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use crate::{bindings::http::types, types::FieldMap};
use anyhow::anyhow;
use bytes::Bytes;
use http_body::{Body, Frame};
use http_body_util::combinators::BoxBody;
use http_body_util::BodyExt;
use std::future::Future;
use std::mem;
use std::task::{Context, Poll};
use std::{pin::Pin, sync::Arc, time::Duration};
use tokio::sync::{mpsc, oneshot};
use wasmtime_wasi::preview2::{
self, poll_noop, AbortOnDropJoinHandle, HostInputStream, HostOutputStream, StreamError,
Subscribe,
};
pub type HyperIncomingBody = BoxBody<Bytes, types::ErrorCode>;
/// Small wrapper around `BoxBody` which adds a timeout to every frame.
struct BodyWithTimeout {
/// Underlying stream that frames are coming from.
inner: HyperIncomingBody,
/// Currently active timeout that's reset between frames.
timeout: Pin<Box<tokio::time::Sleep>>,
/// Whether or not `timeout` needs to be reset on the next call to
/// `poll_frame`.
reset_sleep: bool,
/// Maximal duration between when a frame is first requested and when it's
/// allowed to arrive.
between_bytes_timeout: Duration,
}
impl BodyWithTimeout {
fn new(inner: HyperIncomingBody, between_bytes_timeout: Duration) -> BodyWithTimeout {
BodyWithTimeout {
inner,
between_bytes_timeout,
reset_sleep: true,
timeout: Box::pin(preview2::with_ambient_tokio_runtime(|| {
tokio::time::sleep(Duration::new(0, 0))
})),
}
}
}
impl Body for BodyWithTimeout {
type Data = Bytes;
type Error = types::ErrorCode;
fn poll_frame(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
) -> Poll<Option<Result<Frame<Bytes>, types::ErrorCode>>> {
let me = Pin::into_inner(self);
// If the timeout timer needs to be reset, do that now relative to the
// current instant. Otherwise test the timeout timer and see if it's
// fired yet and if so we've timed out and return an error.
if me.reset_sleep {
me.timeout
.as_mut()
.reset(tokio::time::Instant::now() + me.between_bytes_timeout);
me.reset_sleep = false;
}
// Register interest in this context on the sleep timer, and if the
// sleep elapsed that means that we've timed out.
if let Poll::Ready(()) = me.timeout.as_mut().poll(cx) {
return Poll::Ready(Some(Err(types::ErrorCode::ConnectionReadTimeout)));
}
// Without timeout business now handled check for the frame. If a frame
// arrives then the sleep timer will be reset on the next frame.
let result = Pin::new(&mut me.inner).poll_frame(cx);
me.reset_sleep = result.is_ready();
result
}
}
pub struct HostIncomingBody {
body: IncomingBodyState,
/// An optional worker task to keep alive while this body is being read.
/// This ensures that if the parent of this body is dropped before the body
/// then the backing data behind this worker is kept alive.
worker: Option<Arc<AbortOnDropJoinHandle<()>>>,
}
enum IncomingBodyState {
/// The body is stored here meaning that within `HostIncomingBody` the
/// `take_stream` method can be called for example.
Start(BodyWithTimeout),
/// The body is within a `HostIncomingBodyStream` meaning that it's not
/// currently owned here. The body will be sent back over this channel when
/// it's done, however.
InBodyStream(oneshot::Receiver<StreamEnd>),
}
/// Message sent when a `HostIncomingBodyStream` is done to the
/// `HostFutureTrailers` state.
enum StreamEnd {
/// The body wasn't completely read and was dropped early. May still have
/// trailers, but requires reading more frames.
Remaining(BodyWithTimeout),
/// Body was completely read and trailers were read. Here are the trailers.
/// Note that `None` means that the body finished without trailers.
