1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
use crate::{encoding_size, CustomSection, Encode, Section, SectionId};

/// An encoder for the custom `name` section.
///
/// # Example
///
/// ```
/// use wasm_encoder::{Module, NameSection, NameMap};
///
/// let mut names = NameSection::new();
/// names.module("the module name");
///
/// let mut function_names = NameMap::new();
/// function_names.append(0, "name of function 0");
/// function_names.append(1, "a better function");
/// function_names.append(3, "the best function");
/// names.functions(&function_names);
///
/// let mut module = Module::new();
/// module.section(&names);
///
/// let wasm_bytes = module.finish();
/// ```
#[derive(Clone, Debug, Default)]
pub struct NameSection {
    bytes: Vec<u8>,
}

enum Subsection {
    // Currently specified in the wasm spec's appendix
    Module = 0,
    Function = 1,
    Local = 2,

    // specified as part of the extended name section proposal
    //
    // https://github.com/WebAssembly/extended-name-section/blob/main/proposals/extended-name-section/Overview.md
    Label = 3,
    Type = 4,
    Table = 5,
    Memory = 6,
    Global = 7,
    Element = 8,
    Data = 9,
}

impl NameSection {
    /// Creates a new blank `name` custom section.
    pub fn new() -> Self {
        Self::default()
    }

    /// Appends a module name subsection to this section.
    ///
    /// This will indicate that the name of the entire module should be the
    /// `name` specified. Note that this should be encoded first before other
    /// subsections.
    pub fn module(&mut self, name: &str) {
        let len = encoding_size(u32::try_from(name.len()).unwrap());
        self.subsection_header(Subsection::Module, len + name.len());
        name.encode(&mut self.bytes);
    }

    /// Appends a subsection for the names of all functions in this wasm module.
    ///
    /// Function names are declared in the `names` map provided where the index
    /// in the map corresponds to the wasm index of the function. This section
    /// should come after the module name subsection (if present) and before the
    /// locals subsection (if present).
    pub fn functions(&mut self, names: &NameMap) {
        self.subsection_header(Subsection::Function, names.size());
        names.encode(&mut self.bytes);
    }

    /// Appends a subsection for the names of locals within functions in the
    /// wasm module.
    ///
    /// This section should come after the function name subsection (if present)
    /// and before the labels subsection (if present).
    pub fn locals(&mut self, names: &IndirectNameMap) {
        self.subsection_header(Subsection::Local, names.size());
        names.encode(&mut self.bytes);
    }

    /// Appends a subsection for the names of labels within functions in the
    /// wasm module.
    ///
    /// This section should come after the local name subsection (if present)
    /// and before the type subsection (if present).
    pub fn labels(&mut self, names: &IndirectNameMap) {
        self.subsection_header(Subsection::Label, names.size());
        names.encode(&mut self.bytes);
    }

    /// Appends a subsection for the names of all types in this wasm module.
    ///
    /// This section should come after the label name subsection (if present)
    /// and before the table subsection (if present).
    pub fn types(&mut self, names: &NameMap) {
        self.subsection_header(Subsection::Type, names.size());
        names.encode(&mut self.bytes);
    }

    /// Appends a subsection for the names of all tables in this wasm module.
    ///
    /// This section should come after the type name subsection (if present)
    /// and before the memory subsection (if present).
    pub fn tables(&mut self, names: &NameMap) {
        self.subsection_header(Subsection::Table, names.size());
        names.encode(&mut self.bytes);
    }

    /// Appends a subsection for the names of all memories in this wasm module.
    ///
    /// This section should come after the table name subsection (if present)
    /// and before the global subsection (if present).
    pub fn memories(&mut self, names: &NameMap) {
        self.subsection_header(Subsection::Memory, names.size());
        names.encode(&mut self.bytes);
    }

    /// Appends a subsection for the names of all globals in this wasm module.
    ///
    /// This section should come after the memory name subsection (if present)
    /// and before the element subsection (if present).
    pub fn globals(&mut self, names: &NameMap) {
        self.subsection_header(Subsection::Global, names.size());
        names.encode(&mut self.bytes);
    }

