Expand description
Wasmer
is the most popular
WebAssembly runtime for Rust. It supports
JIT (Just In Time) and AOT (Ahead Of Time) compilation as well as
pluggable compilers suited to your needs.
It’s designed to be safe and secure, and runnable in any kind of environment.
Usage
Here is a small example of using Wasmer to run a WebAssembly module written with its WAT format (textual format):
use wasmer::{Store, Module, Instance, Value, imports};
use wasmer::FunctionEnv;
fn main() -> anyhow::Result<()> {
let module_wat = r#"
(module
(type $t0 (func (param i32) (result i32)))
(func $add_one (export "add_one") (type $t0) (param $p0 i32) (result i32)
get_local $p0
i32.const 1
i32.add))
"#;
let mut store = Store::default();
let module = Module::new(&store, &module_wat)?;
// The module doesn't import anything, so we create an empty import object.
let import_object = imports! {};
let instance = Instance::new(&mut store, &module, &import_object)?;
let add_one = instance.exports.get_function("add_one")?;
let result = add_one.call(&mut store, &[Value::I32(42)])?;
assert_eq!(result[0], Value::I32(43));
Ok(())
}
Discover the full collection of examples.
Overview of the Features
Wasmer is not only fast, but also designed to be highly customizable:
-
Pluggable compilers — A compiler is used by the engine to transform WebAssembly into executable code:
wasmer-compiler-singlepass
provides a fast compilation-time but an unoptimized runtime speed,wasmer-compiler-cranelift
provides the right balance between compilation-time and runtime performance, useful for development,wasmer-compiler-llvm
provides a deeply optimized executable code with the fastest runtime speed, ideal for production.
-
Headless mode — Once a WebAssembly module has been compiled, it is possible to serialize it in a file for example, and later execute it with Wasmer with headless mode turned on. Headless Wasmer has no compiler, which makes it more portable and faster to load. It’s ideal for constrainted environments.
-
Cross-compilation — Most compilers support cross-compilation. It means it possible to pre-compile a WebAssembly module targetting a different architecture or platform and serialize it, to then run it on the targetted architecture and platform later.
-
Run Wasmer in a JavaScript environment — With the
js
Cargo feature, it is possible to compile a Rust program using Wasmer to WebAssembly. In this context, the resulting WebAssembly module will expect to run in a JavaScript environment, like a browser, Node.js, Deno and so on. In this specific scenario, there is no engines or compilers available, it’s the one available in the JavaScript environment that will be used.
Wasmer ships by default with the Cranelift compiler as its great for development purposes. However, we strongly encourage to use the LLVM compiler in production as it performs about 50% faster, achieving near-native speeds.
Note: if one wants to use multiple compilers at the same time, it’s also possible! One will need to import them directly via each of the compiler crates.
Table of Contents
WebAssembly Primitives
In order to make use of the power of the wasmer
API, it’s important
to understand the primitives around which the API is built.
Wasm only deals with a small number of core data types, these data
types can be found in the Value
type.
In addition to the core Wasm types, the core types of the API are referred to as “externs”.
Externs
An Extern
is a type that can be imported or exported from a Wasm
module.
To import an extern, simply give it a namespace and a name with the
imports
macro:
let memory = Memory::new(&mut store, MemoryType::new(1, None, false)).unwrap();
imports! {
"env" => {
"my_function" => Function::new_typed(&mut store, || println!("Hello")),
"memory" => memory,
}
}
And to access an exported extern, see the Exports
API, accessible
from any instance via instance.exports
:
let memory = instance.exports.get_memory("memory")?;
let memory: &Memory = instance.exports.get("some_other_memory")?;
let add: TypedFunction<(i32, i32), i32> = instance.exports.get_typed_function(&mut store, "add")?;
let result = add.call(&mut store, 5, 37)?;
assert_eq!(result, 42);
These are the primary types that the wasmer
API uses.
Functions
There are 2 types of functions in wasmer
:
- Wasm functions,
- Host functions.
A Wasm function is a function defined in a WebAssembly module that can only perform computation without side effects and call other functions.
Wasm functions take 0 or more arguments and return 0 or more results.
Wasm functions can only deal with the primitive types defined in
Value
.
A Host function is any function implemented on the host, in this case in Rust.
Thus WebAssembly modules by themselves cannot do anything but computation
on the core types in Value
. In order to make them more useful we
give them access to the outside world with imports
.
If you’re looking for a sandboxed, POSIX-like environment to execute Wasm
in, check out the wasmer-wasi
crate for our implementation of WASI,
the WebAssembly System Interface.
In the wasmer
API we support functions which take their arguments and
return their results dynamically, Function
, and functions which
take their arguments and return their results statically, TypedFunction
.
Memories
Memories store data.
In most Wasm programs, nearly all data will live in a Memory
.
This data can be shared between the host and guest to allow for more interesting programs.
Globals
A Global
is a type that may be either mutable or immutable, and
contains one of the core Wasm types defined in Value
.
Tables
A Table
is an indexed list of items.
Project Layout
The Wasmer project is divided into a number of crates, below is a dependency graph with transitive dependencies removed.
