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//! WebAssembly trap handling, which is built on top of the lower-level
//! signalhandling mechanisms.
mod backtrace;
mod coredump;
use crate::sys::traphandlers;
use crate::{Instance, VMContext, VMRuntimeLimits};
use anyhow::Error;
use std::any::Any;
use std::cell::{Cell, UnsafeCell};
use std::mem::MaybeUninit;
use std::ptr;
use std::sync::Once;
pub use self::backtrace::{Backtrace, Frame};
pub use self::coredump::CoreDumpStack;
pub use self::tls::{tls_eager_initialize, AsyncWasmCallState, PreviousAsyncWasmCallState};
pub use traphandlers::SignalHandler;
/// Globally-set callback to determine whether a program counter is actually a
/// wasm trap.
///
/// This is initialized during `init_traps` below. The definition lives within
/// `wasmtime` currently.
pub(crate) static mut IS_WASM_PC: fn(usize) -> bool = |_| false;
/// This function is required to be called before any WebAssembly is entered.
/// This will configure global state such as signal handlers to prepare the
/// process to receive wasm traps.
///
/// This function must not only be called globally once before entering
/// WebAssembly but it must also be called once-per-thread that enters
/// WebAssembly. Currently in wasmtime's integration this function is called on
/// creation of a `Engine`.
///
/// The `is_wasm_pc` argument is used when a trap happens to determine if a
/// program counter is the pc of an actual wasm trap or not. This is then used
/// to disambiguate faults that happen due to wasm and faults that happen due to
/// bugs in Rust or elsewhere.
pub fn init_traps(is_wasm_pc: fn(usize) -> bool, macos_use_mach_ports: bool) {
static INIT: Once = Once::new();
INIT.call_once(|| unsafe {
IS_WASM_PC = is_wasm_pc;
traphandlers::platform_init(macos_use_mach_ports);
});
#[cfg(target_os = "macos")]
assert_eq!(
traphandlers::using_mach_ports(),
macos_use_mach_ports,
"cannot configure two different methods of signal handling in the same process"
);
}
fn lazy_per_thread_init() {
traphandlers::lazy_per_thread_init();
}
/// Raises a trap immediately.
///
/// This function performs as-if a wasm trap was just executed. This trap
/// payload is then returned from `catch_traps` below.
///
/// # Safety
///
/// Only safe to call when wasm code is on the stack, aka `catch_traps` must
/// have been previously called. Additionally no Rust destructors can be on the
/// stack. They will be skipped and not executed.
pub unsafe fn raise_trap(reason: TrapReason) -> ! {
tls::with(|info| info.unwrap().unwind_with(UnwindReason::Trap(reason)))
}
/// Raises a user-defined trap immediately.
///
/// This function performs as-if a wasm trap was just executed, only the trap
/// has a dynamic payload associated with it which is user-provided. This trap
/// payload is then returned from `catch_traps` below.
///
/// # Safety
///
/// Only safe to call when wasm code is on the stack, aka `catch_traps` must
/// have been previously called. Additionally no Rust destructors can be on the
/// stack. They will be skipped and not executed.
pub unsafe fn raise_user_trap(error: Error, needs_backtrace: bool) -> ! {
raise_trap(TrapReason::User {
error,
needs_backtrace,
})
}
/// Raises a trap from inside library code immediately.
///
/// This function performs as-if a wasm trap was just executed. This trap
/// payload is then returned from `catch_traps` below.
///
/// # Safety
///
/// Only safe to call when wasm code is on the stack, aka `catch_traps` must
/// have been previously called. Additionally no Rust destructors can be on the
/// stack. They will be skipped and not executed.
pub unsafe fn raise_lib_trap(trap: wasmtime_environ::Trap) -> ! {
raise_trap(TrapReason::Wasm(trap))
}
/// Carries a Rust panic across wasm code and resumes the panic on the other
/// side.
