wasmtime_environ/component/info.rs
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// General runtime type-information about a component.
//
// Compared to the `Module` structure for core wasm this type is pretty
// significantly different. The core wasm `Module` corresponds roughly 1-to-1
// with the structure of the wasm module itself, but instead a `Component` is
// more of a "compiled" representation where the original structure is thrown
// away in favor of a more optimized representation. The considerations for this
// are:
//
// * This representation of a `Component` avoids the need to create a
// `PrimaryMap` of some form for each of the index spaces within a component.
// This is less so an issue about allocations and more so that this information
// generally just isn't needed any time after instantiation. Avoiding creating
// these altogether helps components be lighter weight at runtime and
// additionally accelerates instantiation.
//
// * Components can have arbitrary nesting and internally do instantiations via
// string-based matching. At instantiation-time, though, we want to do as few
// string-lookups in hash maps as much as we can since they're significantly
// slower than index-based lookups. Furthermore while the imports of a
// component are not statically known the rest of the structure of the
// component is statically known which enables the ability to track precisely
// what matches up where and do all the string lookups at compile time instead
// of instantiation time.
//
// * Finally by performing this sort of dataflow analysis we are capable of
// identifying what adapters need trampolines for compilation or fusion. For
// example this tracks when host functions are lowered which enables us to
// enumerate what trampolines are required to enter into a component.
// Additionally (eventually) this will track all of the "fused" adapter
// functions where a function from one component instance is lifted and then
// lowered into another component instance. Altogether this enables Wasmtime's
// AOT-compilation where the artifact from compilation is suitable for use in
// running the component without the support of a compiler at runtime.
//
// Note, however, that the current design of `Component` has fundamental
// limitations which it was not designed for. For example there is no feasible
// way to implement either importing or exporting a component itself from the
// root component. Currently we rely on the ability to have static knowledge of
// what's coming from the host which at this point can only be either functions
// or core wasm modules. Additionally one flat list of initializers for a
// component are produced instead of initializers-per-component which would
// otherwise be required to export a component from a component.
//
// For now this tradeoff is made as it aligns well with the intended use case
// for components in an embedding. This may need to be revisited though if the
// requirements of embeddings change over time.
use crate::component::*;
use crate::prelude::*;
use crate::{EntityIndex, PrimaryMap, WasmValType};
use serde_derive::{Deserialize, Serialize};
use wasmtime_types::ModuleInternedTypeIndex;
/// Metadata as a result of compiling a component.
pub struct ComponentTranslation {
/// Serializable information that will be emitted into the final artifact.
pub component: Component,
/// Metadata about required trampolines and what they're supposed to do.
pub trampolines: PrimaryMap<TrampolineIndex, Trampoline>,
}
/// Run-time-type-information about a `Component`, its structure, and how to
/// instantiate it.
///
/// This type is intended to mirror the `Module` type in this crate which
/// provides all the runtime information about the structure of a module and
/// how it works.
///
/// NB: Lots of the component model is not yet implemented in the runtime so
/// this is going to undergo a lot of churn.
#[derive(Default, Debug, Serialize, Deserialize)]
pub struct Component {
/// A list of typed values that this component imports.
///
/// Note that each name is given an `ImportIndex` here for the next map to
/// refer back to.
pub import_types: PrimaryMap<ImportIndex, (String, TypeDef)>,
/// A list of "flattened" imports that are used by this instance.
///
/// This import map represents extracting imports, as necessary, from the
/// general imported types by this component. The flattening here refers to
/// extracting items from instances. Currently the flat imports are either a
/// host function or a core wasm module.
///
/// For example if `ImportIndex(0)` pointed to an instance then this import
/// map represent extracting names from that map, for example extracting an
/// exported module or an exported function.
///
/// Each import item is keyed by a `RuntimeImportIndex` which is referred to
/// by types below whenever something refers to an import. The value for
/// each `RuntimeImportIndex` in this map is the `ImportIndex` for where
/// this items comes from (which can be associated with a name above in the
/// `import_types` array) as well as the list of export names if
/// `ImportIndex` refers to an instance. The export names array represents
/// recursively fetching names within an instance.
