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use crate::imports::Imports;
use crate::instance::{Instance, InstanceHandle};
use crate::memory::Memory;
use crate::mpk::ProtectionKey;
use crate::table::Table;
use crate::{CompiledModuleId, ModuleRuntimeInfo, Store};
use anyhow::{anyhow, bail, Result};
use std::{alloc, any::Any, mem, ptr, sync::Arc};
use wasmtime_environ::{
DefinedMemoryIndex, DefinedTableIndex, HostPtr, InitMemory, MemoryInitialization,
MemoryInitializer, MemoryPlan, Module, PrimaryMap, TableInitialValue, TablePlan, TableSegment,
Trap, VMOffsets, WasmType, WASM_PAGE_SIZE,
};
#[cfg(feature = "component-model")]
use wasmtime_environ::{
component::{Component, VMComponentOffsets},
StaticModuleIndex,
};
mod on_demand;
pub use self::on_demand::OnDemandInstanceAllocator;
#[cfg(feature = "pooling-allocator")]
mod pooling;
#[cfg(feature = "pooling-allocator")]
pub use self::pooling::{InstanceLimits, PoolingInstanceAllocator, PoolingInstanceAllocatorConfig};
/// Represents a request for a new runtime instance.
pub struct InstanceAllocationRequest<'a> {
/// The info related to the compiled version of this module,
/// needed for instantiation: function metadata, JIT code
/// addresses, precomputed images for lazy memory and table
/// initialization, and the like. This Arc is cloned and held for
/// the lifetime of the instance.
pub runtime_info: &'a Arc<dyn ModuleRuntimeInfo>,
/// The imports to use for the instantiation.
pub imports: Imports<'a>,
/// The host state to associate with the instance.
pub host_state: Box<dyn Any + Send + Sync>,
/// A pointer to the "store" for this instance to be allocated. The store
/// correlates with the `Store` in wasmtime itself, and lots of contextual
/// information about the execution of wasm can be learned through the
/// store.
///
/// Note that this is a raw pointer and has a static lifetime, both of which
/// are a bit of a lie. This is done purely so a store can learn about
/// itself when it gets called as a host function, and additionally so this
/// runtime can access internals as necessary (such as the
/// VMExternRefActivationsTable or the resource limiter methods).
///
/// Note that this ends up being a self-pointer to the instance when stored.
/// The reason is that the instance itself is then stored within the store.
/// We use a number of `PhantomPinned` declarations to indicate this to the
/// compiler. More info on this in `wasmtime/src/store.rs`
pub store: StorePtr,
/// Indicates '--wmemcheck' flag.
pub wmemcheck: bool,
/// Request that the instance's memories be protected by a specific
/// protection key.
pub pkey: Option<ProtectionKey>,
}
/// A pointer to a Store. This Option<*mut dyn Store> is wrapped in a struct
/// so that the function to create a &mut dyn Store is a method on a member of
/// InstanceAllocationRequest, rather than on a &mut InstanceAllocationRequest
/// itself, because several use-sites require a split mut borrow on the
/// InstanceAllocationRequest.
pub struct StorePtr(Option<*mut dyn Store>);
impl StorePtr {
/// A pointer to no Store.
pub fn empty() -> Self {
Self(None)
}
/// A pointer to a Store.
pub fn new(ptr: *mut dyn Store) -> Self {
Self(Some(ptr))
}
/// The raw contents of this struct
pub fn as_raw(&self) -> Option<*mut dyn Store> {
self.0.clone()
}
/// Use the StorePtr as a mut ref to the Store.
///
/// Safety: must not be used outside the original lifetime of the borrow.
pub(crate) unsafe fn get(&mut self) -> Option<&mut dyn Store> {
match self.0 {
Some(ptr) => Some(&mut *ptr),
None => None,
}
}
}
/// The index of a memory allocation within an `InstanceAllocator`.
#[derive(Clone, Copy, Debug, Eq, PartialEq, PartialOrd, Ord)]
pub struct MemoryAllocationIndex(u32);
impl Default for MemoryAllocationIndex {
fn default() -> Self {
// A default `MemoryAllocationIndex` that can be used with
// `InstanceAllocator`s that don't actually need indices.
MemoryAllocationIndex(u32::MAX)
}
}
impl MemoryAllocationIndex {
/// Get the underlying index of this `MemoryAllocationIndex`.
pub fn index(&self) -> usize {
self.0 as usize
}
}
/// The index of a table allocation within an `InstanceAllocator`.