Trailers(Option<FieldMap>),
}
impl HostIncomingBody {
pub fn new(body: HyperIncomingBody, between_bytes_timeout: Duration) -> HostIncomingBody {
let body = BodyWithTimeout::new(body, between_bytes_timeout);
HostIncomingBody {
body: IncomingBodyState::Start(body),
worker: None,
}
}
pub fn retain_worker(&mut self, worker: &Arc<AbortOnDropJoinHandle<()>>) {
assert!(self.worker.is_none());
self.worker = Some(worker.clone());
}
pub fn take_stream(&mut self) -> Option<HostIncomingBodyStream> {
match &mut self.body {
IncomingBodyState::Start(_) => {}
IncomingBodyState::InBodyStream(_) => return None,
}
let (tx, rx) = oneshot::channel();
let body = match mem::replace(&mut self.body, IncomingBodyState::InBodyStream(rx)) {
IncomingBodyState::Start(b) => b,
IncomingBodyState::InBodyStream(_) => unreachable!(),
};
Some(HostIncomingBodyStream {
state: IncomingBodyStreamState::Open { body, tx },
buffer: Bytes::new(),
error: None,
})
}
pub fn into_future_trailers(self) -> HostFutureTrailers {
HostFutureTrailers::Waiting(self)
}
}
pub struct HostIncomingBodyStream {
state: IncomingBodyStreamState,
buffer: Bytes,
error: Option<anyhow::Error>,
}
enum IncomingBodyStreamState {
/// The body is currently open for reading and present here.
///
/// When trailers are read, or when this is dropped, the body is sent along
/// `tx`.
///
/// This state is transitioned to `Closed` when an error happens, EOF
/// happens, or when trailers are read.
Open {
body: BodyWithTimeout,
tx: oneshot::Sender<StreamEnd>,
},
/// This body is closed and no longer available for reading, no more data
/// will come.
Closed,
}
#[async_trait::async_trait]
impl HostInputStream for HostIncomingBodyStream {
fn read(&mut self, size: usize) -> Result<Bytes, StreamError> {
loop {
// Handle buffered data/errors if any
if !self.buffer.is_empty() {
let len = size.min(self.buffer.len());
let chunk = self.buffer.split_to(len);
return Ok(chunk);
}
if let Some(e) = self.error.take() {
return Err(StreamError::LastOperationFailed(e));
}
// Extract the body that we're reading from. If present perform a
// non-blocking poll to see if a frame is already here. If it is
// then turn the loop again to operate on the results. If it's not
// here then return an empty buffer as no data is available at this
// time.
let body = match &mut self.state {
IncomingBodyStreamState::Open { body, .. } => body,
IncomingBodyStreamState::Closed => return Err(StreamError::Closed),
};
let future = body.frame();
futures::pin_mut!(future);
match poll_noop(future) {
Some(result) => {
self.record_frame(result);
}
None => return Ok(Bytes::new()),
}
}
}
}
#[async_trait::async_trait]
impl Subscribe for HostIncomingBodyStream {
async fn ready(&mut self) {
if !self.buffer.is_empty() || self.error.is_some() {
return;
}
if let IncomingBodyStreamState::Open { body, .. } = &mut self.state {
let frame = body.frame().await;
self.record_frame(frame);
}
}
}
impl HostIncomingBodyStream {
fn record_frame(&mut self, frame: Option<Result<Frame<Bytes>, types::ErrorCode>>) {
match frame {
Some(Ok(frame)) => match frame.into_data() {
// A data frame was received, so queue up the buffered data for
// the next `read` call.
Ok(bytes) => {
assert!(self.buffer.is_empty());
self.buffer = bytes;
}
// Trailers were received meaning that this was the final frame.
// Throw away the body and send the trailers along the
// `tx` channel to make them available.
Err(trailers) => {
let trailers = trailers.into_trailers().unwrap();
let tx = match mem::replace(&mut self.state, IncomingBodyStreamState::Closed) {
IncomingBodyStreamState::Open { body: _, tx } => tx,
IncomingBodyStreamState::Closed => unreachable!(),
};
// NB: ignore send failures here because if this fails then
// no one was interested in the trailers.
let _ = tx.send(StreamEnd::Trailers(Some(trailers)));
}
},
// An error was received meaning that the stream is now done.