While this crate is the top level API, we also publish crates built on top of this API that you may be interested in using, including:
wasmer-cache
for caching compiled Wasm modules,wasmer-emscripten
for running Wasm modules compiled to the Emscripten ABI,wasmer-wasi
for running Wasm modules compiled to the WASI ABI.
The Wasmer project has two major abstractions:
These two abstractions have multiple options that can be enabled with features.
Engine
The engine is a system that uses a compiler to make a WebAssembly module executable.
Compilers
A compiler is a system that handles the details of making a Wasm module executable. For example, by generating native machine code for each Wasm function.
Cargo Features
This crate comes in 2 flavors:
sys
(enabled), wherewasmer
will be compiled to a native executable which provides compilers, engines, a full VM etc.js
(disabled), wherewasmer
will be compiled to WebAssembly to run in a JavaScript host (see Using Wasmer in a JavaScript environment).
Consequently, we can group the features by the sys
or js
features.
Features for the sys
feature group (enabled)
The default features can be enabled with the sys-default
feature.
The features for the sys
feature group can be broken down into 2
kinds: features that enable new functionality and features that
set defaults.
The features that enable new functionality are:
cranelift
(enabled), enables Wasmer’s [Cranelift compiler][wasmer-compiler-cranelift],llvm
(disabled), enables Wasmer’s [LLVM compiler][wasmer-compiler-lvm],singlepass
(enabled), enables Wasmer’s [Singlepass compiler][wasmer-compiler-singlepass],wat
(enabled), enableswasmer
to parse the WebAssembly text format,compilation
(enabled), enables compilation with the wasmer engine.
The features that set defaults come in sets that are mutually exclusive.
The first set is the default compiler set:
default-cranelift
(disabled), set Wasmer’s Cranelift compiler as the default,default-llvm
(disabled), set Wasmer’s LLVM compiler as the default,default-singlepass
(disabled), set Wasmer’s Singlepass compiler as the default.
Features for the js
feature group (disabled)
The default features can be enabled with the js-default
feature.
Here are the detailed list of features:
wasm-types-polyfill
(disabled), parses the Wasm file, allowing to do type reflection of the inner Wasm types. It adds 100kb to the Wasm bundle (28kb gzipped). It is possible to disable it and to useModule::set_type_hints
manually instead for a lightweight alternative. This is needed until the Wasm JS introspection API proposal is adopted by browsers,wat
(enabled), allows to read a Wasm file in its text format. This feature is normally used only in development environments. It will add around 650kb to the Wasm bundle (120Kb gzipped).
Using Wasmer in a JavaScript environment
Imagine a Rust program that uses this wasmer
crate to execute a
WebAssembly module. It is possible to compile this Rust progam to
WebAssembly by turning on the js
Cargo feature of this wasmer
crate.
Here is a small example illustrating such a Rust program, and how
to compile it with wasm-pack
and wasm-bindgen
:
#[wasm_bindgen]
pub extern fn do_add_one_in_wasmer() -> i32 {
let module_wat = r#"
(module
(type $t0 (func (param i32) (result i32)))
(func $add_one (export "add_one") (type $t0) (param $p0 i32) (result i32)
get_local $p0
i32.const 1
i32.add))
"#;
let mut store = Store::default();
let module = Module::new(&store, &module_wat).unwrap();
// The module doesn't import anything, so we create an empty import object.
let import_object = imports! {};
let instance = Instance::new(&module, &import_object).unwrap();
let add_one = instance.exports.get_function("add_one").unwrap();
let result = add_one.call(&[Value::I32(42)]).unwrap();
assert_eq!(result[0], Value::I32(43));
result[0].unwrap_i32()
}
Note that it’s the same code as above with the former example. The API is the same!
Then, compile with wasm-pack build
. Take care of using the js
or js-default
Cargo features.
Re-exports
pub use wasmer_compiler::wasmparser;
Modules
vm
module re-exports wasmer-vm types.Macros
Structs
Tunables
trait,
used by default.wasmer_engine::Engine
and customize its behavior.Universal
Engine.Engine
Engine
EngineRef can be used to build a [Module
][wasmer::Module]
It can be created directly with an Engine
Or from anything implementing AsEngineRef
like from [Store
][wasmer::Store] typicalyRuntimeError::trace
.function
instance.Store
.FunctionEnv
.global
instance.memory
instance.memory
view.table
instance.WasmSlice
.Enums
cpuid
crate.
The list of supported features was initially retrieved from
cranelift-native
.Extern
is the runtime representation of an entity that
can be imported or exported.const
operators or by referring to another import.Memory
access.str
to retrieve a CpuFeature
.Constants
Triple
of the current host.Traits
EngineRef
.StoreMut
.StoreRef
.Instance
.WasmNativeType
value,
or to convert WasmNativeType
value to a Rust value.HostFunction
trait represents the set of functions that
can be used as host function. To uphold this statement, it is
necessary for a function to be transformed into a pointer to
VMFunctionBody
.Memory32
and Memory64
marker types.NativeWasmTypeInto
performs conversions from and into NativeWasmType
types with a context.WasmTypeList
trait represents a tuple (list) of Wasm
typed values. It is used to get low-level representation of
such a tuple.Functions
Type Definitions
Result
that uses WasmError
as the error type.