#[derive(Clone, Copy, Debug, Eq, PartialEq, PartialOrd, Ord)]
pub struct TableAllocationIndex(u32);
impl Default for TableAllocationIndex {
fn default() -> Self {
// A default `TableAllocationIndex` that can be used with
// `InstanceAllocator`s that don't actually need indices.
TableAllocationIndex(u32::MAX)
}
}
impl TableAllocationIndex {
/// Get the underlying index of this `TableAllocationIndex`.
pub fn index(&self) -> usize {
self.0 as usize
}
}
/// Trait that represents the hooks needed to implement an instance allocator.
///
/// Implement this trait when implementing new instance allocators, but don't
/// use this trait when you need an instance allocator. Instead use the
/// `InstanceAllocator` trait for that, which has additional helper methods and
/// a blanket implementation for all types that implement this trait.
///
/// # Safety
///
/// This trait is unsafe as it requires knowledge of Wasmtime's runtime
/// internals to implement correctly.
pub unsafe trait InstanceAllocatorImpl {
/// Validate whether a component (including all of its contained core
/// modules) is allocatable by this instance allocator.
#[cfg(feature = "component-model")]
fn validate_component_impl<'a>(
&self,
component: &Component,
offsets: &VMComponentOffsets<HostPtr>,
get_module: &'a dyn Fn(StaticModuleIndex) -> &'a Module,
) -> Result<()>;
/// Validate whether a module is allocatable by this instance allocator.
fn validate_module_impl(&self, module: &Module, offsets: &VMOffsets<HostPtr>) -> Result<()>;
/// Increment the count of concurrent component instances that are currently
/// allocated, if applicable.
///
/// Not all instance allocators will have limits for the maximum number of
/// concurrent component instances that can be live at the same time, and
/// these allocators may implement this method with a no-op.
//
// Note: It would be nice to have an associated type that on construction
// does the increment and on drop does the decrement but there are two
// problems with this:
//
// 1. This trait's implementations are always used as trait objects, and
// associated types are not object safe.
//
// 2. We would want a parameterized `Drop` implementation so that we could
// pass in the `InstanceAllocatorImpl` on drop, but this doesn't exist in
// Rust. Therefore, we would be forced to add reference counting and
// stuff like that to keep a handle on the instance allocator from this
// theoretical type. That's a bummer.
fn increment_component_instance_count(&self) -> Result<()>;
/// The dual of `increment_component_instance_count`.
fn decrement_component_instance_count(&self);
/// Increment the count of concurrent core module instances that are
/// currently allocated, if applicable.
///
/// Not all instance allocators will have limits for the maximum number of
/// concurrent core module instances that can be live at the same time, and
/// these allocators may implement this method with a no-op.
fn increment_core_instance_count(&self) -> Result<()>;
/// The dual of `increment_core_instance_count`.
fn decrement_core_instance_count(&self);
/// Allocate a memory for an instance.
///
/// # Unsafety
///
/// The memory and its associated module must have already been validated by
/// `Self::validate_module` and passed that validation.
unsafe fn allocate_memory(
&self,
request: &mut InstanceAllocationRequest,
memory_plan: &MemoryPlan,
memory_index: DefinedMemoryIndex,
) -> Result<(MemoryAllocationIndex, Memory)>;
/// Deallocate an instance's previously allocated memory.
///
/// # Unsafety
///
/// The memory must have previously been allocated by
/// `Self::allocate_memory`, be at the given index, and must currently be
/// allocated. It must never be used again.
unsafe fn deallocate_memory(
&self,
memory_index: DefinedMemoryIndex,
allocation_index: MemoryAllocationIndex,
memory: Memory,
);
/// Allocate a table for an instance.
///
/// # Unsafety
///
/// The table and its associated module must have already been validated by
/// `Self::validate_module` and passed that validation.
unsafe fn allocate_table(
&self,
req: &mut InstanceAllocationRequest,
table_plan: &TablePlan,
table_index: DefinedTableIndex,
) -> Result<(TableAllocationIndex, Table)>;
/// Deallocate an instance's previously allocated table.
///
/// # Unsafety
///
/// The table must have previously been allocated by `Self::allocate_table`,
/// be at the given index, and must currently be allocated. It must never be
/// used again.
unsafe fn deallocate_table(
&self,
table_index: DefinedTableIndex,
allocation_index: TableAllocationIndex,
table: Table,
);
/// Allocates a fiber stack for calling async functions on.
#[cfg(feature = "async")]
fn allocate_fiber_stack(&self) -> Result<wasmtime_fiber::FiberStack>;
/// Deallocates a fiber stack that was previously allocated with
/// `allocate_fiber_stack`.
///
/// # Safety
///
/// The provided stack is required to have been allocated with
/// `allocate_fiber_stack`.
