Struct wasm_encoder::NameMap

source ·
pub struct NameMap { /* private fields */ }
Expand description

A map used to name items in a wasm module, organized by naming each individual index.

This is used in conjunction with NameSection::functions and simlar methods.

Implementations

Creates a new empty NameMap.

Adds a an entry where the item at idx has the name specified.

Note that indices should be appended in ascending order of the index value. Each index may only be named once, but not all indices must be named (e.g. 0 foo; 1 bar; 7 qux is valid but 0 foo; 0 bar is not). Names do not have to be unique (e.g. 0 foo; 1 foo; 2 foo is valid).

Returns whether no names have been added to this map.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Encode the type into the given byte sink.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.