// Destroy the body to terminate the stream while enqueueing the
// error to get returned from the next call to `read`.
Some(Err(e)) => {
self.error = Some(e.into());
self.state = IncomingBodyStreamState::Closed;
}
// No more frames are going to be received again, so drop the `body`
// and the `tx` channel we'd send the body back onto because it's
// not needed as frames are done.
None => {
self.state = IncomingBodyStreamState::Closed;
}
}
}
}
impl Drop for HostIncomingBodyStream {
fn drop(&mut self) {
// When a body stream is dropped, for whatever reason, attempt to send
// the body back to the `tx` which will provide the trailers if desired.
// This isn't necessary if the state is already closed. Additionally,
// like `record_frame` above, `send` errors are ignored as they indicate
// that the body/trailers aren't actually needed.
let prev = mem::replace(&mut self.state, IncomingBodyStreamState::Closed);
if let IncomingBodyStreamState::Open { body, tx } = prev {
let _ = tx.send(StreamEnd::Remaining(body));
}
}
}
pub enum HostFutureTrailers {
/// Trailers aren't here yet.
///
/// This state represents two similar states:
///
/// * The body is here and ready for reading and we're waiting to read
/// trailers. This can happen for example when the actual body wasn't read
/// or if the body was only partially read.
///
/// * The body is being read by something else and we're waiting for that to
/// send us the trailers (or the body itself). This state will get entered
/// when the body stream is dropped for example. If the body stream reads
/// the trailers itself it will also send a message over here with the
/// trailers.
Waiting(HostIncomingBody),
/// Trailers are ready and here they are.
///
/// Note that `Ok(None)` means that there were no trailers for this request
/// while `Ok(Some(_))` means that trailers were found in the request.
Done(Result<Option<FieldMap>, types::ErrorCode>),
/// Trailers have been consumed by `future-trailers.get`.
Consumed,
}
#[async_trait::async_trait]
impl Subscribe for HostFutureTrailers {
async fn ready(&mut self) {
let body = match self {
HostFutureTrailers::Waiting(body) => body,
HostFutureTrailers::Done(_) => return,
HostFutureTrailers::Consumed => return,
};
// If the body is itself being read by a body stream then we need to
// wait for that to be done.
if let IncomingBodyState::InBodyStream(rx) = &mut body.body {
match rx.await {
// Trailers were read for us and here they are, so store the
// result.
Ok(StreamEnd::Trailers(t)) => *self = Self::Done(Ok(t)),
// The body wasn't fully read and was dropped before trailers
// were reached. It's up to us now to complete the body.
Ok(StreamEnd::Remaining(b)) => body.body = IncomingBodyState::Start(b),
// Technically this shouldn't be possible as the sender
// shouldn't get destroyed without receiving a message. Handle
// this just in case though.
Err(_) => {
debug_assert!(false, "should be unreachable");
*self = HostFutureTrailers::Done(Err(types::ErrorCode::ConnectionTerminated));
}
}
}
// Here it should be guaranteed that `InBodyStream` is now gone, so if
// we have the body ourselves then read frames until trailers are found.
let body = match self {
HostFutureTrailers::Waiting(body) => body,
HostFutureTrailers::Done(_) => return,
HostFutureTrailers::Consumed => return,
};
let hyper_body = match &mut body.body {
IncomingBodyState::Start(body) => body,
IncomingBodyState::InBodyStream(_) => unreachable!(),
};
let result = loop {
match hyper_body.frame().await {
None => break Ok(None),
Some(Err(e)) => break Err(e),
Some(Ok(frame)) => {
// If this frame is a data frame ignore it as we're only
// interested in trailers.