    /// Appends a subsection for the names of all elements in this wasm module.
    ///
    /// This section should come after the global name subsection (if present)
    /// and before the data subsection (if present).
    pub fn elements(&mut self, names: &NameMap) {
        self.subsection_header(Subsection::Element, names.size());
        names.encode(&mut self.bytes);
    }

    /// Appends a subsection for the names of all data in this wasm module.
    ///
    /// This section should come after the element name subsection (if present).
    pub fn data(&mut self, names: &NameMap) {
        self.subsection_header(Subsection::Data, names.size());
        names.encode(&mut self.bytes);
    }

    fn subsection_header(&mut self, id: Subsection, len: usize) {
        self.bytes.push(id as u8);
        len.encode(&mut self.bytes);
    }

    /// View the encoded section as a CustomSection.
    pub fn as_custom<'a>(&'a self) -> CustomSection<'a> {
        CustomSection {
            name: "name",
            data: &self.bytes,
        }
    }
}

impl Encode for NameSection {
    fn encode(&self, sink: &mut Vec<u8>) {
        self.as_custom().encode(sink);
    }
}

impl Section for NameSection {
    fn id(&self) -> u8 {
        SectionId::Custom.into()
    }
}

/// A map used to name items in a wasm module, organized by naming each
/// individual index.
///
/// This is used in conjunction with [`NameSection::functions`] and simlar
/// methods.
#[derive(Clone, Debug, Default)]
pub struct NameMap {
    bytes: Vec<u8>,
    count: u32,
}

impl NameMap {
    /// Creates a new empty `NameMap`.
    pub fn new() -> NameMap {
        NameMap {
            bytes: vec![],
            count: 0,
        }
    }

    /// Adds a an entry where the item at `idx` has the `name` specified.
    ///
    /// Note that indices should be appended in ascending order of the index
    /// value. Each index may only be named once, but not all indices must be
    /// named (e.g. `0 foo; 1 bar; 7 qux` is valid but `0 foo; 0 bar` is not).
    /// Names do not have to be unique (e.g. `0 foo; 1 foo; 2 foo` is valid).
    pub fn append(&mut self, idx: u32, name: &str) {
        idx.encode(&mut self.bytes);
        name.encode(&mut self.bytes);
        self.count += 1;
    }

    pub(crate) fn size(&self) -> usize {
        encoding_size(self.count) + self.bytes.len()
    }

    /// Returns whether no names have been added to this map.
    pub fn is_empty(&self) -> bool {
        self.count == 0
    }
}

impl Encode for NameMap {
    fn encode(&self, sink: &mut Vec<u8>) {
        self.count.encode(sink);
        sink.extend(&self.bytes);
    }
}

/// A map used to describe names with two levels of indirection, as opposed to a
/// [`NameMap`] which has one level of indirection.
///
/// This naming map is used with [`NameSection::locals`], for example.
#[derive(Clone, Debug, Default)]
pub struct IndirectNameMap {
    bytes: Vec<u8>,
    count: u32,
}

impl IndirectNameMap {
    /// Creates a new empty name map.
    pub fn new() -> IndirectNameMap {
        IndirectNameMap {
            bytes: vec![],
            count: 0,
        }
    }

    /// Adds a new entry where the item at `idx` has sub-items named within
    /// `names` as specified.
    ///
    /// For example if this is describing local names then `idx` is a function
    /// index where the indexes within `names` are local indices.
    pub fn append(&mut self, idx: u32, names: &NameMap) {
        idx.encode(&mut self.bytes);
        names.encode(&mut self.bytes);
        self.count += 1;
    }

    fn size(&self) -> usize {
        encoding_size(self.count) + self.bytes.len()
    }
}

impl Encode for IndirectNameMap {
    fn encode(&self, sink: &mut Vec<u8>) {
        self.count.encode(sink);
        sink.extend(&self.bytes);
    }
}