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// This file contains code from external sources.
// Attributions: https://github.com/wasmerio/wasmer/blob/master/ATTRIBUTIONS.md
//! A `Compilation` contains the compiled function bodies for a WebAssembly
//! module (`CompiledFunction`).
use super::trap::TrapInformation;
use crate::entity::PrimaryMap;
use crate::lib::std::vec::Vec;
use crate::{CompiledFunctionUnwindInfo, FunctionAddressMap};
use crate::{
CustomSection, FunctionIndex, LocalFunctionIndex, Relocation, SectionIndex, SignatureIndex,
};
use rkyv::{Archive, Deserialize as RkyvDeserialize, Serialize as RkyvSerialize};
#[cfg(feature = "enable-serde")]
use serde::{Deserialize, Serialize};
/// The frame info for a Compiled function.
///
/// This structure is only used for reconstructing
/// the frame information after a `Trap`.
#[cfg_attr(feature = "enable-serde", derive(Deserialize, Serialize))]
#[derive(RkyvSerialize, RkyvDeserialize, Archive, Debug, Clone, PartialEq, Eq, Default)]
pub struct CompiledFunctionFrameInfo {
/// The traps (in the function body).
///
/// Code offsets of the traps MUST be in ascending order.
pub traps: Vec<TrapInformation>,
/// The address map.
pub address_map: FunctionAddressMap,
}
/// The function body.
#[cfg_attr(feature = "enable-serde", derive(Deserialize, Serialize))]
#[derive(RkyvSerialize, RkyvDeserialize, Archive, Debug, Clone, PartialEq, Eq)]
pub struct FunctionBody {
/// The function body bytes.
#[cfg_attr(feature = "enable-serde", serde(with = "serde_bytes"))]
pub body: Vec<u8>,
/// The function unwind info
pub unwind_info: Option<CompiledFunctionUnwindInfo>,
}
/// The result of compiling a WebAssembly function.
///
/// This structure only have the compiled information data
/// (function bytecode body, relocations, traps, jump tables
/// and unwind information).
#[cfg_attr(feature = "enable-serde", derive(Deserialize, Serialize))]
#[derive(RkyvSerialize, RkyvDeserialize, Archive, Debug, Clone, PartialEq, Eq)]
pub struct CompiledFunction {
/// The function body.
pub body: FunctionBody,
/// The relocations (in the body)
pub relocations: Vec<Relocation>,
/// The frame information.
pub frame_info: CompiledFunctionFrameInfo,
}
/// The compiled functions map (index in the Wasm -> function)
pub type Functions = PrimaryMap<LocalFunctionIndex, CompiledFunction>;
/// The custom sections for a Compilation.
pub type CustomSections = PrimaryMap<SectionIndex, CustomSection>;
/// The DWARF information for this Compilation.
///
/// It is used for retrieving the unwind information once an exception
/// happens.
/// In the future this structure may also hold other information useful
/// for debugging.
#[cfg_attr(feature = "enable-serde", derive(Deserialize, Serialize))]
#[derive(RkyvSerialize, RkyvDeserialize, Archive, Debug, PartialEq, Eq, Clone)]
#[archive(as = "Self")]
pub struct Dwarf {
/// The section index in the [`Compilation`] that corresponds to the exception frames.
/// [Learn
/// more](https://refspecs.linuxfoundation.org/LSB_3.0.0/LSB-PDA/LSB-PDA/ehframechpt.html).
pub eh_frame: SectionIndex,
}
impl Dwarf {
/// Creates a `Dwarf` struct with the corresponding indices for its sections
pub fn new(eh_frame: SectionIndex) -> Self {
Self { eh_frame }
}
}
/// The result of compiling a WebAssembly module's functions.
#[cfg_attr(feature = "enable-serde", derive(Deserialize, Serialize))]
#[derive(Debug, PartialEq, Eq)]
pub struct Compilation {
/// Compiled code for the function bodies.
pub functions: Functions,
/// Custom sections for the module.
/// It will hold the data, for example, for constants used in a
/// function, global variables, rodata_64, hot/cold function partitioning, ...
pub custom_sections: CustomSections,
/// Trampolines to call a function defined locally in the wasm via a
/// provided `Vec` of values.
///
/// This allows us to call easily Wasm functions, such as:
///
/// ```ignore
/// let func = instance.exports.get_function("my_func");
/// func.call(&[Value::I32(1)]);
/// ```
pub function_call_trampolines: PrimaryMap<SignatureIndex, FunctionBody>,
/// Trampolines to call a dynamic function defined in
/// a host, from a Wasm module.
///
/// This allows us to create dynamic Wasm functions, such as:
///
/// ```ignore
/// fn my_func(values: &[Val]) -> Result<Vec<Val>, RuntimeError> {
/// // do something
/// }
///
/// let my_func_type = FunctionType::new(vec![Type::I32], vec![Type::I32]);
/// let imports = imports!{
/// "namespace" => {
/// "my_func" => Function::new(&store, my_func_type, my_func),
/// }
/// }
/// ```
///
/// Note: Dynamic function trampolines are only compiled for imported function types.
pub dynamic_function_trampolines: PrimaryMap<FunctionIndex, FunctionBody>,
/// Section ids corresponding to the Dwarf debug info
pub debug: Option<Dwarf>,
}