#[cfg(feature = "async")]
unsafe fn deallocate_fiber_stack(&self, stack: &wasmtime_fiber::FiberStack);
/// Purges all lingering resources related to `module` from within this
/// allocator.
///
/// Primarily present for the pooling allocator to remove mappings of
/// this module from slots in linear memory.
fn purge_module(&self, module: CompiledModuleId);
/// Use the next available protection key.
///
/// The pooling allocator can use memory protection keys (MPK) for
/// compressing the guard regions protecting against OOB. Each
/// pool-allocated store needs its own key.
fn next_available_pkey(&self) -> Option<ProtectionKey>;
/// Restrict access to memory regions protected by `pkey`.
///
/// This is useful for the pooling allocator, which can use memory
/// protection keys (MPK). Note: this may still allow access to other
/// protection keys, such as the default kernel key; see implementations of
/// this.
fn restrict_to_pkey(&self, pkey: ProtectionKey);
/// Allow access to memory regions protected by any protection key.
fn allow_all_pkeys(&self);
}
/// A thing that can allocate instances.
///
/// Don't implement this trait directly, instead implement
/// `InstanceAllocatorImpl` and you'll get this trait for free via a blanket
/// impl.
pub trait InstanceAllocator: InstanceAllocatorImpl {
/// Validate whether a component (including all of its contained core
/// modules) is allocatable with this instance allocator.
#[cfg(feature = "component-model")]
fn validate_component<'a>(
&self,
component: &Component,
offsets: &VMComponentOffsets<HostPtr>,
get_module: &'a dyn Fn(StaticModuleIndex) -> &'a Module,
) -> Result<()> {
InstanceAllocatorImpl::validate_component_impl(self, component, offsets, get_module)
}
/// Validate whether a core module is allocatable with this instance
/// allocator.
fn validate_module(&self, module: &Module, offsets: &VMOffsets<HostPtr>) -> Result<()> {
InstanceAllocatorImpl::validate_module_impl(self, module, offsets)
}
/// Allocates a fresh `InstanceHandle` for the `req` given.
///
/// This will allocate memories and tables internally from this allocator
/// and weave that altogether into a final and complete `InstanceHandle`
/// ready to be registered with a store.
///
/// Note that the returned instance must still have `.initialize(..)` called
/// on it to complete the instantiation process.
///
/// # Unsafety
///
/// The request's associated module, memories, tables, and vmctx must have
/// already have been validated by `Self::validate_module`.
unsafe fn allocate_module(
&self,
mut request: InstanceAllocationRequest,
) -> Result<InstanceHandle> {
let module = request.runtime_info.module();
#[cfg(debug_assertions)]
InstanceAllocatorImpl::validate_module_impl(self, module, request.runtime_info.offsets())
.expect("module should have already been validated before allocation");
self.increment_core_instance_count()?;
let num_defined_memories = module.memory_plans.len() - module.num_imported_memories;
let mut memories = PrimaryMap::with_capacity(num_defined_memories);
let num_defined_tables = module.table_plans.len() - module.num_imported_tables;
let mut tables = PrimaryMap::with_capacity(num_defined_tables);
match (|| {
self.allocate_memories(&mut request, &mut memories)?;
self.allocate_tables(&mut request, &mut tables)?;
Ok(())
})() {
Ok(_) => Ok(Instance::new(
request,
memories,
tables,
&module.memory_plans,
)),
Err(e) => {
self.deallocate_memories(&mut memories);
self.deallocate_tables(&mut tables);
self.decrement_core_instance_count();
Err(e)
}
}
}
/// Deallocates the provided instance.
///
/// This will null-out the pointer within `handle` and otherwise reclaim
/// resources such as tables, memories, and the instance memory itself.
///
/// # Unsafety
///
/// The instance must have previously been allocated by `Self::allocate`.
unsafe fn deallocate_module(&self, handle: &mut InstanceHandle) {
self.deallocate_memories(&mut handle.instance_mut().memories);
self.deallocate_tables(&mut handle.instance_mut().tables);
let layout = Instance::alloc_layout(handle.instance().offsets());
let ptr = handle.instance.take().unwrap();
ptr::drop_in_place(ptr.as_ptr());
alloc::dealloc(ptr.as_ptr().cast(), layout);
self.decrement_core_instance_count();
}
/// Allocate the memories for the given instance allocation request, pushing
/// them into `memories`.