//
// TODO: this is probably a lot of `String` storage and may be something
// that needs optimization in the future. For example instead of lots of
// different `String` allocations this could instead be a pointer/length
// into one large string allocation for the entire component. Alternatively
// strings could otherwise be globally intern'd via some other mechanism to
// avoid `Linker`-specific intern-ing plus intern-ing here. Unsure what the
// best route is or whether such an optimization is even necessary here.
pub imports: PrimaryMap<RuntimeImportIndex, (ImportIndex, Vec<String>)>,
/// This component's own root exports from the component itself.
pub exports: NameMap<String, ExportIndex>,
/// All exports of this component and exported instances of this component.
///
/// This is indexed by `ExportIndex` for fast lookup and `Export::Instance`
/// will refer back into this list.
pub export_items: PrimaryMap<ExportIndex, Export>,
/// Initializers that must be processed when instantiating this component.
///
/// This list of initializers does not correspond directly to the component
/// itself. The general goal with this is that the recursive nature of
/// components is "flattened" with an array like this which is a linear
/// sequence of instructions of how to instantiate a component. This will
/// have instantiations, for example, in addition to entries which
/// initialize `VMComponentContext` fields with previously instantiated
/// instances.
pub initializers: Vec<GlobalInitializer>,
/// The number of runtime instances (maximum `RuntimeInstanceIndex`) created
/// when instantiating this component.
pub num_runtime_instances: u32,
/// Same as `num_runtime_instances`, but for `RuntimeComponentInstanceIndex`
/// instead.
pub num_runtime_component_instances: u32,
/// The number of runtime memories (maximum `RuntimeMemoryIndex`) needed to
/// instantiate this component.
///
/// Note that this many memories will be stored in the `VMComponentContext`
/// and each memory is intended to be unique (e.g. the same memory isn't
/// stored in two different locations).
pub num_runtime_memories: u32,
/// The number of runtime reallocs (maximum `RuntimeReallocIndex`) needed to
/// instantiate this component.
///
/// Note that this many function pointers will be stored in the
/// `VMComponentContext`.
pub num_runtime_reallocs: u32,
/// Same as `num_runtime_reallocs`, but for post-return functions.
pub num_runtime_post_returns: u32,
/// WebAssembly type signature of all trampolines.
pub trampolines: PrimaryMap<TrampolineIndex, ModuleInternedTypeIndex>,
/// The number of lowered host functions (maximum `LoweredIndex`) needed to
/// instantiate this component.
pub num_lowerings: u32,
/// Maximal number of tables that required at runtime for resource-related
/// information in this component.
pub num_resource_tables: usize,
/// Total number of resources both imported and defined within this
/// component.
pub num_resources: u32,
/// Metadata about imported resources and where they are within the runtime
/// imports array.
///
/// This map is only as large as the number of imported resources.
pub imported_resources: PrimaryMap<ResourceIndex, RuntimeImportIndex>,
/// Metadata about which component instances defined each resource within
/// this component.
///
/// This is used to determine which set of instance flags are inspected when
/// testing reentrance.
pub defined_resource_instances: PrimaryMap<DefinedResourceIndex, RuntimeComponentInstanceIndex>,
}
impl Component {
/// Attempts to convert a resource index into a defined index.
///
/// Returns `None` if `idx` is for an imported resource in this component or
/// `Some` if it's a locally defined resource.
pub fn defined_resource_index(&self, idx: ResourceIndex) -> Option<DefinedResourceIndex> {
let idx = idx
.as_u32()
.checked_sub(self.imported_resources.len() as u32)?;
Some(DefinedResourceIndex::from_u32(idx))
}
/// Converts a defined resource index to a component-local resource index
/// which includes all imports.
pub fn resource_index(&self, idx: DefinedResourceIndex) -> ResourceIndex {
ResourceIndex::from_u32(self.imported_resources.len() as u32 + idx.as_u32())
}
}
/// GlobalInitializer instructions to get processed when instantiating a component
///
/// The variants of this enum are processed during the instantiation phase of
/// a component in-order from front-to-back. These are otherwise emitted as a
/// component is parsed and read and translated.
//
// FIXME(#2639) if processing this list is ever a bottleneck we could
// theoretically use cranelift to compile an initialization function which
// performs all of these duties for us and skips the overhead of interpreting
// all of these instructions.
