wasmer_vnet

Trait VirtualConnectedSocket

Source
pub trait VirtualConnectedSocket:
    VirtualSocket
    + Debug
    + Send
    + Sync
    + 'static {
    // Required methods
    fn set_linger(&mut self, linger: Option<Duration>) -> Result<()>;
    fn linger(&self) -> Result<Option<Duration>>;
    fn send(&mut self, data: Bytes) -> Result<usize>;
    fn flush(&mut self) -> Result<()>;
    fn recv(&mut self) -> Result<SocketReceive>;
    fn peek(&mut self) -> Result<SocketReceive>;
}
Expand description

Connected sockets have a persistent connection to a remote peer

Required Methods§

Source

fn set_linger(&mut self, linger: Option<Duration>) -> Result<()>

Determines how long the socket will remain in a TIME_WAIT after it disconnects (only the one that initiates the close will be in a TIME_WAIT state thus the clients should always do this rather than the server)

Source

fn linger(&self) -> Result<Option<Duration>>

Returns how long the socket will remain in a TIME_WAIT after it disconnects

Source

fn send(&mut self, data: Bytes) -> Result<usize>

Sends out a datagram or stream of bytes on this socket

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fn flush(&mut self) -> Result<()>

FLushes all the datagrams

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fn recv(&mut self) -> Result<SocketReceive>

Recv a packet from the socket

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fn peek(&mut self) -> Result<SocketReceive>

Peeks for a packet from the socket

Implementors§