///
/// # Safety
///
/// Only safe to call when wasm code is on the stack, aka `catch_traps` must
/// have been previously called. Additionally no Rust destructors can be on the
/// stack. They will be skipped and not executed.
pub unsafe fn resume_panic(payload: Box<dyn Any + Send>) -> ! {
tls::with(|info| info.unwrap().unwind_with(UnwindReason::Panic(payload)))
}
/// Stores trace message with backtrace.
#[derive(Debug)]
pub struct Trap {
/// Original reason from where this trap originated.
pub reason: TrapReason,
/// Wasm backtrace of the trap, if any.
pub backtrace: Option<Backtrace>,
/// The Wasm Coredump, if any.
pub coredumpstack: Option<CoreDumpStack>,
}
/// Enumeration of different methods of raising a trap.
#[derive(Debug)]
pub enum TrapReason {
/// A user-raised trap through `raise_user_trap`.
User {
/// The actual user trap error.
error: Error,
/// Whether we need to capture a backtrace for this error or not.
needs_backtrace: bool,
},
/// A trap raised from Cranelift-generated code.
Jit {
/// The program counter where this trap originated.
///
/// This is later used with side tables from compilation to translate
/// the trapping address to a trap code.
pc: usize,
/// If the trap was a memory-related trap such as SIGSEGV then this
/// field will contain the address of the inaccessible data.
///
/// Note that wasm loads/stores are not guaranteed to fill in this
/// information. Dynamically-bounds-checked memories, for example, will
/// not access an invalid address but may instead load from NULL or may
/// explicitly jump to a `ud2` instruction. This is only available for
/// fault-based traps which are one of the main ways, but not the only
/// way, to run wasm.
faulting_addr: Option<usize>,
},
/// A trap raised from a wasm libcall
Wasm(wasmtime_environ::Trap),
}
impl TrapReason {
/// Create a new `TrapReason::User` that does not have a backtrace yet.
pub fn user_without_backtrace(error: Error) -> Self {
TrapReason::User {
error,
needs_backtrace: true,
}
}
/// Create a new `TrapReason::User` that already has a backtrace.
pub fn user_with_backtrace(error: Error) -> Self {
TrapReason::User {
error,
needs_backtrace: false,
}
}
/// Is this a JIT trap?
pub fn is_jit(&self) -> bool {
matches!(self, TrapReason::Jit { .. })
}
}
impl From<Error> for TrapReason {
fn from(err: Error) -> Self {
TrapReason::user_without_backtrace(err)
}
}
impl From<wasmtime_environ::Trap> for TrapReason {
fn from(code: wasmtime_environ::Trap) -> Self {
TrapReason::Wasm(code)
}
}
/// Catches any wasm traps that happen within the execution of `closure`,
/// returning them as a `Result`.
///
/// Highly unsafe since `closure` won't have any dtors run.
pub unsafe fn catch_traps<'a, F>(
signal_handler: Option<*const SignalHandler<'static>>,
capture_backtrace: bool,
capture_coredump: bool,
caller: *mut VMContext,
mut closure: F,
) -> Result<(), Box<Trap>>
where
F: FnMut(*mut VMContext),
{
let limits = Instance::from_vmctx(caller, |i| i.runtime_limits());
let result = CallThreadState::new(signal_handler, capture_backtrace, capture_coredump, *limits)
.with(|cx| {
traphandlers::wasmtime_setjmp(
cx.jmp_buf.as_ptr(),
call_closure::<F>,
&mut closure as *mut F as *mut u8,
caller,
)
});
return match result {
Ok(x) => Ok(x),
Err((UnwindReason::Trap(reason), backtrace, coredumpstack)) => Err(Box::new(Trap {
reason,
backtrace,
coredumpstack,
})),
Err((UnwindReason::Panic(panic), _, _)) => std::panic::resume_unwind(panic),
};
extern "C" fn call_closure<F>(payload: *mut u8, caller: *mut VMContext)
where
F: FnMut(*mut VMContext),
{
unsafe { (*(payload as *mut F))(caller) }
}
}
// Module to hide visibility of the `CallThreadState::prev` field and force
// usage of its accessor methods.