///
/// # Unsafety
///
/// The request's associated module and memories must have previously been
/// validated by `Self::validate_module`.
unsafe fn allocate_memories(
&self,
request: &mut InstanceAllocationRequest,
memories: &mut PrimaryMap<DefinedMemoryIndex, (MemoryAllocationIndex, Memory)>,
) -> Result<()> {
let module = request.runtime_info.module();
#[cfg(debug_assertions)]
InstanceAllocatorImpl::validate_module_impl(self, module, request.runtime_info.offsets())
.expect("module should have already been validated before allocation");
for (memory_index, memory_plan) in module
.memory_plans
.iter()
.skip(module.num_imported_memories)
{
let memory_index = module
.defined_memory_index(memory_index)
.expect("should be a defined memory since we skipped imported ones");
memories.push(self.allocate_memory(request, memory_plan, memory_index)?);
}
Ok(())
}
/// Deallocate all the memories in the given primary map.
///
/// # Unsafety
///
/// The memories must have previously been allocated by
/// `Self::allocate_memories`.
unsafe fn deallocate_memories(
&self,
memories: &mut PrimaryMap<DefinedMemoryIndex, (MemoryAllocationIndex, Memory)>,
) {
for (memory_index, (allocation_index, memory)) in mem::take(memories) {
// Because deallocating memory is infallible, we don't need to worry
// about leaking subsequent memories if the first memory failed to
// deallocate. If deallocating memory ever becomes fallible, we will
// need to be careful here!
self.deallocate_memory(memory_index, allocation_index, memory);
}
}
/// Allocate tables for the given instance allocation request, pushing them
/// into `tables`.
///
/// # Unsafety
///
/// The request's associated module and tables must have previously been
/// validated by `Self::validate_module`.
unsafe fn allocate_tables(
&self,
request: &mut InstanceAllocationRequest,
tables: &mut PrimaryMap<DefinedTableIndex, (TableAllocationIndex, Table)>,
) -> Result<()> {
let module = request.runtime_info.module();
#[cfg(debug_assertions)]
InstanceAllocatorImpl::validate_module_impl(self, module, request.runtime_info.offsets())
.expect("module should have already been validated before allocation");
for (index, plan) in module.table_plans.iter().skip(module.num_imported_tables) {
let def_index = module
.defined_table_index(index)
.expect("should be a defined table since we skipped imported ones");
tables.push(self.allocate_table(request, plan, def_index)?);
}
Ok(())
}
/// Deallocate all the tables in the given primary map.
///
/// # Unsafety
///
/// The tables must have previously been allocated by
/// `Self::allocate_tables`.
unsafe fn deallocate_tables(
&self,
tables: &mut PrimaryMap<DefinedTableIndex, (TableAllocationIndex, Table)>,
) {
for (table_index, (allocation_index, table)) in mem::take(tables) {
self.deallocate_table(table_index, allocation_index, table);
}
}
}
// Every `InstanceAllocatorImpl` is an `InstanceAllocator` when used
// correctly. Also, no one is allowed to override this trait's methods, they
// must use the defaults. This blanket impl provides both of those things.
impl<T: InstanceAllocatorImpl> InstanceAllocator for T {}
fn get_table_init_start(init: &TableSegment, instance: &mut Instance) -> Result<u32> {
match init.base {
Some(base) => {
let val = unsafe { *(*instance.defined_or_imported_global_ptr(base)).as_u32() };
init.offset
.checked_add(val)
.ok_or_else(|| anyhow!("element segment global base overflows"))
}
None => Ok(init.offset),
}
}
fn check_table_init_bounds(instance: &mut Instance, module: &Module) -> Result<()> {
for segment in module.table_initialization.segments.iter() {
let table = unsafe { &*instance.get_table(segment.table_index) };
let start = get_table_init_start(segment, instance)?;
let start = usize::try_from(start).unwrap();
let end = start.checked_add(segment.elements.len());
match end {
Some(end) if end <= table.size() as usize => {
// Initializer is in bounds
}
_ => {
bail!("table out of bounds: elements segment does not fit")
}
}
}
Ok(())
}
fn initialize_tables(instance: &mut Instance, module: &Module) -> Result<()> {
for (table, init) in module.table_initialization.initial_values.iter() {
match init {
// Tables are always initially null-initialized at this time
TableInitialValue::Null { precomputed: _ } => {}
TableInitialValue::FuncRef(idx) => {
let funcref = instance.get_func_ref(*idx).unwrap();
let table = unsafe { &mut *instance.get_defined_table(table) };
table.init_func(funcref)?;
}
}
}
// Note: if the module's table initializer state is in
// FuncTable mode, we will lazily initialize tables based on
// any statically-precomputed image of FuncIndexes, but there
// may still be "leftover segments" that could not be
// incorporated. So we have a unified handler here that
// iterates over all segments (Segments mode) or leftover
// segments (FuncTable mode) to initialize.
