wayland_window/frame.rs
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use Location;
use shell;
use std::fs::File;
use std::io::{Seek, SeekFrom, Write};
use std::os::unix::io::AsRawFd;
use std::sync::{Arc, Mutex};
use tempfile::tempfile;
use wayland_client::Proxy;
use wayland_client::protocol::*;
#[derive(Copy, Clone)]
pub(crate) struct FrameMetadata {
pub(crate) dimensions: (i32, i32),
pub(crate) decorate: bool,
pub(crate) fullscreen: bool,
pub(crate) maximized: bool,
pub(crate) min_size: Option<(i32, i32)>,
pub(crate) max_size: Option<(i32, i32)>,
pub(crate) old_size: Option<(i32, i32)>,
pub(crate) activated: bool,
pub(crate) ready: bool,
pub(crate) need_redraw: bool,
pub(crate) ptr_location: Location,
}
impl FrameMetadata {
pub(crate) fn clamp_to_limits(&self, size: (i32, i32)) -> (i32, i32) {
use std::cmp::{max, min};
let (mut w, mut h) = size;
if self.decorate {
let (ww, hh) = ::subtract_borders(w, h);
w = ww;
h = hh;
}
if let Some((minw, minh)) = self.min_size {
w = max(minw, w);
h = max(minh, h);
}
if let Some((maxw, maxh)) = self.max_size {
w = min(maxw, w);
h = min(maxh, h);
}
(w, h)
}
}
/// A decorated frame for a window
///
/// This object allows you to interact with the shell_surface
/// and frame.
///
/// You'll at least need to use it to resize the borders when you window is
/// resized.
///
/// Dropping it will remove your window and unmap your wl_surface.
pub struct Frame {
pub(crate) surface: wl_surface::WlSurface,
contents: wl_subsurface::WlSubsurface,
pub(crate) shell_surface: shell::Surface,
buffer: Option<wl_buffer::WlBuffer>,
tempfile: File,
pool: wl_shm_pool::WlShmPool,
pub(crate) pointer: Option<wl_pointer::WlPointer>,
pub(crate) meta: Arc<Mutex<FrameMetadata>>,
buffer_capacity: i32,
}
/// Possible requested state for a window
pub enum State<'output> {
/// Regular floating window
Regular,
/// Minimized window
Minimized,
/// Maximized window
Maximized,
/// Fullscreen, with optional specification of an output to maximize over
Fullscreen(Option<&'output wl_output::WlOutput>),
}
impl Frame {
pub(crate) fn new(user_surface: &wl_surface::WlSurface, width: i32, height: i32,
compositor: &wl_compositor::WlCompositor,
subcompositor: &wl_subcompositor::WlSubcompositor, shm: &wl_shm::WlShm,
shell: &shell::Shell)
-> Result<Frame, ()> {
if width <= 0 || height <= 0 {
return Err(());
}
let tempfile = match tempfile() {
Ok(t) => t,
Err(_) => return Err(()),
};
match tempfile.set_len(100) {
Ok(()) => {}
Err(_) => return Err(()),
};
let pool = shm.create_pool(tempfile.as_raw_fd(), 100);
let meta = Arc::new(Mutex::new(FrameMetadata {
dimensions: (width, height),
decorate: false,
fullscreen: false,
maximized: false,
min_size: None,
max_size: None,
old_size: None,
activated: true,
ready: !shell.needs_readiness(),
need_redraw: shell.needs_readiness(),
ptr_location: Location::None,
}));
let frame_surface = compositor.create_surface();
let contents = subcompositor
.get_subsurface(&user_surface, &frame_surface)
.expect("Provided Subcompositor was defunct");
contents.set_position(0, 0);
contents.set_desync();
let shell_surface = shell::Surface::from_shell(&frame_surface, shell);
let mut frame = Frame {
surface: frame_surface,
contents: contents,
shell_surface: shell_surface,
buffer: None,
tempfile: tempfile,
pool: pool,
pointer: None,
meta: meta,
buffer_capacity: 100,
};
frame.redraw();
Ok(frame)
}
pub(crate) fn redraw(&mut self) {
let mut meta = self.meta.lock().unwrap();
if !meta.ready {
return;
}
if !meta.decorate || meta.fullscreen {
// setup a dummy surface so that the subsurface does all
// write a transparent buffer
self.tempfile.seek(SeekFrom::Start(0)).unwrap();
let _ = self.tempfile.write_all(&[0, 0, 0, 0]).unwrap();
self.tempfile.flush().unwrap();
if let Some(buffer) = self.buffer.take() {
// TODO: better handling of buffer release
buffer.destroy();
}
let buffer = self.pool
.create_buffer(0, 1, 1, 4, wl_shm::Format::Argb8888)
.expect("The pool cannot be defunct!");
self.surface.attach(Some(&buffer), 0, 0);
self.surface.commit();
return
}
let (w, h) = meta.dimensions;
let pxcount = ::theme::pxcount(w, h);
if pxcount * 4 > self.buffer_capacity {
// realloc needed!
