1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336
//! This module is used for having backtraces in the Wasm runtime.
//! Once the Compiler has compiled the ModuleInfo, and we have a set of
//! compiled functions (addresses and function index) and a module,
//! then we can use this to set a backtrace for that module.
//!
//! # Example
//! ```ignore
//! use wasmer_vm::{FRAME_INFO};
//! use wasmer_types::ModuleInfo;
//!
//! let module: ModuleInfo = ...;
//! FRAME_INFO.register(module, compiled_functions);
//! ```
use std::cmp;
use std::collections::BTreeMap;
use std::sync::{Arc, RwLock};
use wasmer_types::entity::{BoxedSlice, EntityRef, PrimaryMap};
use wasmer_types::{CompiledFunctionFrameInfo, SourceLoc, TrapInformation};
use wasmer_types::{LocalFunctionIndex, ModuleInfo};
use wasmer_vm::FunctionBodyPtr;
lazy_static::lazy_static! {
/// This is a global cache of backtrace frame information for all active
///
/// This global cache is used during `Trap` creation to symbolicate frames.
/// This is populated on module compilation, and it is cleared out whenever
/// all references to a module are dropped.
pub static ref FRAME_INFO: RwLock<GlobalFrameInfo> = Default::default();
}
#[derive(Default)]
pub struct GlobalFrameInfo {
/// An internal map that keeps track of backtrace frame information for
/// each module.
///
/// This map is morally a map of ranges to a map of information for that
/// module. Each module is expected to reside in a disjoint section of
/// contiguous memory. No modules can overlap.
///
/// The key of this map is the highest address in the module and the value
/// is the module's information, which also contains the start address.
ranges: BTreeMap<usize, ModuleInfoFrameInfo>,
}
/// An RAII structure used to unregister a module's frame information when the
/// module is destroyed.
pub struct GlobalFrameInfoRegistration {
/// The key that will be removed from the global `ranges` map when this is
/// dropped.
key: usize,
}
#[derive(Debug)]
struct ModuleInfoFrameInfo {
start: usize,
functions: BTreeMap<usize, FunctionInfo>,
module: Arc<ModuleInfo>,
frame_infos: PrimaryMap<LocalFunctionIndex, CompiledFunctionFrameInfo>,
}
impl ModuleInfoFrameInfo {
fn function_debug_info(&self, local_index: LocalFunctionIndex) -> &CompiledFunctionFrameInfo {
self.frame_infos.get(local_index).unwrap()
}
/// Gets a function given a pc
fn function_info(&self, pc: usize) -> Option<&FunctionInfo> {
let (end, func) = self.functions.range(pc..).next()?;
if func.start <= pc && pc <= *end {
Some(func)
} else {
None
}
}
}
#[derive(Debug)]
struct FunctionInfo {
start: usize,
local_index: LocalFunctionIndex,
}
impl GlobalFrameInfo {
/// Fetches frame information about a program counter in a backtrace.
///
/// Returns an object if this `pc` is known to some previously registered
/// module, or returns `None` if no information can be found.
pub fn lookup_frame_info(&self, pc: usize) -> Option<FrameInfo> {
let module = self.module_info(pc)?;
let func = module.function_info(pc)?;
// Use our relative position from the start of the function to find the
// machine instruction that corresponds to `pc`, which then allows us to
// map that to a wasm original source location.
let rel_pos = pc - func.start;
let instr_map = &module.function_debug_info(func.local_index).address_map;
let pos = match instr_map
.instructions
.binary_search_by_key(&rel_pos, |map| map.code_offset)
{
// Exact hit!
Ok(pos) => Some(pos),
// This *would* be at the first slot in the array, so no
// instructions cover `pc`.
Err(0) => None,
// This would be at the `nth` slot, so check `n-1` to see if we're
// part of that instruction. This happens due to the minus one when
// this function is called form trap symbolication, where we don't
// always get called with a `pc` that's an exact instruction
// boundary.
Err(n) => {
let instr = &instr_map.instructions[n - 1];
if instr.code_offset <= rel_pos && rel_pos < instr.code_offset + instr.code_len {
Some(n - 1)
} else {
None
}
}
};
let instr = match pos {
Some(pos) => instr_map.instructions[pos].srcloc,
// Some compilers don't emit yet the full trap information for each of
// the instructions (such as LLVM).
// In case no specific instruction is found, we return by default the
// start offset of the function.
None => instr_map.start_srcloc,
};
let func_index = module.module.func_index(func.local_index);
Some(FrameInfo {
module_name: module.module.name(),
func_index: func_index.index() as u32,
function_name: module.module.function_names.get(&func_index).cloned(),
instr,
func_start: instr_map.start_srcloc,
})
}
/// Fetches trap information about a program counter in a backtrace.
pub fn lookup_trap_info(&self, pc: usize) -> Option<&TrapInformation> {
let module = self.module_info(pc)?;
let func = module.function_info(pc)?;
let traps = &module.function_debug_info(func.local_index).traps;
let idx = traps
.binary_search_by_key(&((pc - func.start) as u32), |info| info.code_offset)
.ok()?;
Some(&traps[idx])
}
/// Gets a module given a pc
fn module_info(&self, pc: usize) -> Option<&ModuleInfoFrameInfo> {
let (end, module_info) = self.ranges.range(pc..).next()?;
if module_info.start <= pc && pc <= *end {
Some(module_info)
} else {
None
}
}
}
impl Drop for GlobalFrameInfoRegistration {
fn drop(&mut self) {
if let Ok(mut info) = FRAME_INFO.write() {
info.ranges.remove(&self.key);
}
}
}
/// Represents a continuous region of executable memory starting with a function
/// entry point.