mod call_thread_state {
use super::*;
/// Temporary state stored on the stack which is registered in the `tls` module
/// below for calls into wasm.
pub struct CallThreadState {
pub(super) unwind:
UnsafeCell<MaybeUninit<(UnwindReason, Option<Backtrace>, Option<CoreDumpStack>)>>,
pub(super) jmp_buf: Cell<*const u8>,
pub(super) signal_handler: Option<*const SignalHandler<'static>>,
pub(super) capture_backtrace: bool,
pub(super) capture_coredump: bool,
pub(crate) limits: *const VMRuntimeLimits,
pub(super) prev: Cell<tls::Ptr>,
// The values of `VMRuntimeLimits::last_wasm_{exit_{pc,fp},entry_sp}`
// for the *previous* `CallThreadState` for this same store/limits. Our
// *current* last wasm PC/FP/SP are saved in `self.limits`. We save a
// copy of the old registers here because the `VMRuntimeLimits`
// typically doesn't change across nested calls into Wasm (i.e. they are
// typically calls back into the same store and `self.limits ==
// self.prev.limits`) and we must to maintain the list of
// contiguous-Wasm-frames stack regions for backtracing purposes.
old_last_wasm_exit_fp: Cell<usize>,
old_last_wasm_exit_pc: Cell<usize>,
old_last_wasm_entry_sp: Cell<usize>,
}
impl Drop for CallThreadState {
fn drop(&mut self) {
unsafe {
*(*self.limits).last_wasm_exit_fp.get() = self.old_last_wasm_exit_fp.get();
*(*self.limits).last_wasm_exit_pc.get() = self.old_last_wasm_exit_pc.get();
*(*self.limits).last_wasm_entry_sp.get() = self.old_last_wasm_entry_sp.get();
}
}
}
impl CallThreadState {
#[inline]
pub(super) fn new(
signal_handler: Option<*const SignalHandler<'static>>,
capture_backtrace: bool,
capture_coredump: bool,
limits: *const VMRuntimeLimits,
) -> CallThreadState {
CallThreadState {
unwind: UnsafeCell::new(MaybeUninit::uninit()),
jmp_buf: Cell::new(ptr::null()),
signal_handler,
capture_backtrace,
capture_coredump,
limits,
prev: Cell::new(ptr::null()),
old_last_wasm_exit_fp: Cell::new(unsafe { *(*limits).last_wasm_exit_fp.get() }),
old_last_wasm_exit_pc: Cell::new(unsafe { *(*limits).last_wasm_exit_pc.get() }),
old_last_wasm_entry_sp: Cell::new(unsafe { *(*limits).last_wasm_entry_sp.get() }),
}
}
/// Get the saved FP upon exit from Wasm for the previous `CallThreadState`.
pub fn old_last_wasm_exit_fp(&self) -> usize {
self.old_last_wasm_exit_fp.get()
}
/// Get the saved PC upon exit from Wasm for the previous `CallThreadState`.
pub fn old_last_wasm_exit_pc(&self) -> usize {
self.old_last_wasm_exit_pc.get()
}
/// Get the saved SP upon entry into Wasm for the previous `CallThreadState`.
pub fn old_last_wasm_entry_sp(&self) -> usize {
self.old_last_wasm_entry_sp.get()
}
/// Get the previous `CallThreadState`.
pub fn prev(&self) -> tls::Ptr {
self.prev.get()
}
pub(crate) unsafe fn push(&self) {
assert!(self.prev.get().is_null());
self.prev.set(tls::raw::replace(self));
}
pub(crate) unsafe fn pop(&self) {
let prev = self.prev.replace(ptr::null());
let head = tls::raw::replace(prev);
assert!(std::ptr::eq(head, self));
}
}
}
pub use call_thread_state::*;
enum UnwindReason {
Panic(Box<dyn Any + Send>),
Trap(TrapReason),
}
impl CallThreadState {
fn with(
mut self,
closure: impl FnOnce(&CallThreadState) -> i32,
) -> Result<(), (UnwindReason, Option<Backtrace>, Option<CoreDumpStack>)> {
let ret = tls::set(&mut self, |me| closure(me));
if ret != 0 {
Ok(())
} else {
Err(unsafe { self.read_unwind() })
}
}
#[cold]
unsafe fn read_unwind(&self) -> (UnwindReason, Option<Backtrace>, Option<CoreDumpStack>) {
(*self.unwind.get()).as_ptr().read()
}
fn unwind_with(&self, reason: UnwindReason) -> ! {
let (backtrace, coredump) = match reason {
// Panics don't need backtraces. There is nowhere to attach the
// hypothetical backtrace to and it doesn't really make sense to try
// in the first place since this is a Rust problem rather than a
// Wasm problem.