for segment in module.table_initialization.segments.iter() {
let start = get_table_init_start(segment, instance)?;
instance.table_init_segment(
segment.table_index,
&segment.elements,
start,
0,
segment.elements.len() as u32,
)?;
}
Ok(())
}
fn get_memory_init_start(init: &MemoryInitializer, instance: &mut Instance) -> Result<u64> {
match init.base {
Some(base) => {
let mem64 = instance.module().memory_plans[init.memory_index]
.memory
.memory64;
let val = unsafe {
let global = instance.defined_or_imported_global_ptr(base);
if mem64 {
*(*global).as_u64()
} else {
u64::from(*(*global).as_u32())
}
};
init.offset
.checked_add(val)
.ok_or_else(|| anyhow!("data segment global base overflows"))
}
None => Ok(init.offset),
}
}
fn check_memory_init_bounds(
instance: &mut Instance,
initializers: &[MemoryInitializer],
) -> Result<()> {
for init in initializers {
let memory = instance.get_memory(init.memory_index);
let start = get_memory_init_start(init, instance)?;
let end = usize::try_from(start)
.ok()
.and_then(|start| start.checked_add(init.data.len()));
match end {
Some(end) if end <= memory.current_length() => {
// Initializer is in bounds
}
_ => {
bail!("memory out of bounds: data segment does not fit")
}
}
}
Ok(())
}
fn initialize_memories(instance: &mut Instance, module: &Module) -> Result<()> {
let memory_size_in_pages = &|instance: &mut Instance, memory| {
(instance.get_memory(memory).current_length() as u64) / u64::from(WASM_PAGE_SIZE)
};
// Loads the `global` value and returns it as a `u64`, but sign-extends
// 32-bit globals which can be used as the base for 32-bit memories.
let get_global_as_u64 = &mut |instance: &mut Instance, global| unsafe {
let def = instance.defined_or_imported_global_ptr(global);
if module.globals[global].wasm_ty == WasmType::I64 {
*(*def).as_u64()
} else {
u64::from(*(*def).as_u32())
}
};
// Delegates to the `init_memory` method which is sort of a duplicate of
// `instance.memory_init_segment` but is used at compile-time in other
// contexts so is shared here to have only one method of memory
// initialization.
//
// This call to `init_memory` notably implements all the bells and whistles
// so errors only happen if an out-of-bounds segment is found, in which case
// a trap is returned.
let ok = module.memory_initialization.init_memory(
instance,
InitMemory::Runtime {
memory_size_in_pages,
get_global_as_u64,
},
|instance, memory_index, init| {
// If this initializer applies to a defined memory but that memory
// doesn't need initialization, due to something like copy-on-write
// pre-initializing it via mmap magic, then this initializer can be
// skipped entirely.
if let Some(memory_index) = module.defined_memory_index(memory_index) {
if !instance.memories[memory_index].1.needs_init() {
return true;
}
}
let memory = instance.get_memory(memory_index);
unsafe {
let src = instance.wasm_data(init.data.clone());
let dst = memory.base.add(usize::try_from(init.offset).unwrap());
// FIXME audit whether this is safe in the presence of shared
// memory
// (https://github.com/bytecodealliance/wasmtime/issues/4203).
ptr::copy_nonoverlapping(src.as_ptr(), dst, src.len())
}
true
},
);
if !ok {
return Err(Trap::MemoryOutOfBounds.into());
}
Ok(())
}
fn check_init_bounds(instance: &mut Instance, module: &Module) -> Result<()> {
check_table_init_bounds(instance, module)?;
match &module.memory_initialization {
MemoryInitialization::Segmented(initializers) => {
check_memory_init_bounds(instance, initializers)?;
}
// Statically validated already to have everything in-bounds.
MemoryInitialization::Static { .. } => {}
}
Ok(())
}
pub(super) fn initialize_instance(
instance: &mut Instance,
module: &Module,
is_bulk_memory: bool,
) -> Result<()> {
// If bulk memory is not enabled, bounds check the data and element segments before
// making any changes. With bulk memory enabled, initializers are processed
// in-order and side effects are observed up to the point of an out-of-bounds
// initializer, so the early checking is not desired.
if !is_bulk_memory {
check_init_bounds(instance, module)?;
}
// Initialize the tables
initialize_tables(instance, module)?;
// Initialize the memories
initialize_memories(instance, &module)?;
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn allocator_traits_are_object_safe() {
fn _instance_allocator(_: &dyn InstanceAllocatorImpl) {}
fn _instance_allocator_ext(_: &dyn InstanceAllocator) {}
}
}