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use super::operators::{Frame, OperatorValidator, OperatorValidatorAllocations};
use crate::{BinaryReader, Result, ValType, VisitOperator};
use crate::{FunctionBody, Operator, WasmFeatures, WasmModuleResources};
/// Resources necessary to perform validation of a function.
///
/// This structure is created by
/// [`Validator::code_section_entry`](crate::Validator::code_section_entry) and
/// is created per-function in a WebAssembly module. This structure is suitable
/// for sending to other threads while the original
/// [`Validator`](crate::Validator) continues processing other functions.
pub struct FuncToValidate<T> {
resources: T,
index: u32,
ty: u32,
features: WasmFeatures,
}
impl<T: WasmModuleResources> FuncToValidate<T> {
/// Creates a new function to validate which will have the specified
/// configuration parameters:
///
/// * `index` - the core wasm function index being validated
/// * `ty` - the core wasm type index of the function being validated,
/// defining the results and parameters to the function.
/// * `resources` - metadata and type information about the module that
/// this function is validated within.
/// * `features` - enabled WebAssembly features.
pub fn new(index: u32, ty: u32, resources: T, features: &WasmFeatures) -> FuncToValidate<T> {
FuncToValidate {
resources,
index,
ty,
features: *features,
}
}
/// Converts this [`FuncToValidate`] into a [`FuncValidator`] using the
/// `allocs` provided.
///
/// This method, in conjunction with [`FuncValidator::into_allocations`],
/// provides a means to reuse allocations across validation of each
/// individual function. Note that it is also sufficient to call this
/// method with `Default::default()` if no prior allocations are
/// available.
///
/// # Panics
///
/// If a `FuncToValidate` was created with an invalid `ty` index then this
/// function will panic.
pub fn into_validator(self, allocs: FuncValidatorAllocations) -> FuncValidator<T> {
let FuncToValidate {
resources,
index,
ty,
features,
} = self;
let validator =
OperatorValidator::new_func(ty, 0, &features, &resources, allocs.0).unwrap();
FuncValidator {
validator,
resources,
index,
}
}
}
/// Validation context for a WebAssembly function.
///
/// This is a finalized validator which is ready to process a [`FunctionBody`].
/// This is created from the [`FuncToValidate::into_validator`] method.
pub struct FuncValidator<T> {
validator: OperatorValidator,
resources: T,
index: u32,
}
/// External handle to the internal allocations used during function validation.
///
/// This is created with either the `Default` implementation or with
/// [`FuncValidator::into_allocations`]. It is then passed as an argument to
/// [`FuncToValidate::into_validator`] to provide a means of reusing allocations
/// between each function.
#[derive(Default)]
pub struct FuncValidatorAllocations(OperatorValidatorAllocations);
impl<T: WasmModuleResources> FuncValidator<T> {
/// Convenience function to validate an entire function's body.
///
/// You may not end up using this in final implementations because you'll
/// often want to interleave validation with parsing.
pub fn validate(&mut self, body: &FunctionBody<'_>) -> Result<()> {
let mut reader = body.get_binary_reader();
self.read_locals(&mut reader)?;
reader.allow_memarg64(self.validator.features.memory64);
while !reader.eof() {
reader.visit_operator(self)??;
}
self.finish(reader.original_position())
}
/// Reads the local definitions from the given `BinaryReader`, often sourced
/// from a `FunctionBody`.
///
/// This function will automatically advance the `BinaryReader` forward,
/// leaving reading operators up to the caller afterwards.
pub fn read_locals(&mut self, reader: &mut BinaryReader<'_>) -> Result<()> {
for _ in 0..reader.read_var_u32()? {
let offset = reader.original_position();
let cnt = reader.read_var_u32()?;
let ty = reader.read_val_type()?;
self.define_locals(offset, cnt, ty)?;
}
Ok(())
}
/// Defines locals into this validator.
///
/// This should be used if the application is already reading local
/// definitions and there's no need to re-parse the function again.
pub fn define_locals(&mut self, offset: usize, count: u32, ty: ValType) -> Result<()> {
self.validator.define_locals(offset, count, ty)
}
/// Validates the next operator in a function.
///
/// This functions is expected to be called once-per-operator in a
/// WebAssembly function. Each operator's offset in the original binary and
/// the operator itself are passed to this function to provide more useful
/// error messages.
pub fn op(&mut self, offset: usize, operator: &Operator<'_>) -> Result<()> {
self.validator
.with_resources(&self.resources)
.visit_operator(offset, operator)
}
/// Function that must be called after the last opcode has been processed.
///
/// This will validate that the function was properly terminated with the
/// `end` opcode. If this function is not called then the function will not
/// be properly validated.
