, Instruction, Section, SectionId, ValType};
/// An encoder for the element section.
///
/// Element sections are only supported for modules.
///
/// # Example
///
/// ```
/// use wasm_encoder::{
/// Elements, ElementSection, Instruction, Module, TableSection, TableType,
/// ValType,
/// };
///
/// let mut tables = TableSection::new();
/// tables.table(TableType {
/// element_type: ValType::FuncRef,
/// minimum: 128,
/// maximum: None,
/// });
///
/// let mut elements = ElementSection::new();
/// let table_index = 0;
/// let offset = Instruction::I32Const(42);
/// let element_type = ValType::FuncRef;
/// let functions = Elements::Functions(&[
/// // Function indices...
/// ]);
/// elements.active(Some(table_index), &offset, element_type, functions);
///
/// let mut module = Module::new();
/// module
/// .section(&tables)
/// .section(&elements);
///
/// let wasm_bytes = module.finish();
/// ```
#[derive(Clone, Default, Debug)]
pub struct ElementSection {
bytes: Vec<u8>,
num_added: u32,
}
/// A sequence of elements in a segment in the element section.
#[derive(Clone, Copy, Debug)]
pub enum Elements<'a> {
/// A sequences of references to functions by their indices.
Functions(&'a [u32]),
/// A sequence of reference expressions.
Expressions(&'a [Element]),
}
/// An element in a segment in the element section.
#[derive(Clone, Copy, Debug)]
pub enum Element {
/// A null reference.
Null,
/// A `ref.func n`.
Func(u32),
}
/// An element segment's mode.
#[derive(Clone, Debug)]
pub enum ElementMode<'a> {
/// A passive element segment.
///
/// Passive segments are part of the bulk memory proposal.
Passive,
/// A declared element segment.
///
/// Declared segments are part of the bulk memory proposal.
Declared,
/// An active element segment.
Active {
/// The table index.
///
/// `Active` element specifying a `None` table forces the MVP encoding and refers to the
/// 0th table holding `funcref`s. Non-`None` tables use the encoding introduced with the
/// bulk memory proposal and can refer to tables with any valid reference type.
table: Option<u32>,
/// The offset within the table to place this segment.
offset: &'a Instruction<'a>,
},
}
/// An element segment in the element section.
#[derive(Clone, Debug)]
pub struct ElementSegment<'a> {
/// The element segment's mode.
pub mode: ElementMode<'a>,
/// The element segment's type.
pub element_type: ValType,
/// This segment's elements.
pub elements: Elements<'a>,
}
impl ElementSection {
/// Create a new element section encoder.
pub fn new() -> Self {
Self::default()
}
/// The number of element segments in the section.
pub fn len(&self) -> u32 {
self.num_added
}
/// Determines if the section is empty.
pub fn is_empty(&self) -> bool {
self.num_added == 0
}
/// Define an element segment.
pub fn segment<'a>(&mut self, segment: ElementSegment<'a>) -> &mut Self {
let expr_bit = match segment.elements {
Elements::Expressions(_) => 0b100u32,
Elements::Functions(_) => 0b000u32,
};
match &segment.mode {
ElementMode::Active {
table: None,
offset,
} => {
(/* 0x00 | */expr_bit).encode(&mut self.bytes);
offset.encode(&mut self.bytes);
Instruction::End.encode(&mut self.bytes);
}
ElementMode::Passive => {
(0x01 | expr_bit).encode(&mut self.bytes);
if expr_bit == 0 {
self.bytes.push(0x00); // elemkind == funcref
} else {
segment.element_type.encode(&mut self.bytes);
}
}
ElementMode::Active {
table: Some(i),
offset,
} => {
(0x02 | expr_bit).encode(&mut self.bytes);
i.encode(&mut self.bytes);
offset.encode(&mut self.bytes);
Instruction::End.encode(&mut self.bytes);
if expr_bit == 0 {
self.bytes.push(0x00); // elemkind == funcref
} else {
segment.element_type.encode(&mut self.bytes);
}
}
ElementMode::Declared => {
(0x03 | expr_bit).encode(&mut self.bytes);
if expr_bit == 0 {
self.bytes.push(0x00); // elemkind == funcref
} else {
segment.element_type.encode(&mut self.bytes);
}
}
}
match segment.elements {
Elements::Functions(fs) => {
fs.encode(&mut self.bytes);
}
Elements::Expressions(e) => {
e.len().encode(&mut self.bytes);
for expr in e {
match expr {
Element::Func(i) => Instruction::RefFunc(*i).encode(&mut self.bytes),
Element::Null => {
Instruction::RefNull(segment.element_type).encode(&mut self.bytes)
}
}
Instruction::End.encode(&mut self.bytes);
}
}
}
self.num_added += 1;
self
}
/// Define an active element segment.
///
/// `Active` element specifying a `None` table forces the MVP encoding and refers to the 0th
/// table holding `funcref`s. Non-`None` tables use the encoding introduced with the bulk
/// memory proposal and can refer to tables with any valid reference type.
pub fn active(
&mut self,
table_index: Option<u32>,
offset: &Instruction<'_>,
element_type: ValType,
elements: Elements<'_>,
) -> &mut Self {
self.segment(ElementSegment {
mode: ElementMode::Active {
table: table_index,
offset,
},
element_type,
elements,
})
}
/// Encode a passive element segment.
///
/// Passive segments are part of the bulk memory proposal.
pub fn passive<'a>(&mut self, element_type: ValType, elements: Elements<'a>) -> &mut Self {
self.segment(ElementSegment {
mode: ElementMode::Passive,
element_type,
elements,
})
}
/// Encode a declared element segment.
///
/// Declared segments are part of the bulk memory proposal.
pub fn declared<'a>(&mut self, element_type: ValType, elements: Elements<'a>) -> &mut Self {
self.segment(ElementSegment {
mode: ElementMode::Declared,
element_type,
elements,
})
}
/// Copy a raw, already-encoded element segment into this elements section.
pub fn raw(&mut self, raw_bytes: &[u8]) -> &mut Self {
self.bytes.extend_from_slice(raw_bytes);
self.num_added += 1;
self
}
}
impl Encode for ElementSection {
fn encode(&self, sink: &mut Vec<u8>) {
encode_section(sink, self.num_added, &self.bytes);
}
}
impl Section for ElementSection {
fn id(&self) -> u8 {
SectionId::Element.into()
}
}