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use super::*;
/// An encoder for the function section.
///
/// # Example
///
/// ```
/// use wasm_encoder::{Module, FunctionSection, ValType};
///
/// let mut functions = FunctionSection::new();
/// let type_index = 0;
/// functions.function(type_index);
///
/// let mut module = Module::new();
/// module.section(&functions);
///
/// // Note: this will generate an invalid module because we didn't generate a
/// // code section containing the function body. See the documentation for
/// // `CodeSection` for details.
///
/// let wasm_bytes = module.finish();
/// ```
#[derive(Clone, Debug)]
pub struct FunctionSection {
bytes: Vec<u8>,
num_added: u32,
}
impl FunctionSection {
/// Construct a new function section encoder.
pub fn new() -> FunctionSection {
FunctionSection {
bytes: vec![],
num_added: 0,
}
}
/// How many functions have been defined inside this section so far?
pub fn len(&self) -> u32 {
self.num_added
}
/// Define a function that uses the given type.
pub fn function(&mut self, type_index: u32) -> &mut Self {
self.bytes.extend(encoders::u32(type_index));
self.num_added += 1;
self
}
}
impl Section for FunctionSection {
fn id(&self) -> u8 {
SectionId::Function.into()
}
fn encode<S>(&self, sink: &mut S)
where
S: Extend<u8>,
{
let num_added = encoders::u32(self.num_added);
let n = num_added.len();
sink.extend(
encoders::u32(u32::try_from(n + self.bytes.len()).unwrap())
.chain(num_added)
.chain(self.bytes.iter().copied()),
);
}
}