///
/// The `offset` provided to this function will be used as a position for an
/// error if validation fails.
pub fn finish(&mut self, offset: usize) -> Result<()> {
self.validator.finish(offset)
}
/// Returns the underlying module resources that this validator is using.
pub fn resources(&self) -> &T {
&self.resources
}
/// The index of the function within the module's function index space that
/// is being validated.
pub fn index(&self) -> u32 {
self.index
}
/// Returns the number of defined local variables in the function.
pub fn len_locals(&self) -> u32 {
self.validator.locals.len_locals()
}
/// Returns the type of the local variable at the given `index` if any.
pub fn get_local_type(&self, index: u32) -> Option<ValType> {
self.validator.locals.get(index)
}
/// Get the current height of the operand stack.
///
/// This returns the height of the whole operand stack for this function,
/// not just for the current control frame.
pub fn operand_stack_height(&self) -> u32 {
self.validator.operand_stack_height() as u32
}
/// Returns the optional value type of the value operand at the given
/// `depth` from the top of the operand stack.
///
/// - Returns `None` if the `depth` is out of bounds.
/// - Returns `Some(None)` if there is a value with unknown type
/// at the given `depth`.
///
/// # Note
///
/// A `depth` of 0 will refer to the last operand on the stack.
pub fn get_operand_type(&self, depth: usize) -> Option<Option<ValType>> {
self.validator.peek_operand_at(depth)
}
/// Returns the number of frames on the control flow stack.
///
/// This returns the height of the whole control stack for this function,
/// not just for the current control frame.
pub fn control_stack_height(&self) -> u32 {
self.validator.control_stack_height() as u32
}
/// Returns a shared reference to the control flow [`Frame`] of the
/// control flow stack at the given `depth` if any.
///
/// Returns `None` if the `depth` is out of bounds.
///
/// # Note
///
/// A `depth` of 0 will refer to the last frame on the stack.
pub fn get_control_frame(&self, depth: usize) -> Option<&Frame> {
self.validator.get_frame(depth)
}
/// Consumes this validator and returns the underlying allocations that
/// were used during the validation process.
///
/// The returned value here can be paired with
/// [`FuncToValidate::into_validator`] to reuse the allocations already
/// created by this validator.
pub fn into_allocations(self) -> FuncValidatorAllocations {
FuncValidatorAllocations(self.validator.into_allocations())
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::WasmFuncType;
struct EmptyResources;
impl WasmModuleResources for EmptyResources {
type FuncType = EmptyFuncType;
fn table_at(&self, _at: u32) -> Option<crate::TableType> {
todo!()
}
fn memory_at(&self, _at: u32) -> Option<crate::MemoryType> {
todo!()
}
fn tag_at(&self, _at: u32) -> Option<&Self::FuncType> {
todo!()
}
fn global_at(&self, _at: u32) -> Option<crate::GlobalType> {
todo!()
}
fn func_type_at(&self, _type_idx: u32) -> Option<&Self::FuncType> {
Some(&EmptyFuncType)
}
fn type_of_function(&self, _func_idx: u32) -> Option<&Self::FuncType> {
todo!()
}
fn element_type_at(&self, _at: u32) -> Option<ValType> {
todo!()
}
fn element_count(&self) -> u32 {
todo!()
}
fn data_count(&self) -> Option<u32> {
todo!()
}
fn is_function_referenced(&self, _idx: u32) -> bool {
todo!()
}
}
struct EmptyFuncType;
impl WasmFuncType for EmptyFuncType {
fn len_inputs(&self) -> usize {
0
}
fn len_outputs(&self) -> usize {
0
}
fn input_at(&self, _at: u32) -> Option<ValType> {
todo!()
}
fn output_at(&self, _at: u32) -> Option<ValType> {
todo!()
}
}
#[test]
fn operand_stack_height() {
let mut v = FuncToValidate::new(0, 0, EmptyResources, &Default::default())
.into_validator(Default::default());
// Initially zero values on the stack.
assert_eq!(v.operand_stack_height(), 0);
// Pushing a constant value makes use have one value on the stack.
assert!(v.op(0, &Operator::I32Const { value: 0 }).is_ok());
assert_eq!(v.operand_stack_height(), 1);
// Entering a new control block does not affect the stack height.
assert!(v
.op(
1,
&Operator::Block {
ty: crate::BlockType::Empty
}
)
.is_ok());
assert_eq!(v.operand_stack_height(), 1);
// Pushing another constant value makes use have two values on the stack.
assert!(v.op(2, &Operator::I32Const { value: 99 }).is_ok());
assert_eq!(v.operand_stack_height(), 2);
}
}
macro_rules! define_visit_operator {
($(@$proposal:ident $op:ident $({ $($arg:ident: $argty:ty),* })? => $visit:ident)*) => {
$(
fn $visit(&mut self, offset: usize $($(,$arg: $argty)*)?) -> Result<()> {
self.validator.with_resources(&self.resources)
.$visit(offset $($(,$arg)*)?)
}
)*
}
}
#[allow(unused_variables)]
impl<'a, T> VisitOperator<'a> for FuncValidator<T>
where
T: WasmModuleResources,
{
type Output = Result<()>;
for_each_operator!(define_visit_operator);
}