#[derive(Debug, Serialize, Deserialize)]
pub enum GlobalInitializer {
/// A core wasm module is being instantiated.
///
/// This will result in a new core wasm instance being created, which may
/// involve running the `start` function of the instance as well if it's
/// specified. This largely delegates to the same standard instantiation
/// process as the rest of the core wasm machinery already uses.
InstantiateModule(InstantiateModule),
/// A host function is being lowered, creating a core wasm function.
///
/// This initializer entry is intended to be used to fill out the
/// `VMComponentContext` and information about this lowering such as the
/// cranelift-compiled trampoline function pointer, the host function
/// pointer the trampoline calls, and the canonical ABI options.
LowerImport {
/// The index of the lowered function that's being created.
///
/// This is guaranteed to be the `n`th `LowerImport` instruction
/// if the index is `n`.
index: LoweredIndex,
/// The index of the imported host function that is being lowered.
///
/// It's guaranteed that this `RuntimeImportIndex` points to a function.
import: RuntimeImportIndex,
},
/// A core wasm linear memory is going to be saved into the
/// `VMComponentContext`.
///
/// This instruction indicates that the `index`th core wasm linear memory
/// needs to be extracted from the `export` specified, a pointer to a
/// previously created module instance, and stored into the
/// `VMComponentContext` at the `index` specified. This lowering is then
/// used in the future by pointers from `CanonicalOptions`.
ExtractMemory(ExtractMemory),
/// Same as `ExtractMemory`, except it's extracting a function pointer to be
/// used as a `realloc` function.
ExtractRealloc(ExtractRealloc),
/// Same as `ExtractMemory`, except it's extracting a function pointer to be
/// used as a `post-return` function.
ExtractPostReturn(ExtractPostReturn),
/// Declares a new defined resource within this component.
///
/// Contains information about the destructor, for example.
Resource(Resource),
}
/// Metadata for extraction of a memory of what's being extracted and where it's
/// going.
#[derive(Debug, Serialize, Deserialize)]
pub struct ExtractMemory {
/// The index of the memory being defined.
pub index: RuntimeMemoryIndex,
/// Where this memory is being extracted from.
pub export: CoreExport<MemoryIndex>,
}
/// Same as `ExtractMemory` but for the `realloc` canonical option.
#[derive(Debug, Serialize, Deserialize)]
pub struct ExtractRealloc {
/// The index of the realloc being defined.
pub index: RuntimeReallocIndex,
/// Where this realloc is being extracted from.
pub def: CoreDef,
}
/// Same as `ExtractMemory` but for the `post-return` canonical option.
#[derive(Debug, Serialize, Deserialize)]
pub struct ExtractPostReturn {
/// The index of the post-return being defined.
pub index: RuntimePostReturnIndex,
/// Where this post-return is being extracted from.
pub def: CoreDef,
}
/// Different methods of instantiating a core wasm module.
#[derive(Debug, Serialize, Deserialize)]
pub enum InstantiateModule {
/// A module defined within this component is being instantiated.
///
/// Note that this is distinct from the case of imported modules because the
/// order of imports required is statically known and can be pre-calculated
/// to avoid string lookups related to names at runtime, represented by the
/// flat list of arguments here.
Static(StaticModuleIndex, Box<[CoreDef]>),
/// An imported module is being instantiated.
///
/// This is similar to `Upvar` but notably the imports are provided as a
/// two-level named map since import resolution order needs to happen at
/// runtime.
Import(
RuntimeImportIndex,
IndexMap<String, IndexMap<String, CoreDef>>,
),
}
/// Definition of a core wasm item and where it can come from within a
/// component.
///
/// Note that this is sort of a result of data-flow-like analysis on a component
/// during compile time of the component itself. References to core wasm items
/// are "compiled" to either referring to a previous instance or to some sort of
/// lowered host import.
#[derive(Debug, Clone, Serialize, Deserialize, Hash, Eq, PartialEq)]
pub enum CoreDef {
/// This item refers to an export of a previously instantiated core wasm
/// instance.