#[derive(Debug)]
#[repr(C)]
pub struct FunctionExtent {
/// Entry point for normal entry of the function. All addresses in the
/// function lie after this address.
pub ptr: FunctionBodyPtr,
/// Length in bytes.
pub length: usize,
}
/// Registers a new compiled module's frame information.
///
/// This function will register the `names` information for all of the
/// compiled functions within `module`. If the `module` has no functions
/// then `None` will be returned. Otherwise the returned object, when
/// dropped, will be used to unregister all name information from this map.
pub fn register(
module: Arc<ModuleInfo>,
finished_functions: &BoxedSlice<LocalFunctionIndex, FunctionExtent>,
frame_infos: PrimaryMap<LocalFunctionIndex, CompiledFunctionFrameInfo>,
) -> Option<GlobalFrameInfoRegistration> {
let mut min = usize::max_value();
let mut max = 0;
let mut functions = BTreeMap::new();
for (
i,
FunctionExtent {
ptr: start,
length: len,
},
) in finished_functions.iter()
{
let start = **start as usize;
// end is "last byte" of the function code
let end = start + len - 1;
min = cmp::min(min, start);
max = cmp::max(max, end);
let func = FunctionInfo {
start,
local_index: i,
};
assert!(functions.insert(end, func).is_none());
}
if functions.is_empty() {
return None;
}
let mut info = FRAME_INFO.write().unwrap();
// First up assert that our chunk of jit functions doesn't collide with
// any other known chunks of jit functions...
if let Some((_, prev)) = info.ranges.range(max..).next() {
assert!(prev.start > max);
}
if let Some((prev_end, _)) = info.ranges.range(..=min).next_back() {
assert!(*prev_end < min);
}
// ... then insert our range and assert nothing was there previously
let prev = info.ranges.insert(
max,
ModuleInfoFrameInfo {
start: min,
functions,
module,
frame_infos,
},
);
assert!(prev.is_none());
Some(GlobalFrameInfoRegistration { key: max })
}
/// Description of a frame in a backtrace for a [`RuntimeError::trace`](crate::RuntimeError::trace).
///
/// Whenever a WebAssembly trap occurs an instance of [`RuntimeError`]
/// is created. Each [`RuntimeError`] has a backtrace of the
/// WebAssembly frames that led to the trap, and each frame is
/// described by this structure.
///
/// [`RuntimeError`]: crate::RuntimeError
#[derive(Debug, Clone)]
pub struct FrameInfo {
module_name: String,
func_index: u32,
function_name: Option<String>,
func_start: SourceLoc,
instr: SourceLoc,
}
impl FrameInfo {
/// Creates a new [FrameInfo], useful for testing.
pub fn new(
module_name: String,
func_index: u32,
function_name: Option<String>,
func_start: SourceLoc,
instr: SourceLoc,
) -> Self {
Self {
module_name,
func_index,
function_name,
func_start,
instr,
}
}
/// Returns the WebAssembly function index for this frame.
///
/// This function index is the index in the function index space of the
/// WebAssembly module that this frame comes from.
pub fn func_index(&self) -> u32 {
self.func_index
}
/// Returns the identifer of the module that this frame is for.
///
/// ModuleInfo identifiers are present in the `name` section of a WebAssembly
/// binary, but this may not return the exact item in the `name` section.
/// ModuleInfo names can be overwritten at construction time or perhaps inferred
/// from file names. The primary purpose of this function is to assist in
/// debugging and therefore may be tweaked over time.
///
/// This function returns `None` when no name can be found or inferred.
pub fn module_name(&self) -> &str {
&self.module_name
}
/// Returns a descriptive name of the function for this frame, if one is
/// available.
///
/// The name of this function may come from the `name` section of the
/// WebAssembly binary, or wasmer may try to infer a better name for it if
/// not available, for example the name of the export if it's exported.
///
/// This return value is primarily used for debugging and human-readable
/// purposes for things like traps. Note that the exact return value may be
/// tweaked over time here and isn't guaranteed to be something in
/// particular about a wasm module due to its primary purpose of assisting
/// in debugging.
///
/// This function returns `None` when no name could be inferred.
pub fn function_name(&self) -> Option<&str> {
self.function_name.as_deref()
}
/// Returns the offset within the original wasm module this frame's program
/// counter was at.
///
/// The offset here is the offset from the beginning of the original wasm
/// module to the instruction that this frame points to.
pub fn module_offset(&self) -> usize {
self.instr.bits() as usize
}
/// Returns the offset from the original wasm module's function to this
/// frame's program counter.
///
/// The offset here is the offset from the beginning of the defining
/// function of this frame (within the wasm module) to the instruction this
/// frame points to.
pub fn func_offset(&self) -> usize {
(self.instr.bits() - self.func_start.bits()) as usize
}
}