[−][src]Module wayland_server::protocol::wl_shm_pool
a shared memory pool
The wl_shm_pool object encapsulates a piece of memory shared between the compositor and client. Through the wl_shm_pool object, the client can allocate shared memory wl_buffer objects. All objects created through the same pool share the same underlying mapped memory. Reusing the mapped memory avoids the setup/teardown overhead and is useful when interactively resizing a surface or for many small buffers.
Structs
WlShmPool |
Enums
Event | |
Request |
Constants
REQ_CREATE_BUFFER_SINCE | The minimal object version supporting this request |
REQ_DESTROY_SINCE | The minimal object version supporting this request |
REQ_RESIZE_SINCE | The minimal object version supporting this request |