Export(CoreExport<EntityIndex>),
/// This is a reference to a wasm global which represents the
/// runtime-managed flags for a wasm instance.
InstanceFlags(RuntimeComponentInstanceIndex),
/// This is a reference to a Cranelift-generated trampoline which is
/// described in the `trampolines` array.
Trampoline(TrampolineIndex),
}
impl<T> From<CoreExport<T>> for CoreDef
where
EntityIndex: From<T>,
{
fn from(export: CoreExport<T>) -> CoreDef {
CoreDef::Export(export.map_index(|i| i.into()))
}
}
/// Identifier of an exported item from a core WebAssembly module instance.
///
/// Note that the `T` here is the index type for exports which can be
/// identified by index. The `T` is monomorphized with types like
/// [`EntityIndex`] or [`FuncIndex`].
#[derive(Debug, Clone, Serialize, Deserialize, Hash, Eq, PartialEq)]
pub struct CoreExport<T> {
/// The instance that this item is located within.
///
/// Note that this is intended to index the `instances` map within a
/// component. It's validated ahead of time that all instance pointers
/// refer only to previously-created instances.
pub instance: RuntimeInstanceIndex,
/// The item that this export is referencing, either by name or by index.
pub item: ExportItem<T>,
}
impl<T> CoreExport<T> {
/// Maps the index type `T` to another type `U` if this export item indeed
/// refers to an index `T`.
pub fn map_index<U>(self, f: impl FnOnce(T) -> U) -> CoreExport<U> {
CoreExport {
instance: self.instance,
item: match self.item {
ExportItem::Index(i) => ExportItem::Index(f(i)),
ExportItem::Name(s) => ExportItem::Name(s),
},
}
}
}
/// An index at which to find an item within a runtime instance.
#[derive(Debug, Clone, Serialize, Deserialize, Hash, Eq, PartialEq)]
pub enum ExportItem<T> {
/// An exact index that the target can be found at.
///
/// This is used where possible to avoid name lookups at runtime during the
/// instantiation process. This can only be used on instances where the
/// module was statically known at compile time, however.
Index(T),
/// An item which is identified by a name, so at runtime we need to
/// perform a name lookup to determine the index that the item is located
/// at.
///
/// This is used for instantiations of imported modules, for example, since
/// the precise shape of the module is not known.
Name(String),
}
/// Possible exports from a component.
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum Export {
/// A lifted function being exported which is an adaptation of a core wasm
/// function.
LiftedFunction {
/// The component function type of the function being created.
ty: TypeFuncIndex,
/// Which core WebAssembly export is being lifted.
func: CoreDef,
/// Any options, if present, associated with this lifting.
options: CanonicalOptions,
},
/// A module defined within this component is exported.
ModuleStatic {
/// The type of this module
ty: TypeModuleIndex,
/// Which module this is referring to.
index: StaticModuleIndex,
},
/// A module imported into this component is exported.
ModuleImport {
/// Module type index
ty: TypeModuleIndex,
/// Module runtime import index
import: RuntimeImportIndex,
},
/// A nested instance is being exported which has recursively defined
/// `Export` items.
Instance {
/// Instance type index, if such is assigned
ty: TypeComponentInstanceIndex,
/// Instance export map
exports: NameMap<String, ExportIndex>,
},
/// An exported type from a component or instance, currently only
/// informational.
Type(TypeDef),
}
/// Canonical ABI options associated with a lifted or lowered function.
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CanonicalOptions {
/// The component instance that this bundle was associated with.
pub instance: RuntimeComponentInstanceIndex,
/// The encoding used for strings.
pub string_encoding: StringEncoding,
/// The memory used by these options, if specified.
pub memory: Option<RuntimeMemoryIndex>,
/// The realloc function used by these options, if specified.
pub realloc: Option<RuntimeReallocIndex>,
/// The post-return function used by these options, if specified.
pub post_return: Option<RuntimePostReturnIndex>,
}
/// Possible encodings of strings within the component model.
//
// Note that the `repr(u8)` is load-bearing here since this is used in an
// `extern "C" fn()` function argument which is called from cranelift-compiled
// code so we must know the representation of this.