UnwindReason::Panic(_)
// And if we are just propagating an existing trap that already has
// a backtrace attached to it, then there is no need to capture a
// new backtrace either.
| UnwindReason::Trap(TrapReason::User {
needs_backtrace: false,
..
}) => (None, None),
UnwindReason::Trap(_) => (self.capture_backtrace(self.limits, None), self.capture_coredump(self.limits, None)),
};
unsafe {
(*self.unwind.get())
.as_mut_ptr()
.write((reason, backtrace, coredump));
traphandlers::wasmtime_longjmp(self.jmp_buf.get());
}
}
/// Trap handler using our thread-local state.
///
/// * `pc` - the program counter the trap happened at
/// * `call_handler` - a closure used to invoke the platform-specific
/// signal handler for each instance, if available.
///
/// Attempts to handle the trap if it's a wasm trap. Returns a few
/// different things:
///
/// * null - the trap didn't look like a wasm trap and should continue as a
/// trap
/// * 1 as a pointer - the trap was handled by a custom trap handler on an
/// instance, and the trap handler should quickly return.
/// * a different pointer - a jmp_buf buffer to longjmp to, meaning that
/// the wasm trap was succesfully handled.
#[cfg_attr(miri, allow(dead_code))] // miri doesn't handle traps yet
pub(crate) fn take_jmp_buf_if_trap(
&self,
pc: *const u8,
call_handler: impl Fn(&SignalHandler) -> bool,
) -> *const u8 {
// If we haven't even started to handle traps yet, bail out.
if self.jmp_buf.get().is_null() {
return ptr::null();
}
// First up see if any instance registered has a custom trap handler,
// in which case run them all. If anything handles the trap then we
// return that the trap was handled.
if let Some(handler) = self.signal_handler {
if unsafe { call_handler(&*handler) } {
return 1 as *const _;
}
}
// If this fault wasn't in wasm code, then it's not our problem
if unsafe { !IS_WASM_PC(pc as usize) } {
return ptr::null();
}
// If all that passed then this is indeed a wasm trap, so return the
// `jmp_buf` passed to `wasmtime_longjmp` to resume.
self.take_jmp_buf()
}
pub(crate) fn take_jmp_buf(&self) -> *const u8 {
self.jmp_buf.replace(ptr::null())
}
#[cfg_attr(miri, allow(dead_code))] // miri doesn't handle traps yet
pub(crate) fn set_jit_trap(&self, pc: *const u8, fp: usize, faulting_addr: Option<usize>) {
let backtrace = self.capture_backtrace(self.limits, Some((pc as usize, fp)));
let coredump = self.capture_coredump(self.limits, Some((pc as usize, fp)));
unsafe {
(*self.unwind.get()).as_mut_ptr().write((
UnwindReason::Trap(TrapReason::Jit {
pc: pc as usize,
faulting_addr,
}),
backtrace,
coredump,
));
}
}
fn capture_backtrace(
&self,
limits: *const VMRuntimeLimits,
trap_pc_and_fp: Option<(usize, usize)>,
) -> Option<Backtrace> {
if !self.capture_backtrace {
return None;
}
Some(unsafe { Backtrace::new_with_trap_state(limits, self, trap_pc_and_fp) })
}
fn capture_coredump(
&self,
limits: *const VMRuntimeLimits,
trap_pc_and_fp: Option<(usize, usize)>,
) -> Option<CoreDumpStack> {
if !self.capture_coredump {
return None;
}
Some(CoreDumpStack::new(&self, limits, trap_pc_and_fp))
}
pub(crate) fn iter<'a>(&'a self) -> impl Iterator<Item = &Self> + 'a {
let mut state = Some(self);
std::iter::from_fn(move || {
let this = state?;
state = unsafe { this.prev().as_ref() };
Some(this)
})
}
}
struct ResetCell<'a, T: Copy>(&'a Cell<T>, T);
impl<T: Copy> Drop for ResetCell<'_, T> {
#[inline]
fn drop(&mut self) {
self.0.set(self.1);
}
}
// A private inner module for managing the TLS state that we require across
// calls in wasm. The WebAssembly code is called from C++ and then a trap may
// happen which requires us to read some contextual state to figure out what to
// do with the trap. This `tls` module is used to persist that information from
// the caller to the trap site.
