Constant wasmtime_component_util::REALLOC_AND_FREE
source · [−]pub const REALLOC_AND_FREE: &'static str = r#"
(global $last (mut i32) (i32.const 8))
(func $realloc (export "realloc")
(param $old_ptr i32)
(param $old_size i32)
(param $align i32)
(param $new_size i32)
(result i32)
;; Test if the old pointer is non-null
local.get $old_ptr
if
;; If the old size is bigger than the new size then
;; this is a shrink and transparently allow it
local.get $old_size
local.get $new_size
i32.gt_u
if
local.get $old_ptr
return
end
;; ... otherwise this is unimplemented
unreachable
end
;; align up `$last`
(global.set $last
(i32.and
(i32.add
(global.get $last)
(i32.add
(local.get $align)
(i32.const -1)))
(i32.xor
(i32.add
(local.get $align)
(i32.const -1))
(i32.const -1))))
;; save the current value of `$last` as the return value
global.get $last
;; ensure anything necessary is set to valid data by spraying a bit
;; pattern that is invalid
global.get $last
i32.const 0xde
local.get $new_size
memory.fill
;; bump our pointer
(global.set $last
(i32.add
(global.get $last)
(local.get $new_size)))
)
"#;
Expand description
A simple bump allocator which can be used with modules