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
#[allow(missing_docs)]
#[repr(u8)]
pub enum StringEncoding {
Utf8,
Utf16,
CompactUtf16,
}
/// Possible transcoding operations that must be provided by the host.
///
/// Note that each transcoding operation may have a unique signature depending
/// on the precise operation.
#[allow(missing_docs)]
#[derive(Debug, Copy, Clone, Hash, Eq, PartialEq)]
pub enum Transcode {
Copy(FixedEncoding),
Latin1ToUtf16,
Latin1ToUtf8,
Utf16ToCompactProbablyUtf16,
Utf16ToCompactUtf16,
Utf16ToLatin1,
Utf16ToUtf8,
Utf8ToCompactUtf16,
Utf8ToLatin1,
Utf8ToUtf16,
}
impl Transcode {
/// Get this transcoding's symbol fragment.
pub fn symbol_fragment(&self) -> &'static str {
match self {
Transcode::Copy(x) => match x {
FixedEncoding::Utf8 => "copy_utf8",
FixedEncoding::Utf16 => "copy_utf16",
FixedEncoding::Latin1 => "copy_latin1",
},
Transcode::Latin1ToUtf16 => "latin1_to_utf16",
Transcode::Latin1ToUtf8 => "latin1_to_utf8",
Transcode::Utf16ToCompactProbablyUtf16 => "utf16_to_compact_probably_utf16",
Transcode::Utf16ToCompactUtf16 => "utf16_to_compact_utf16",
Transcode::Utf16ToLatin1 => "utf16_to_latin1",
Transcode::Utf16ToUtf8 => "utf16_to_utf8",
Transcode::Utf8ToCompactUtf16 => "utf8_to_compact_utf16",
Transcode::Utf8ToLatin1 => "utf8_to_latin1",
Transcode::Utf8ToUtf16 => "utf8_to_utf16",
}
}
/// Returns a human-readable description for this transcoding operation.
pub fn desc(&self) -> &'static str {
match self {
Transcode::Copy(FixedEncoding::Utf8) => "utf8-to-utf8",
Transcode::Copy(FixedEncoding::Utf16) => "utf16-to-utf16",
Transcode::Copy(FixedEncoding::Latin1) => "latin1-to-latin1",
Transcode::Latin1ToUtf16 => "latin1-to-utf16",
Transcode::Latin1ToUtf8 => "latin1-to-utf8",
Transcode::Utf16ToCompactProbablyUtf16 => "utf16-to-compact-probably-utf16",
Transcode::Utf16ToCompactUtf16 => "utf16-to-compact-utf16",
Transcode::Utf16ToLatin1 => "utf16-to-latin1",
Transcode::Utf16ToUtf8 => "utf16-to-utf8",
Transcode::Utf8ToCompactUtf16 => "utf8-to-compact-utf16",
Transcode::Utf8ToLatin1 => "utf8-to-latin1",
Transcode::Utf8ToUtf16 => "utf8-to-utf16",
}
}
}
#[derive(Debug, Copy, Clone, Hash, Eq, PartialEq, Serialize, Deserialize)]
#[allow(missing_docs)]
pub enum FixedEncoding {
Utf8,
Utf16,
Latin1,
}
impl FixedEncoding {
/// Returns the byte width of unit loads/stores for this encoding, for
/// example the unit length is multiplied by this return value to get the
/// byte width of a string.
pub fn width(&self) -> u8 {
match self {
FixedEncoding::Utf8 => 1,
FixedEncoding::Utf16 => 2,
FixedEncoding::Latin1 => 1,
}
}
}
/// Description of a new resource declared in a `GlobalInitializer::Resource`
/// variant.
///
/// This will have the effect of initializing runtime state for this resource,
/// namely the destructor is fetched and stored.
#[derive(Debug, Serialize, Deserialize)]
pub struct Resource {
/// The local index of the resource being defined.
pub index: DefinedResourceIndex,
/// Core wasm representation of this resource.
pub rep: WasmValType,
/// Optionally-specified destructor and where it comes from.
pub dtor: Option<CoreDef>,
/// Which component instance this resource logically belongs to.
pub instance: RuntimeComponentInstanceIndex,
}
/// A list of all possible trampolines that may be required to compile a
/// component completely.