pub(crate) mod tls {
use super::CallThreadState;
use std::mem;
use std::ops::Range;
pub use raw::Ptr;
// An even *more* inner module for dealing with TLS. This actually has the
// thread local variable and has functions to access the variable.
//
// Note that this is specially done to fully encapsulate that the accessors
// for tls may or may not be inlined. Wasmtime's async support employs stack
// switching which can resume execution on different OS threads. This means
// that borrows of our TLS pointer must never live across accesses because
// otherwise the access may be split across two threads and cause unsafety.
//
// This also means that extra care is taken by the runtime to save/restore
// these TLS values when the runtime may have crossed threads.
//
// Note, though, that if async support is disabled at compile time then
// these functions are free to be inlined.
pub(super) mod raw {
use super::CallThreadState;
use std::cell::Cell;
use std::ptr;
pub type Ptr = *const CallThreadState;
// The first entry here is the `Ptr` which is what's used as part of the
// public interface of this module. The second entry is a boolean which
// allows the runtime to perform per-thread initialization if necessary
// for handling traps (e.g. setting up ports on macOS and sigaltstack on
// Unix).
thread_local!(static PTR: Cell<(Ptr, bool)> = const { Cell::new((ptr::null(), false)) });
#[cfg_attr(feature = "async", inline(never))] // see module docs
#[cfg_attr(not(feature = "async"), inline)]
pub fn replace(val: Ptr) -> Ptr {
PTR.with(|p| {
// When a new value is configured that means that we may be
// entering WebAssembly so check to see if this thread has
// performed per-thread initialization for traps.
let (prev, initialized) = p.get();
if !initialized {
super::super::lazy_per_thread_init();
}
p.set((val, true));
prev
})
}
/// Eagerly initialize thread-local runtime functionality. This will be performed
/// lazily by the runtime if users do not perform it eagerly.
#[cfg_attr(feature = "async", inline(never))] // see module docs
#[cfg_attr(not(feature = "async"), inline)]
pub fn initialize() {
PTR.with(|p| {
let (state, initialized) = p.get();
if initialized {
return;
}
super::super::lazy_per_thread_init();
p.set((state, true));
})
}
#[cfg_attr(feature = "async", inline(never))] // see module docs
#[cfg_attr(not(feature = "async"), inline)]
pub fn get() -> Ptr {
PTR.with(|p| p.get().0)
}
}
pub use raw::initialize as tls_eager_initialize;
/// Opaque state used to persist the state of the `CallThreadState`
/// activations associated with a fiber stack that's used as part of an
/// async wasm call.
pub struct AsyncWasmCallState {
// The head of a linked list of activations that are currently present
// on an async call's fiber stack. This pointer points to the oldest
// activation frame where the `prev` links internally link to younger
// activation frames.
//
// When pushed onto a thread this linked list is traversed to get pushed
// onto the current thread at the time.
state: raw::Ptr,
}
impl AsyncWasmCallState {
/// Creates new state that initially starts as null.
pub fn new() -> AsyncWasmCallState {
AsyncWasmCallState {
state: std::ptr::null_mut(),
}
}
/// Pushes the saved state of this wasm's call onto the current thread's
/// state.