if let Ok(headers) = frame.into_trailers() {
break Ok(Some(headers));
}
}
}
};
*self = HostFutureTrailers::Done(result);
}
}
pub type HyperOutgoingBody = BoxBody<Bytes, types::ErrorCode>;
pub enum FinishMessage {
Finished,
Trailers(hyper::HeaderMap),
Abort,
}
#[derive(Clone)]
struct WrittenState {
expected: u64,
written: Arc<std::sync::atomic::AtomicU64>,
}
impl WrittenState {
fn new(expected_size: u64) -> Self {
Self {
expected: expected_size,
written: Arc::new(std::sync::atomic::AtomicU64::new(0)),
}
}
/// The number of bytes that have been written so far.
fn written(&self) -> u64 {
self.written.load(std::sync::atomic::Ordering::Relaxed)
}
/// Add `len` to the total number of bytes written. Returns `false` if the new total exceeds
/// the number of bytes expected to be written.
fn update(&self, len: usize) -> bool {
let len = len as u64;
let old = self
.written
.fetch_add(len, std::sync::atomic::Ordering::Relaxed);
old + len <= self.expected
}
}
pub struct HostOutgoingBody {
pub body_output_stream: Option<Box<dyn HostOutputStream>>,
context: StreamContext,
written: Option<WrittenState>,
finish_sender: Option<tokio::sync::oneshot::Sender<FinishMessage>>,
}
impl HostOutgoingBody {
pub fn new(context: StreamContext, size: Option<u64>) -> (Self, HyperOutgoingBody) {
let written = size.map(WrittenState::new);
use tokio::sync::oneshot::error::RecvError;
struct BodyImpl {
body_receiver: mpsc::Receiver<Bytes>,
finish_receiver: Option<oneshot::Receiver<FinishMessage>>,
}
impl Body for BodyImpl {
type Data = Bytes;
type Error = types::ErrorCode;
fn poll_frame(
mut self: Pin<&mut Self>,
cx: &mut Context<'_>,
) -> Poll<Option<Result<Frame<Self::Data>, Self::Error>>> {
match self.as_mut().body_receiver.poll_recv(cx) {
Poll::Pending => Poll::Pending,
Poll::Ready(Some(frame)) => Poll::Ready(Some(Ok(Frame::data(frame)))),
// This means that the `body_sender` end of the channel has been dropped.
Poll::Ready(None) => {
if let Some(mut finish_receiver) = self.as_mut().finish_receiver.take() {
match Pin::new(&mut finish_receiver).poll(cx) {
Poll::Pending => {
self.as_mut().finish_receiver = Some(finish_receiver);
Poll::Pending
}
Poll::Ready(Ok(message)) => match message {
FinishMessage::Finished => Poll::Ready(None),
FinishMessage::Trailers(trailers) => {
Poll::Ready(Some(Ok(Frame::trailers(trailers))))
}
FinishMessage::Abort => {
Poll::Ready(Some(Err(types::ErrorCode::HttpProtocolError)))
}
},
Poll::Ready(Err(RecvError { .. })) => Poll::Ready(None),
}
} else {
Poll::Ready(None)
}
}
}
}
}
let (body_sender, body_receiver) = mpsc::channel(2);
let (finish_sender, finish_receiver) = oneshot::channel();
let body_impl = BodyImpl {
body_receiver,
finish_receiver: Some(finish_receiver),
}
.boxed();
// TODO: this capacity constant is arbitrary, and should be configurable
let output_stream =
BodyWriteStream::new(context, 1024 * 1024, body_sender, written.clone());
(
Self {
body_output_stream: Some(Box::new(output_stream)),
context,
written,
finish_sender: Some(finish_sender),
},
body_impl,
)
}
pub fn finish(mut self, ts: Option<FieldMap>) -> Result<(), types::ErrorCode> {
// Make sure that the output stream has been dropped, so that the BodyImpl poll function
// will immediately pick up the finish sender.