///
/// These trampolines are used often as core wasm definitions and require
/// Cranelift support to generate these functions. Each trampoline serves a
/// different purpose for implementing bits and pieces of the component model.
///
/// All trampolines have a core wasm function signature associated with them
/// which is stored in the `Component::trampolines` array.
///
/// Note that this type does not implement `Serialize` or `Deserialize` and
/// that's intentional as this isn't stored in the final compilation artifact.
pub enum Trampoline {
/// Description of a lowered import used in conjunction with
/// `GlobalInitializer::LowerImport`.
LowerImport {
/// The runtime lowering state that this trampoline will access.
index: LoweredIndex,
/// The type of the function that is being lowered, as perceived by the
/// component doing the lowering.
lower_ty: TypeFuncIndex,
/// The canonical ABI options used when lowering this function specified
/// in the original component.
options: CanonicalOptions,
},
/// Information about a string transcoding function required by an adapter
/// module.
///
/// A transcoder is used when strings are passed between adapter modules,
/// optionally changing string encodings at the same time. The transcoder is
/// implemented in a few different layers:
///
/// * Each generated adapter module has some glue around invoking the
/// transcoder represented by this item. This involves bounds-checks and
/// handling `realloc` for example.
/// * Each transcoder gets a cranelift-generated trampoline which has the
/// appropriate signature for the adapter module in question. Existence of
/// this initializer indicates that this should be compiled by Cranelift.
/// * The cranelift-generated trampoline will invoke a "transcoder libcall"
/// which is implemented natively in Rust that has a signature independent
/// of memory64 configuration options for example.
Transcoder {
/// The transcoding operation being performed.
op: Transcode,
/// The linear memory that the string is being read from.
from: RuntimeMemoryIndex,
/// Whether or not the source linear memory is 64-bit or not.
from64: bool,
/// The linear memory that the string is being written to.
to: RuntimeMemoryIndex,
/// Whether or not the destination linear memory is 64-bit or not.
to64: bool,
},
/// A small adapter which simply traps, used for degenerate lift/lower
/// combinations.
AlwaysTrap,
/// A `resource.new` intrinsic which will inject a new resource into the
/// table specified.
ResourceNew(TypeResourceTableIndex),
/// Same as `ResourceNew`, but for the `resource.rep` intrinsic.
ResourceRep(TypeResourceTableIndex),
/// Same as `ResourceNew`, but for the `resource.drop` intrinsic.
ResourceDrop(TypeResourceTableIndex),
/// An intrinsic used by FACT-generated modules which will transfer an owned
/// resource from one table to another. Used in component-to-component
/// adapter trampolines.
ResourceTransferOwn,
/// Same as `ResourceTransferOwn` but for borrows.
ResourceTransferBorrow,
/// An intrinsic used by FACT-generated modules which indicates that a call
/// is being entered and resource-related metadata needs to be configured.
///
/// Note that this is currently only invoked when borrowed resources are
/// detected, otherwise this is "optimized out".
ResourceEnterCall,
/// Same as `ResourceEnterCall` except for when exiting a call.
ResourceExitCall,
}
impl Trampoline {
/// Returns the name to use for the symbol of this trampoline in the final
/// compiled artifact
pub fn symbol_name(&self) -> String {
use Trampoline::*;
match self {
LowerImport { index, .. } => {
format!("component-lower-import[{}]", index.as_u32())
}
Transcoder {
op, from64, to64, ..
} => {
let op = op.symbol_fragment();
let from = if *from64 { "64" } else { "32" };
let to = if *to64 { "64" } else { "32" };
format!("component-transcode-{op}-m{from}-m{to}")
}
AlwaysTrap => format!("component-always-trap"),
ResourceNew(i) => format!("component-resource-new[{}]", i.as_u32()),
ResourceRep(i) => format!("component-resource-rep[{}]", i.as_u32()),
ResourceDrop(i) => format!("component-resource-drop[{}]", i.as_u32()),
ResourceTransferOwn => format!("component-resource-transfer-own"),
ResourceTransferBorrow => format!("component-resource-transfer-borrow"),
ResourceEnterCall => format!("component-resource-enter-call"),
ResourceExitCall => format!("component-resource-exit-call"),
}
}
}