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//! Definitions of runtime structures and metadata which are serialized into ELF
//! with `bincode` as part of a module's compilation process.
use crate::{
obj, DefinedFuncIndex, FuncIndex, FunctionLoc, MemoryInitialization, Module, ModuleTranslation,
PrimaryMap, Tunables, WasmFunctionInfo,
};
use anyhow::{bail, Result};
use object::write::{Object, SectionId, StandardSegment, WritableBuffer};
use object::SectionKind;
use serde_derive::{Deserialize, Serialize};
use std::convert::TryFrom;
use std::ops::Range;
use std::str;
use wasmtime_types::ModuleInternedTypeIndex;
/// Secondary in-memory results of function compilation.
#[derive(Serialize, Deserialize)]
pub struct CompiledFunctionInfo {
/// The [`WasmFunctionInfo`] for this function.
pub wasm_func_info: WasmFunctionInfo,
/// The [`FunctionLoc`] indicating the location of this function in the text
/// section of the compition artifact.
pub wasm_func_loc: FunctionLoc,
/// A trampoline for array callers (e.g. `Func::new`) calling into this function (if needed).
pub array_to_wasm_trampoline: Option<FunctionLoc>,
/// A trampoline for native callers (e.g. `Func::wrap`) calling into this function (if needed).
pub native_to_wasm_trampoline: Option<FunctionLoc>,
}
/// Secondary in-memory results of module compilation.
///
/// This opaque structure can be optionally passed back to
/// `CompiledModule::from_artifacts` to avoid decoding extra information there.
#[derive(Serialize, Deserialize)]
pub struct CompiledModuleInfo {
/// Type information about the compiled WebAssembly module.
pub module: Module,
/// Metadata about each compiled function.
pub funcs: PrimaryMap<DefinedFuncIndex, CompiledFunctionInfo>,
/// Sorted list, by function index, of names we have for this module.
pub func_names: Vec<FunctionName>,
/// Metadata about wasm-to-native trampolines. Used when exposing a native
/// callee (e.g. `Func::wrap`) to a Wasm caller. Sorted by signature index.
pub wasm_to_native_trampolines: Vec<(ModuleInternedTypeIndex, FunctionLoc)>,
/// General compilation metadata.
pub meta: Metadata,
}
/// The name of a function stored in the
/// [`ELF_NAME_DATA`](crate::obj::ELF_NAME_DATA) section.
#[derive(Serialize, Deserialize)]
pub struct FunctionName {
/// The Wasm function index of this function.
pub idx: FuncIndex,
/// The offset of the name in the
/// [`ELF_NAME_DATA`](crate::obj::ELF_NAME_DATA) section.
pub offset: u32,
/// The length of the name in bytes.
pub len: u32,
}
/// Metadata associated with a compiled ELF artifact.
#[derive(Serialize, Deserialize)]
pub struct Metadata {
/// Whether or not native debug information is available in `obj`
pub native_debug_info_present: bool,
/// Whether or not the original wasm module contained debug information that
/// we skipped and did not parse.
pub has_unparsed_debuginfo: bool,
/// Offset in the original wasm file to the code section.
pub code_section_offset: u64,
/// Whether or not custom wasm-specific dwarf sections were inserted into
/// the ELF image.
///
/// Note that even if this flag is `true` sections may be missing if they
/// weren't found in the original wasm module itself.
pub has_wasm_debuginfo: bool,
/// Dwarf sections and the offsets at which they're stored in the
/// ELF_WASMTIME_DWARF
pub dwarf: Vec<(u8, Range<u64>)>,
}
/// Helper structure to create an ELF file as a compilation artifact.
///
/// This structure exposes the process which Wasmtime will encode a core wasm
/// module into an ELF file, notably managing data sections and all that good
/// business going into the final file.
pub struct ObjectBuilder<'a> {
/// The `object`-crate-defined ELF file write we're using.
obj: Object<'a>,
/// General compilation configuration.
tunables: &'a Tunables,
/// The section identifier for "rodata" which is where wasm data segments
/// will go.
data: SectionId,
/// The section identifier for function name information, or otherwise where
/// the `name` custom section of wasm is copied into.
///
/// This is optional and lazily created on demand.
names: Option<SectionId>,
/// The section identifier for dwarf information copied from the original
/// wasm files.