drop(self.body_output_stream);
let sender = self
.finish_sender
.take()
.expect("outgoing-body trailer_sender consumed by a non-owning function");
if let Some(w) = self.written {
let written = w.written();
if written != w.expected {
let _ = sender.send(FinishMessage::Abort);
return Err(self.context.as_body_error(written));
}
}
let message = if let Some(ts) = ts {
FinishMessage::Trailers(ts)
} else {
FinishMessage::Finished
};
// Ignoring failure: receiver died sending body, but we can't report that here.
let _ = sender.send(message.into());
Ok(())
}
pub fn abort(mut self) {
// Make sure that the output stream has been dropped, so that the BodyImpl poll function
// will immediately pick up the finish sender.
drop(self.body_output_stream);
let sender = self
.finish_sender
.take()
.expect("outgoing-body trailer_sender consumed by a non-owning function");
let _ = sender.send(FinishMessage::Abort);
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum StreamContext {
Request,
Response,
}
impl StreamContext {
/// Construct an http request or response body size error.
pub fn as_body_error(&self, size: u64) -> types::ErrorCode {
match self {
StreamContext::Request => types::ErrorCode::HttpRequestBodySize(Some(size)),
StreamContext::Response => types::ErrorCode::HttpResponseBodySize(Some(size)),
}
}
}
/// Provides a [`HostOutputStream`] impl from a [`tokio::sync::mpsc::Sender`].
struct BodyWriteStream {
context: StreamContext,
writer: mpsc::Sender<Bytes>,
write_budget: usize,
written: Option<WrittenState>,
}
impl BodyWriteStream {
/// Create a [`BodyWriteStream`].
fn new(
context: StreamContext,
write_budget: usize,
writer: mpsc::Sender<Bytes>,
written: Option<WrittenState>,
) -> Self {
// at least one capacity is required to send a message
assert!(writer.max_capacity() >= 1);
BodyWriteStream {
context,
writer,
write_budget,
written,
}
}
}
#[async_trait::async_trait]
impl HostOutputStream for BodyWriteStream {
fn write(&mut self, bytes: Bytes) -> Result<(), StreamError> {
let len = bytes.len();
match self.writer.try_send(bytes) {
// If the message was sent then it's queued up now in hyper to get
// received.
Ok(()) => {
if let Some(written) = self.written.as_ref() {
if !written.update(len) {
let total = written.written();
return Err(StreamError::LastOperationFailed(anyhow!(self
.context
.as_body_error(total))));
}
}
Ok(())
}
// If this channel is full then that means `check_write` wasn't
// called. The call to `check_write` always guarantees that there's
// at least one capacity if a write is allowed.
Err(mpsc::error::TrySendError::Full(_)) => {
Err(StreamError::Trap(anyhow!("write exceeded budget")))
}
// Hyper is gone so this stream is now closed.
Err(mpsc::error::TrySendError::Closed(_)) => Err(StreamError::Closed),
}
}
fn flush(&mut self) -> Result<(), StreamError> {
// Flushing doesn't happen in this body stream since we're currently
// only tracking sending bytes over to hyper.
if self.writer.is_closed() {
Err(StreamError::Closed)
} else {
Ok(())
}
}
fn check_write(&mut self) -> Result<usize, StreamError> {
if self.writer.is_closed() {
Err(StreamError::Closed)
} else if self.writer.capacity() == 0 {
// If there is no more capacity in this sender channel then don't
// allow any more writes because the hyper task needs to catch up
// now.
//
// Note that this relies on this task being the only one sending
// data to ensure that no one else can steal a write into this
// channel.
Ok(0)
} else {
Ok(self.write_budget)
}
}
}
#[async_trait::async_trait]
impl Subscribe for BodyWriteStream {
async fn ready(&mut self) {
// Attempt to perform a reservation for a send. If there's capacity in
// the channel or it's already closed then this will return immediately.
// If the channel is full this will block until capacity opens up.
let _ = self.writer.reserve().await;
}
}