self.tempfile.set_len((pxcount * 4) as u64).unwrap();
self.pool.resize(pxcount * 4);
self.buffer_capacity = pxcount * 4;
}
// rewrite the data
let mut mmap = unsafe {
::memmap::MmapOptions::new()
.len(pxcount as usize * 4)
.map_mut(&self.tempfile)
.unwrap()
};
let _ = ::theme::draw_contents(
&mut *mmap,
w as u32,
h as u32,
meta.activated,
meta.maximized,
meta.max_size.is_none(),
meta.ptr_location,
);
mmap.flush().unwrap();
drop(mmap);
// commit a new buffer
if let Some(buffer) = self.buffer.take() {
// TODO: better handling of buffer release
buffer.destroy();
}
let (full_w, full_h) = ::theme::add_borders(w, h);
let buffer = self.pool
.create_buffer(0, full_w, full_h, full_w * 4, wl_shm::Format::Argb8888)
.expect("The pool cannot be defunct!");
self.surface.attach(Some(&buffer), 0, 0);
// damage the surface
if self.surface.version() >= 4 {
self.surface.damage_buffer(0, 0, full_w, full_h);
} else {
// surface is old and does not support damage_buffer, so we damage
// in surface coordinates and hope it is not rescaled
self.surface.damage(0, 0, full_w, full_h);
}
self.surface.commit();
self.buffer = Some(buffer);
meta.need_redraw = false;
}
/// Refreshes the frame
///
/// Redraws the frame to match its requested state (dimensions, presence/
/// absence of decorations, ...)
///
/// If the frame does not need a redraw, this method will do nothing,
/// so don't be afraid to call it frequently.
///
/// You need to call this method after every change to the dimensions or state
/// of the decorations of your window, otherwise the drawn decorations may go
/// out of sync with the state of your content.
pub fn refresh(&mut self) {
let need_redraw = self.meta.lock().unwrap().need_redraw;
if need_redraw {
self.redraw();
}
}
/// Set a short title for the window.
///
/// This string may be used to identify the surface in a task bar, window list, or other user
/// interface elements provided by the compositor.
pub fn set_title(&self, title: String) {
self.shell_surface.set_title(title)
}
/// Set an app id for the surface.
///
/// The surface class identifies the general class of applications to which the surface
/// belongs.
///
/// Several wayland compositors will try to find a `.desktop` file matching this name
/// to find metadata about your apps.
pub fn set_app_id(&self, app_id: String) {
self.shell_surface.set_app_id(app_id)
}
/// Set wether the window should be decorated or not
///
/// You need to call `refresh()` afterwards for this to properly
/// take effect.
pub fn set_decorate(&mut self, decorate: bool) {
let mut meta = self.meta.lock().unwrap();
meta.decorate = decorate;
meta.need_redraw = true;
if decorate {
let (dx, dy) = ::theme::subsurface_offset();
self.contents.set_position(dx, dy);
} else {
self.contents.set_position(0, 0);
}
}
/// Resize the decorations
///
/// You should call this whenever you change the size of the contents
/// of your window, with the new _inner size_ of your window.
///
/// You need to call `refresh()` afterwards for this to properly
/// take effect.
pub fn resize(&mut self, w: i32, h: i32) {
use std::cmp::max;
let w = max(w, 1);
let h = max(h, 1);
let mut meta = self.meta.lock().unwrap();
meta.dimensions = (w, h);
meta.need_redraw = true;
}
/// Sets the requested state of this surface
pub fn set_state(&mut self, state: State) {
match state {
State::Regular => {
self.shell_surface.unset_fullscreen();
self.shell_surface.unset_maximized();
}
State::Minimized => {
self.shell_surface.unset_fullscreen();
self.shell_surface.set_minimized();
}
State::Maximized => {
self.shell_surface.unset_fullscreen();
self.shell_surface.set_maximized();
}
State::Fullscreen(output) => {
self.shell_surface.set_fullscreen(output);
}
}
}
/// Sets the minimum possible size for this window
///
/// Provide either a tuple `Some((width, height))` or `None` to unset the
/// minimum size.
///
/// The provided size is the interior size, not counting decorations
pub fn set_min_size(&mut self, size: Option<(i32, i32)>) {
let decorate = {
let mut meta = self.meta.lock().unwrap();
meta.min_size = size;
meta.decorate
};
self.shell_surface
.set_min_size(size.map(|(w, h)| if decorate {
::theme::add_borders(w, h)
} else {
(w, h)
}));
}
/// Sets the maximum possible size for this window
///
/// Provide either a tuple `Some((width, height))` or `None` to unset the
/// maximum size.
///
/// The provided size is the interior size, not counting decorations
pub fn set_max_size(&mut self, size: Option<(i32, i32)>) {
let decorate = {
let mut meta = self.meta.lock().unwrap();
meta.max_size = size;
meta.decorate
};
self.shell_surface
.set_max_size(size.map(|(w, h)| if decorate {
::theme::add_borders(w, h)
} else {
(w, h)
}));
}
}
impl Drop for Frame {
fn drop(&mut self) {
self.shell_surface.destroy();
self.surface.destroy();
self.contents.destroy();
if let Some(buffer) = self.buffer.take() {
buffer.destroy();
}
self.pool.destroy();
if let Some(ref pointer) = self.pointer {
if pointer.version() >= 3 {
pointer.release();
}
}
}
}