///
/// This is optional and lazily created on demand.
dwarf: Option<SectionId>,
}
impl<'a> ObjectBuilder<'a> {
/// Creates a new builder for the `obj` specified.
pub fn new(mut obj: Object<'a>, tunables: &'a Tunables) -> ObjectBuilder<'a> {
let data = obj.add_section(
obj.segment_name(StandardSegment::Data).to_vec(),
obj::ELF_WASM_DATA.as_bytes().to_vec(),
SectionKind::ReadOnlyData,
);
ObjectBuilder {
obj,
tunables,
data,
names: None,
dwarf: None,
}
}
/// Completes compilation of the `translation` specified, inserting
/// everything necessary into the `Object` being built.
///
/// This function will consume the final results of compiling a wasm module
/// and finish the ELF image in-progress as part of `self.obj` by appending
/// any compiler-agnostic sections.
///
/// The auxiliary `CompiledModuleInfo` structure returned here has also been
/// serialized into the object returned, but if the caller will quickly
/// turn-around and invoke `CompiledModule::from_artifacts` after this then
/// the information can be passed to that method to avoid extra
/// deserialization. This is done to avoid a serialize-then-deserialize for
/// API calls like `Module::new` where the compiled module is immediately
/// going to be used.
///
/// The various arguments here are:
///
/// * `translation` - the core wasm translation that's being completed.
///
/// * `funcs` - compilation metadata about functions within the translation
/// as well as where the functions are located in the text section and any
/// associated trampolines.
///
/// * `wasm_to_native_trampolines` - list of all trampolines necessary for
/// Wasm callers calling native callees (e.g. `Func::wrap`). One for each
/// function signature in the module. Must be sorted by `SignatureIndex`.
///
/// Returns the `CompiledModuleInfo` corresponding to this core Wasm module
/// as a result of this append operation. This is then serialized into the
/// final artifact by the caller.
pub fn append(
&mut self,
translation: ModuleTranslation<'_>,
funcs: PrimaryMap<DefinedFuncIndex, CompiledFunctionInfo>,
wasm_to_native_trampolines: Vec<(ModuleInternedTypeIndex, FunctionLoc)>,
) -> Result<CompiledModuleInfo> {
let ModuleTranslation {
mut module,
debuginfo,
has_unparsed_debuginfo,
data,
data_align,
passive_data,
..
} = translation;
// Place all data from the wasm module into a section which will the
// source of the data later at runtime. This additionally keeps track of
// the offset of
let mut total_data_len = 0;
let data_offset = self
.obj
.append_section_data(self.data, &[], data_align.unwrap_or(1));
for (i, data) in data.iter().enumerate() {
// The first data segment has its alignment specified as the alignment
// for the entire section, but everything afterwards is adjacent so it
// has alignment of 1.
let align = if i == 0 { data_align.unwrap_or(1) } else { 1 };
self.obj.append_section_data(self.data, data, align);
total_data_len += data.len();
}
for data in passive_data.iter() {
self.obj.append_section_data(self.data, data, 1);
}
// If any names are present in the module then the `ELF_NAME_DATA` section
// is create and appended.
let mut func_names = Vec::new();
if debuginfo.name_section.func_names.len() > 0 {
let name_id = *self.names.get_or_insert_with(|| {
self.obj.add_section(
self.obj.segment_name(StandardSegment::Data).to_vec(),
obj::ELF_NAME_DATA.as_bytes().to_vec(),
SectionKind::ReadOnlyData,
)
});
let mut sorted_names = debuginfo.name_section.func_names.iter().collect::<Vec<_>>();
sorted_names.sort_by_key(|(idx, _name)| *idx);
for (idx, name) in sorted_names {
let offset = self.obj.append_section_data(name_id, name.as_bytes(), 1);
let offset = match u32::try_from(offset) {
Ok(offset) => offset,
Err(_) => bail!("name section too large (> 4gb)"),
};
let len = u32::try_from(name.len()).unwrap();
func_names.push(FunctionName {
idx: *idx,
offset,
len,
});
}
}
// Data offsets in `MemoryInitialization` are offsets within the
// `translation.data` list concatenated which is now present in the data
// segment that's appended to the object. Increase the offsets by
// `self.data_size` to account for any previously added module.
let data_offset = u32::try_from(data_offset).unwrap();
match &mut module.memory_initialization {
MemoryInitialization::Segmented(list) => {
for segment in list {
segment.data.start = segment.data.start.checked_add(data_offset).unwrap();
segment.data.end = segment.data.end.checked_add(data_offset).unwrap();
}
}
MemoryInitialization::Static { map } => {
for (_, segment) in map {
if let Some(segment) = segment {
segment.data.start = segment.data.start.checked_add(data_offset).unwrap();
segment.data.end = segment.data.end.checked_add(data_offset).unwrap();
}
}
}
}
// Data offsets for passive data are relative to the start of
// `translation.passive_data` which was appended to the data segment
// of this object, after active data in `translation.data`. Update the
// offsets to account prior modules added in addition to active data.
