pub trait VirtualConnectedSocket: VirtualSocket + Debug + Send + Sync + 'static {
    fn set_linger(&mut self, linger: Option<Duration>) -> Result<()>;
    fn linger(&self) -> Result<Option<Duration>>;
    fn send(&mut self, data: Bytes) -> Result<usize>;
    fn flush(&mut self) -> Result<()>;
    fn recv(&mut self) -> Result<SocketReceive>;
    fn peek(&mut self) -> Result<SocketReceive>;
}
Expand description

Connected sockets have a persistent connection to a remote peer

Required Methods§

Determines how long the socket will remain in a TIME_WAIT after it disconnects (only the one that initiates the close will be in a TIME_WAIT state thus the clients should always do this rather than the server)

Returns how long the socket will remain in a TIME_WAIT after it disconnects

Sends out a datagram or stream of bytes on this socket

FLushes all the datagrams

Recv a packet from the socket

Peeks for a packet from the socket

Implementors§