///
/// This will iterate over the linked list of states stored within
/// `self` and push them sequentially onto the current thread's
/// activation list.
///
/// The returned `PreviousAsyncWasmCallState` captures the state of this
/// thread just before this operation, and it must have its `restore`
/// method called to restore the state when the async wasm is suspended
/// from.
///
/// # Unsafety
///
/// Must be carefully coordinated with
/// `PreviousAsyncWasmCallState::restore` and fiber switches to ensure
/// that this doesn't push stale data and the data is popped
/// appropriately.
pub unsafe fn push(self) -> PreviousAsyncWasmCallState {
// Our `state` pointer is a linked list of oldest-to-youngest so by
// pushing in order of the list we restore the youngest-to-oldest
// list as stored in the state of this current thread.
let ret = PreviousAsyncWasmCallState { state: raw::get() };
let mut ptr = self.state;
while let Some(state) = ptr.as_ref() {
ptr = state.prev.replace(std::ptr::null_mut());
state.push();
}
ret
}
/// Performs a runtime check that this state is indeed null.
pub fn assert_null(&self) {
assert!(self.state.is_null());
}
/// Asserts that the current CallThreadState pointer, if present, is not
/// in the `range` specified.
///
/// This is used when exiting a future in Wasmtime to assert that the
/// current CallThreadState pointer does not point within the stack
/// we're leaving (e.g. allocated for a fiber).
pub fn assert_current_state_not_in_range(range: Range<usize>) {
let p = raw::get() as usize;
assert!(p < range.start || range.end < p);
}
}
/// Opaque state used to help control TLS state across stack switches for
/// async support.
pub struct PreviousAsyncWasmCallState {
// The head of a linked list, similar to the TLS state. Note though that
// this list is stored in reverse order to assist with `push` and `pop`
// below.
//
// After a `push` call this stores the previous head for the current
// thread so we know when to stop popping during a `pop`.
state: raw::Ptr,
}
impl PreviousAsyncWasmCallState {
/// Pops a fiber's linked list of activations and stores them in
/// `AsyncWasmCallState`.
///
/// This will pop the top activation of this current thread continuously
/// until it reaches whatever the current activation was when `push` was
/// originally called.
///
/// # Unsafety
///
/// Must be paired with a `push` and only performed at a time when a
/// fiber is being suspended.
pub unsafe fn restore(self) -> AsyncWasmCallState {
let thread_head = self.state;
mem::forget(self);
let mut ret = AsyncWasmCallState::new();
loop {
// If the current TLS state is as we originally found it, then
// this loop is finished.
let ptr = raw::get();
if ptr == thread_head {
break ret;
}
// Pop this activation from the current thread's TLS state, and
// then afterwards push it onto our own linked list within this
// `AsyncWasmCallState`. Note that the linked list in `AsyncWasmCallState` is stored
// in reverse order so a subsequent `push` later on pushes
// everything in the right order.
(*ptr).pop();
if let Some(state) = ret.state.as_ref() {
(*ptr).prev.set(state);
}
ret.state = ptr;
}
}
}
impl Drop for PreviousAsyncWasmCallState {
fn drop(&mut self) {
panic!("must be consumed with `restore`");
}
}
/// Configures thread local state such that for the duration of the
/// execution of `closure` any call to `with` will yield `state`, unless
/// this is recursively called again.
#[inline]
pub fn set<R>(state: &mut CallThreadState, closure: impl FnOnce(&CallThreadState) -> R) -> R {
struct Reset<'a> {
state: &'a CallThreadState,
}
impl Drop for Reset<'_> {
#[inline]
fn drop(&mut self) {
unsafe {
self.state.pop();
}
}
}
unsafe {
state.push();
let reset = Reset { state };
closure(reset.state)
}
}
/// Returns the last pointer configured with `set` above, if any.
pub fn with<R>(closure: impl FnOnce(Option<&CallThreadState>) -> R) -> R {
let p = raw::get();
unsafe { closure(if p.is_null() { None } else { Some(&*p) }) }
}
}