let data_offset = data_offset + u32::try_from(total_data_len).unwrap();
for (_, range) in module.passive_data_map.iter_mut() {
range.start = range.start.checked_add(data_offset).unwrap();
range.end = range.end.checked_add(data_offset).unwrap();
}
// Insert the wasm raw wasm-based debuginfo into the output, if
// requested. Note that this is distinct from the native debuginfo
// possibly generated by the native compiler, hence these sections
// getting wasm-specific names.
let mut dwarf = Vec::new();
if self.tunables.parse_wasm_debuginfo {
self.push_debug(&mut dwarf, &debuginfo.dwarf.debug_abbrev);
self.push_debug(&mut dwarf, &debuginfo.dwarf.debug_addr);
self.push_debug(&mut dwarf, &debuginfo.dwarf.debug_aranges);
self.push_debug(&mut dwarf, &debuginfo.dwarf.debug_info);
self.push_debug(&mut dwarf, &debuginfo.dwarf.debug_line);
self.push_debug(&mut dwarf, &debuginfo.dwarf.debug_line_str);
self.push_debug(&mut dwarf, &debuginfo.dwarf.debug_str);
self.push_debug(&mut dwarf, &debuginfo.dwarf.debug_str_offsets);
self.push_debug(&mut dwarf, &debuginfo.debug_ranges);
self.push_debug(&mut dwarf, &debuginfo.debug_rnglists);
}
// Sort this for binary-search-lookup later in `symbolize_context`.
dwarf.sort_by_key(|(id, _)| *id);
Ok(CompiledModuleInfo {
module,
funcs,
wasm_to_native_trampolines,
func_names,
meta: Metadata {
native_debug_info_present: self.tunables.generate_native_debuginfo,
has_unparsed_debuginfo,
code_section_offset: debuginfo.wasm_file.code_section_offset,
has_wasm_debuginfo: self.tunables.parse_wasm_debuginfo,
dwarf,
},
})
}
fn push_debug<'b, T>(&mut self, dwarf: &mut Vec<(u8, Range<u64>)>, section: &T)
where
T: gimli::Section<gimli::EndianSlice<'b, gimli::LittleEndian>>,
{
let data = section.reader().slice();
if data.is_empty() {
return;
}
let section_id = *self.dwarf.get_or_insert_with(|| {
self.obj.add_section(
self.obj.segment_name(StandardSegment::Debug).to_vec(),
obj::ELF_WASMTIME_DWARF.as_bytes().to_vec(),
SectionKind::Debug,
)
});
let offset = self.obj.append_section_data(section_id, data, 1);
dwarf.push((T::id() as u8, offset..offset + data.len() as u64));
}
/// Creates the `ELF_WASMTIME_INFO` section from the given serializable data
/// structure.
pub fn serialize_info<T>(&mut self, info: &T)
where
T: serde::Serialize,
{
let section = self.obj.add_section(
self.obj.segment_name(StandardSegment::Data).to_vec(),
obj::ELF_WASMTIME_INFO.as_bytes().to_vec(),
SectionKind::ReadOnlyData,
);
let data = bincode::serialize(info).unwrap();
self.obj.set_section_data(section, data, 1);
}
/// Serializes `self` into a buffer. This can be used for execution as well
/// as serialization.
pub fn finish<T: WritableBuffer>(self, t: &mut T) -> Result<()> {
self.obj.emit(t).map_err(|e| e.into())
}
}
/// A type which can be the result of serializing an object.
pub trait FinishedObject: Sized {
/// Emit the object as `Self`.
fn finish_object(obj: ObjectBuilder<'_>) -> Result<Self>;
}
impl FinishedObject for Vec<u8> {
fn finish_object(obj: ObjectBuilder<'_>) -> Result<Self> {
let mut result = ObjectVec::default();
obj.finish(&mut result)?;
return Ok(result.0);
#[derive(Default)]
struct ObjectVec(Vec<u8>);
impl WritableBuffer for ObjectVec {
fn len(&self) -> usize {
self.0.len()
}
fn reserve(&mut self, additional: usize) -> Result<(), ()> {
assert_eq!(self.0.len(), 0, "cannot reserve twice");
self.0 = Vec::with_capacity(additional);
Ok(())
}
fn resize(&mut self, new_len: usize) {
if new_len <= self.0.len() {
self.0.truncate(new_len)
} else {
self.0.extend(vec![0; new_len - self.0.len()])
}
}
fn write_bytes(&mut self, val: &[u8]) {
self.0.extend(val);
}
}
}
}